double GuiWorkArea::pixelRatio() const
{
#if QT_VERSION >= 0x050000
- return devicePixelRatio();
+ return qt_scale_factor * devicePixelRatio();
#else
return 1.0;
#endif
GuiPainter pain(d->screen_, pixelRatio());
d->buffer_view_->updateMetrics();
d->buffer_view_->draw(pain);
+ // FIXME: shall we use real_current_font here? (see #10478)
FontInfo font = d->buffer_view_->cursor().getFont().fontInfo();
FontMetrics const & fm = theFontMetrics(font);
int height = fm.maxHeight();
d->read_only_ = buf.isReadonly();
d->vc_status_ = buf.lyxvc().vcstatus();
d->clean_ = buf.isClean();
- titleChanged(this);
+ Q_EMIT titleChanged(this);
}
}