void GuiWorkArea::paintEvent(QPaintEvent * ev)
{
+ // Do not trigger the painting machinery if we are not ready (see
+ // bug #10989). The second test triggers when in the middle of a
+ // dispatch operation.
+ if (view().busy() || d->buffer_view_->buffer().undo().activeUndoGroup()) {
+ // Since macOS has turned the screen black at this point, our
+ // backing store has to be copied to screen (this is a no-op
+ // except on macOS).
+ d->updateScreen(ev->rect());
+ ev->accept();
+ return;
+ }
+
// LYXERR(Debug::PAINTING, "paintEvent begin: x: " << rc.x()
// << " y: " << rc.y() << " w: " << rc.width() << " h: " << rc.height());
d->buffer_view_->cursor().insert(qstring_to_ucs4(e->commitString()));
d->buffer_view_->updateMetrics();
d->buffer_view_->cursor().endUndoGroup();
+ d->updateCaretGeometry();
viewport()->update();
}