#include "Buffer.h"
#include "BufferView.h"
-#include "Color.h"
#include "Cursor.h"
#include "debug.h"
#include "FuncRequest.h"
void update(int x, int y, int h, CursorShape shape)
{
- color_ = guiApp->colorCache().get(Color::cursor);
+ color_ = guiApp->colorCache().get(Color_cursor);
shape_ = shape;
switch (shape) {
case L_SHAPE: