#include "ui_TocUi.h"
+#include "Cursor.h"
+
#include <QWidget>
class QModelIndex;
/// Initialise GUI.
void init(QString const & str);
+ ///
+ void doDispatch(Cursor & cur, FuncRequest const & fr);
+ ///
+ bool getStatus(Cursor & cur, FuncRequest const & fr, FuncStatus & status)
+ const;
public Q_SLOTS:
/// Update the display of the dialog whilst it is still visible.
void on_moveInTB_clicked();
void on_moveOutTB_clicked();
+ void showContextMenu(const QPoint & pos);
+
private:
///
void enableControls(bool enable = true);
void setTreeDepth(int depth);
///
void outline(int func_code);
+ /// finds the inset that is connected to the current item,
+ /// if any, otherwise return null
+ Inset * itemInset() const;
///
QString current_type_;