#define GUIWRAP_H
#include "GuiDialog.h"
-#include "ControlWrap.h"
#include "ui_WrapUi.h"
+#include "insets/InsetWrap.h"
namespace lyx {
namespace frontend {
-class GuiWrapDialog : public GuiDialog, public Ui::WrapUi
+class GuiWrap : public GuiDialog, public Ui::WrapUi
{
Q_OBJECT
public:
- GuiWrapDialog(LyXView & lv);
+ GuiWrap(GuiView & lv);
private Q_SLOTS:
void change_adaptor();
private:
- void closeEvent(QCloseEvent * e);
- /// parent controller
- ControlWrap & controller() const;
/// Apply changes
void applyView();
/// update
- void update_contents();
+ void updateContents();
+ ///
+ bool initialiseParams(std::string const & data);
+ /// clean-up on hide.
+ void clearParams();
+ /// clean-up on hide.
+ void dispatchParams();
+ ///
+ bool isBufferDependent() const { return true; }
+
+ ///
+ InsetWrapParams params_;
};
} // namespace frontend