#include "frontends/WorkArea.h"
-#include "funcrequest.h"
-#include "frontends/Timeout.h"
+#include "DocIterator.h"
+#include "FuncRequest.h"
+#include "qt_helpers.h"
+#include "support/docstring.h"
+#include "support/Timeout.h"
#include <QAbstractScrollArea>
#include <QMouseEvent>
-#include <QResizeEvent>
-#include <QKeyEvent>
-#include <QTimer>
#include <QPixmap>
+#include <QTabBar>
+#include <QTabWidget>
+#include <QTimer>
-#include <queue>
-
-class QWidget;
+class QContextMenuEvent;
class QDragEnterEvent;
class QDropEvent;
-class QWheelEvent;
+class QKeyEvent;
class QPaintEvent;
+class QResizeEvent;
+class QToolButton;
+class QWheelEvent;
+class QWidget;
+
+#ifdef CursorShape
+#undef CursorShape
+#endif
namespace lyx {
+
+class Buffer;
+
namespace frontend {
+class GuiCompleter;
class GuiView;
-class QLPainter;
+class GuiWorkArea;
/// for emulating triple click
-class double_click {
+class DoubleClick {
+public:
+ ///
+ DoubleClick() : state(Qt::NoButton), active(false) {}
+ ///
+ DoubleClick(QMouseEvent * e) : state(e->button()), active(true) {}
+ ///
+ bool operator==(QMouseEvent const & e) { return state == e.button(); }
+ ///
public:
- int x;
- int y;
+ ///
Qt::MouseButton state;
+ ///
bool active;
-
- bool operator==(QMouseEvent const & e) {
- return x == e.x() && y == e.y()
- && state == e.button();
- }
-
- double_click()
- : x(0), y(0), state(Qt::NoButton), active(false) {}
-
- double_click(QMouseEvent * e)
- : x(e->x()), y(e->y()),
- state(e->button()), active(true) {}
};
/** Qt only emits mouse events when the mouse is being moved, but
FuncRequest cmd;
Timeout timeout;
bool restart_timeout;
- int x_old;
- int y_old;
- double scrollbar_value_old;
};
+
/**
- * Qt-specific implementation of the work area
- * (buffer view GUI)
+ * Implementation of the work area (buffer view GUI)
*/
- class CursorWidget;
+class CursorWidget;
+
class GuiWorkArea : public QAbstractScrollArea, public WorkArea
{
Q_OBJECT
public:
///
- GuiWorkArea(int width, int height, int id, LyXView & lyx_view);
+ GuiWorkArea(QWidget *);
+ ///
+ GuiWorkArea(Buffer & buffer, GuiView & gv);
+ ///
+ ~GuiWorkArea();
+
+ ///
+ void init();
+ ///
+ void setBuffer(Buffer &);
+ ///
+ void setGuiView(GuiView &);
+ ///
+ void setFullScreen(bool full_screen);
+ /// is GuiView in fullscreen mode?
+ bool isFullScreen();
+ ///
+ void scheduleRedraw() { schedule_redraw_ = true; }
+ ///
+ BufferView & bufferView();
+ ///
+ BufferView const & bufferView() const;
+ ///
+ void redraw(bool update_metrics);
+ ///
+ void stopBlinkingCursor();
+ ///
+ void startBlinkingCursor();
+ /// Process Key pressed event.
+ /// This needs to be public because it is accessed externally by GuiView.
+ void processKeySym(KeySymbol const & key, KeyModifier mod);
+ ///
+ void resizeBufferView();
+
+ bool inDialogMode() const { return dialog_mode_; }
+ void setDialogMode(bool mode) { dialog_mode_ = mode; }
+
+ ///
+ GuiCompleter & completer() { return *completer_; }
- /// return the width of the content pane
- virtual int width() const { return viewport()->width(); }
- /// return the height of the content pane
- virtual int height() const { return viewport()->height(); }
+ Qt::CursorShape cursorShape() const;
+ void setCursorShape(Qt::CursorShape shape);
+
+ /// Change the cursor when the mouse hovers over a clickable inset
+ void updateCursorShape();
+
+ /// Return the GuiView this workArea belongs to
+ GuiView const & view() const { return *lyx_view_; }
+ GuiView & view() { return *lyx_view_; }
+
+Q_SIGNALS:
///
- virtual void setScrollbarParams(int height, int pos, int line_height);
+ void titleChanged(GuiWorkArea *);
+
+private Q_SLOTS:
+ /// Scroll the BufferView.
+ /**
+ * This is a slot for the valueChanged() signal of the vertical scrollbar.
+ * \p value value of the scrollbar.
+ */
+ void scrollTo(int value);
+ /// timer to limit triple clicks
+ void doubleClickTimeout();
+ /// toggle the cursor's visibility
+ void toggleCursor();
+ /// close this work area.
+ /// Slot for Buffer::closing signal.
+ void close();
+ /// Slot to restore proper scrollbar behaviour.
+ void fixVerticalScrollBar();
+
+private:
+ friend class GuiCompleter;
/// update the passed area.
void update(int x, int y, int w, int h);
-
- /// copies specified area of pixmap to screen
- virtual void expose(int x, int y, int exp_width, int exp_height);
+ ///
+ void updateScreen();
/// paint the cursor and store the background
- virtual void showCursor(int x, int y, int h, CursorShape shape);
+ virtual void showCursor(int x, int y, int h,
+ bool l_shape, bool rtl, bool completable);
/// hide the cursor
virtual void removeCursor();
-private:
- void doGreyOut(QLPainter & pain);
+ /// This function should be called to update the buffer readonly status.
+ void setReadOnly(bool);
+
+ /// Update window titles of all users.
+ void updateWindowTitle();
///
- void dragEnterEvent(QDragEnterEvent * ev);
+ bool event(QEvent *);
///
- void dropEvent(QDropEvent * ev);
+ void contextMenuEvent(QContextMenuEvent *);
///
void focusInEvent(QFocusEvent *);
///
void keyPressEvent(QKeyEvent * ev);
/// IM events
void inputMethodEvent(QInputMethodEvent * ev);
+ /// IM query
+ QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
-public Q_SLOTS:
- /// Timeout event Slot for keyboard bufferring.
- /// \todo This is not used currently in the code, remove?
- void keyeventTimeout();
-
- /// Adjust the LyX buffer view with the position of the scrollbar.
- /**
- * The action argument is not used in the the code, it is there
- * only for the connection to the vertical srollbar signal which
- * emits an 'int' action.
- */
- void adjustViewWithScrollBar(int action = 0);
-
-private:
/// The slot connected to SyntheticMouseEvent::timeout.
void generateSyntheticMouseEvent();
+ ///
+ void dispatch(FuncRequest const & cmd0, KeyModifier = NoModifier);
+ /// hide the visible cursor, if it is visible
+ void hideCursor();
+ /// show the cursor if it is not visible
+ void showCursor();
+ ///
+ void updateScrollbar();
+
+ ///
+ BufferView * buffer_view_;
+ /// Read only Buffer status cache.
+ bool read_only_;
+ ///
+ GuiView * lyx_view_;
+ /// is the cursor currently displayed
+ bool cursor_visible_;
+ ///
+ QTimer cursor_timeout_;
///
SyntheticMouseEvent synthetic_mouse_event_;
- /// \todo remove
- QTimer step_timer_;
- /// \todo remove
- std::queue<boost::shared_ptr<QKeyEvent> > keyeventQueue_;
///
- double_click dc_event_;
+ DoubleClick dc_event_;
- ///
+ ///
CursorWidget * cursor_;
///
QPixmap screen_;
+ ///
+ bool need_resize_;
+ ///
+ bool schedule_redraw_;
+ ///
+ int preedit_lines_;
+
+ ///
+ GuiCompleter * completer_;
+
+ /// Special mode in which Esc and Enter (with or without Shift)
+ /// are ignored
+ bool dialog_mode_;
+ /// store the name of the context menu when the mouse is
+ /// pressed. This is used to get the correct context menu
+ /// when the menu is actually shown (after releasing on Windows)
+ /// and after the DEPM has done its job.
+ docstring context_menu_name_;
+}; // GuiWorkArea
+
+
+class EmbeddedWorkArea : public GuiWorkArea
+{
+ Q_OBJECT
+public:
+ ///
+ EmbeddedWorkArea(QWidget *);
+ ~EmbeddedWorkArea();
+
+ /// Dummy methods for Designer.
+ void setWidgetResizable(bool) {}
+ void setWidget(QWidget *) {}
+
+ QSize sizeHint () const;
+ ///
+ void disable();
+
+protected:
+ ///
+ void closeEvent(QCloseEvent * ev);
+ ///
+ void hideEvent(QHideEvent *ev);
+
+private:
+ /// Embedded Buffer.
+ Buffer * buffer_;
+}; // EmbeddedWorkArea
+
+
+/// A tabbed set of GuiWorkAreas.
+class TabWorkArea : public QTabWidget
+{
+ Q_OBJECT
+public:
+ TabWorkArea(QWidget * parent = 0);
+
+ ///
+ void setFullScreen(bool full_screen);
+ void showBar(bool show);
+ void closeAll();
+ bool setCurrentWorkArea(GuiWorkArea *);
+ GuiWorkArea * addWorkArea(Buffer & buffer, GuiView & view);
+ bool removeWorkArea(GuiWorkArea *);
+ GuiWorkArea * currentWorkArea();
+ GuiWorkArea * workArea(Buffer & buffer);
+ GuiWorkArea * workArea(int index);
+
+Q_SIGNALS:
+ ///
+ void currentWorkAreaChanged(GuiWorkArea *);
+ ///
+ void lastWorkAreaRemoved();
+
+public Q_SLOTS:
+ /// close current buffer, or the one given by \c clicked_tab_
+ void closeCurrentBuffer();
+ /// hide current tab, or the one given by \c clicked_tab_
+ void hideCurrentTab();
+ /// close the tab given by \c index
+ void closeTab(int index);
+ ///
+ void updateTabTexts();
+
+private Q_SLOTS:
+ ///
+ void on_currentTabChanged(int index);
+ ///
+ void showContextMenu(const QPoint & pos);
+ ///
+ void moveTab(int fromIndex, int toIndex);
+ ///
+ void mouseDoubleClickEvent(QMouseEvent * event);
+
+private:
+ ///
+ int clicked_tab_;
+ ///
+ QToolButton * closeBufferButton;
+}; // TabWorkArea
+
+
+class DragTabBar : public QTabBar
+{
+ Q_OBJECT
+public:
+ ///
+ DragTabBar(QWidget * parent = 0);
+
+#if QT_VERSION < 0x040300
+ ///
+ int tabAt(QPoint const & position) const;
+#endif
+
+protected:
+ ///
+ void mousePressEvent(QMouseEvent * event);
+ ///
+ void mouseMoveEvent(QMouseEvent * event);
+ ///
+ void dragEnterEvent(QDragEnterEvent * event);
+ ///
+ void dropEvent(QDropEvent * event);
+
+private:
+ ///
+ QPoint dragStartPos_;
+ ///
+ int dragCurrentIndex_;
+
+Q_SIGNALS:
+ ///
+ void tabMoveRequested(int fromIndex, int toIndex);
};
} // namespace frontend