#include "FuncRequest.h"
#include "LyXRC.h"
+#include "support/FileName.h"
#include "support/Timeout.h"
#include <QMouseEvent>
/// hide the cursor
void removeCursor();
///
- void dispatch(FuncRequest const & cmd0, KeyModifier = NoModifier);
+ void dispatch(FuncRequest const & cmd0);
/// hide the visible cursor, if it is visible
void hideCursor();
/// show the cursor if it is not visible
QPaintDevice * screen_;
///
BufferView * buffer_view_;
- /// Read only Buffer status cache.
- bool read_only_;
///
GuiView * lyx_view_;
/// is the cursor currently displayed
/// when the menu is actually shown (after releasing on Windows)
/// and after the DEPM has done its job.
std::string context_menu_name_;
+
+ /// stuff related to window title
+ ///
+ support::FileName file_name_;
+ ///
+ bool read_only_;
+ ///
+ docstring vc_status_;
+ ///
+ bool clean_;
+
}; // GuiWorkArea
} // namespace frontend