connect(closePB, SIGNAL(clicked()),
form, SLOT(slotClose()));
- connect( replaceED, SIGNAL( returnPressed() ),
+ connect( replaceED, SIGNAL( returnPressed() ),
this, SLOT( replaceClicked() ) );
- connect( replaceED, SIGNAL( textChanged(const QString&) ),
+ connect( replaceED, SIGNAL( textChanged(const QString&) ),
this, SLOT( change_adaptor() ) );
- connect( entryED, SIGNAL( returnPressed() ),
+ connect( entryED, SIGNAL( returnPressed() ),
this, SLOT( entryChanged() ) );
- connect( replacePB, SIGNAL( clicked() ),
+ connect( replacePB, SIGNAL( clicked() ),
this, SLOT( replaceClicked() ) );
- connect( meaningsTV, SIGNAL( itemClicked(QTreeWidgetItem * , int) ),
+ connect( meaningsTV, SIGNAL( itemClicked(QTreeWidgetItem * , int) ),
this, SLOT( itemClicked(QTreeWidgetItem * , int) ) );
- connect( meaningsTV, SIGNAL( itemSelectionChanged() ),
+ connect( meaningsTV, SIGNAL( itemSelectionChanged() ),
this, SLOT( selectionChanged() ) );
- connect( meaningsTV, SIGNAL( itemActivated(QTreeWidgetItem * , int) ),
+ connect( meaningsTV, SIGNAL( itemActivated(QTreeWidgetItem * , int) ),
this, SLOT( selectionClicked(QTreeWidgetItem *, int) ) );
}
}
-void QThesaurusDialog::itemClicked(QTreeWidgetItem * item, int col)
+void QThesaurusDialog::itemClicked(QTreeWidgetItem * /*item*/, int /*col*/)
{
selectionChanged();
}
} // namespace frontend
} // namespace lyx
+
+#include "QThesaurusDialog_moc.cpp"