#define WORKAREA_H
#include "frontends/WorkArea.h"
-#include "frontends/qt4/GuiCompleter.h"
#include "DocIterator.h"
#include "FuncRequest.h"
class QKeyEvent;
class QWheelEvent;
class QPaintEvent;
+class QToolButton;
class QWidget;
#ifdef CursorShape
namespace frontend {
+class GuiCompleter;
class GuiView;
class GuiWorkArea;
bool restart_timeout;
int x_old;
int y_old;
- double scrollbar_value_old;
+ int min_scrollbar_old;
+ int max_scrollbar_old;
};
public:
///
- GuiWorkArea(Buffer & buffer, GuiView & lv);
+ GuiWorkArea(QWidget *);
+ ///
+ GuiWorkArea(Buffer & buffer, GuiView & gv);
///
~GuiWorkArea();
+ ///
+ void init();
+ ///
+ void setBuffer(Buffer &);
+ ///
+ void setGuiView(GuiView &);
///
void setFullScreen(bool full_screen);
/// is LyXView in fullscreen mode?
///
void resizeBufferView();
+ bool inDialogMode() const { return dialog_mode_; }
+ void setDialogMode(bool mode) { dialog_mode_ = mode; }
+
///
- GuiCompleter & completer() { return completer_; }
-
+ GuiCompleter & completer() { return *completer_; }
+
+
+ /// Return the GuiView this workArea belongs to
+ GuiView const & view() const { return *lyx_view_; }
+ GuiView & view() { return *lyx_view_; }
+
Q_SIGNALS:
///
void titleChanged(GuiWorkArea *);
int preedit_lines_;
///
- GuiCompleter completer_;
+ GuiCompleter * completer_;
+
+ /// Special mode in which Esc and Enter (with or without Shift)
+ /// are ignored
+ bool dialog_mode_;
}; // GuiWorkArea
+class EmbeddedWorkArea : public GuiWorkArea
+{
+ Q_OBJECT
+public:
+ ///
+ EmbeddedWorkArea(QWidget *);
+ ~EmbeddedWorkArea();
+
+ /// Dummy methods for Designer.
+ void setWidgetResizable(bool) {}
+ void setWidget(QWidget *) {}
+
+ ///
+ void disable();
+
+protected:
+ ///
+ void closeEvent(QCloseEvent * ev);
+ ///
+ void hideEvent(QHideEvent *ev);
+
+private:
+ /// Embedded Buffer.
+ Buffer * buffer_;
+}; // EmbeddedWorkArea
+
+
/// A tabbed set of GuiWorkAreas.
class TabWorkArea : public QTabWidget
{
/// close current tab, or the one given by \c clicked_tab_
void closeCurrentTab();
///
- void updateTabText(GuiWorkArea *);
+ void updateTabTexts();
private Q_SLOTS:
///
void moveTab(int fromIndex, int toIndex);
private:
+ ///
int clicked_tab_;
+ ///
+ QToolButton * closeBufferButton;
}; // TabWorkArea