#ifndef GUIWRAP_H
#define GUIWRAP_H
-#include "GuiDialogView.h"
-#include "ControlWrap.h"
+#include "GuiDialog.h"
#include "ui_WrapUi.h"
-
-#include <QDialog>
+#include "insets/InsetWrap.h"
namespace lyx {
namespace frontend {
-class GuiWrap;
-
-class GuiWrapDialog : public QDialog, public Ui::WrapUi
+class GuiWrap : public GuiDialog, public Ui::WrapUi
{
Q_OBJECT
-public:
- GuiWrapDialog(GuiWrap * form);
-protected Q_SLOTS:
- virtual void change_adaptor();
-protected:
- virtual void closeEvent(QCloseEvent * e);
-private:
- GuiWrap * form_;
-};
-
-class GuiWrap : public GuiView<GuiWrapDialog>
-{
public:
- friend class GuiWrapDialog;
+ GuiWrap(GuiView & lv);
+
+private Q_SLOTS:
+ void change_adaptor();
- GuiWrap(GuiDialog &);
- /// parent controller
- ControlWrap & controller()
- { return static_cast<ControlWrap &>(this->getController()); }
- /// parent controller
- ControlWrap const & controller() const
- { return static_cast<ControlWrap const &>(this->getController()); }
private:
/// Apply changes
- virtual void applyView();
+ void applyView();
/// update
- virtual void update_contents();
- /// build the dialog
- virtual void build_dialog();
+ void updateContents();
+ ///
+ bool initialiseParams(std::string const & data);
+ /// clean-up on hide.
+ void clearParams();
+ /// clean-up on hide.
+ void dispatchParams();
+ ///
+ bool isBufferDependent() const { return true; }
+
+ ///
+ InsetWrapParams params_;
};
} // namespace frontend