#ifndef GUI_VIEW_H
#define GUI_VIEW_H
+#include "frontends/Delegates.h"
#include "frontends/LyXView.h"
+#include "support/strfwd.h"
+
#include <QMainWindow>
-#include <QTimer>
class QCloseEvent;
class QDragEnterEvent;
class QDropEvent;
class QMenu;
+class QShowEvent;
namespace lyx {
-class Timeout;
-class ToolbarInfo;
+class Cursor;
namespace frontend {
+class Dialog;
+class GuiLayoutBox;
class GuiToolbar;
class GuiWorkArea;
-
-QWidget * mainWindow();
+class TabWorkArea;
+class TocModels;
+class ToolbarInfo;
/**
* GuiView - Qt4 implementation of LyXView
* is deleted. This might be useful for closing other dialogs
* depending on a given GuiView.
*/
-class GuiView : public QMainWindow, public LyXView
+class GuiView : public QMainWindow, public LyXView, public GuiBufferViewDelegate,
+ public GuiBufferDelegate
{
Q_OBJECT
public:
~GuiView();
- virtual void init();
- virtual void close();
- virtual void setFocus();
- virtual void setGeometry(
- unsigned int width,
- unsigned int height,
- int posx, int posy,
- Maximized maximized,
- unsigned int iconSizeXY,
- const std::string & geometryArg);
- /// save the geometry state in the session manager.
- virtual void saveGeometry();
- virtual void setBusy(bool);
+ ///
+ int id() const { return id_; }
+ void setFocus();
+ void setBusy(bool);
+ /// returns true if this view has the focus.
+ bool hasFocus() const;
+
/// add toolbar, if newline==true, add a toolbar break before the toolbar
GuiToolbar * makeToolbar(ToolbarInfo const & tbinfo, bool newline);
virtual void updateStatusBar();
virtual void message(docstring const & str);
- virtual bool hasFocus() const;
- void showMiniBuffer(bool);
- void updateLayoutChoice(bool force);
- bool isToolbarVisible(std::string const & id);
+
+ /// updates the possible layouts selectable
+ void updateLayoutList();
void updateToolbars();
- ///
QMenu * createPopupMenu();
+ bool getStatus(FuncRequest const & cmd, FuncStatus & flag);
+ bool dispatch(FuncRequest const & cmd);
- /// dispatch to current BufferView
- void dispatch(FuncRequest const & cmd);
+ ///
+ void setLayoutDialog(GuiLayoutBox *);
/// \return the buffer currently shown in this window
Buffer * buffer();
Buffer const * buffer() const;
/// set a buffer to the current workarea.
void setBuffer(Buffer * b); ///< \c Buffer to set.
+ ///
+ bool closeBuffer();
+ /// load a document into the current workarea.
+ Buffer * loadDocument(support::FileName const & name, ///< File to load.
+ bool tolastfiles = true); ///< append to the "Open recent" menu?
+ ///
+ void openDocument(std::string const & filename);
+ ///
+ void importDocument(std::string const &);
+ ///
+ void newDocument(std::string const & filename, bool fromTemplate);
/// GuiBufferDelegate.
///@{
void resetAutosaveTimers();
void errors(std::string const &);
- void structureChanged() { updateToc(); }
+ void structureChanged();
///@}
- ////
- void showDialog(std::string const & name);
- void showDialogWithData(std::string const & name,
- std::string const & data);
- void showInsetDialog(std::string const & name,
- std::string const & data, Inset * inset);
- void updateDialog(std::string const & name,
- std::string const & data);
+ ///
+ TocModels & tocModels();
/// called on timeout
void autoSave();
- ///
- void updateEmbeddedFiles();
/// \return the current buffer view.
BufferView * view();
- /// get access to the dialogs
- Dialogs & getDialogs() { return *dialogs_; }
- ///
- Dialogs const & getDialogs() const { return *dialogs_; }
-
- /// load a buffer into the current workarea.
- Buffer * loadLyXFile(support::FileName const & name, ///< File to load.
- bool tolastfiles = true); ///< append to the "Open recent" menu?
-
/** redraw \c inset in all the BufferViews in which it is currently
* visible. If successful return a pointer to the owning Buffer.
*/
///
void on_currentWorkAreaChanged(GuiWorkArea *);
+ ///
+ void on_lastWorkAreaRemoved();
/// slots to change the icon size
void smallSizedIcons();
private:
///
- void addTabWorkArea();
+ TabWorkArea * addTabWorkArea();
/// connect to signals in the given BufferView
void connectBufferView(BufferView & bv);
/// disconnect from signals in the given buffer
void disconnectBuffer();
///
- void updateToc();
- ///
void dragEnterEvent(QDragEnterEvent * ev);
///
void dropEvent(QDropEvent * ev);
/// make sure we quit cleanly
- virtual void closeEvent(QCloseEvent * e);
- ///
- virtual void resizeEvent(QResizeEvent * e);
+ void closeEvent(QCloseEvent * e);
///
- virtual void moveEvent(QMoveEvent * e);
+ void showEvent(QShowEvent *);
/// in order to catch Tab key press.
bool event(QEvent * e);
bool focusNextPrevChild(bool);
+
+ ///
+ struct GuiViewPrivate;
+ GuiViewPrivate & d;
+
+public:
///
- QRect updateFloatingGeometry();
+ /// dialogs for this view
///
- void setIconSize(unsigned int size);
- /// toggle toolbar state
- void toggleToolbarState(std::string const & name, bool allowauto);
+ ///
+ void resetDialogs();
+
+ /// Hide all visible dialogs
+ void hideAll() const;
+
+ /// Update all visible dialogs.
+ /**
+ * Check the status of all visible dialogs and disable or reenable
+ * them as appropriate.
+ *
+ * Disabling is needed for example when a dialog is open and the
+ * cursor moves to a position where the corresponding inset is not
+ * allowed.
+ */
+ void updateDialogs();
+
+ /** \param name == "bibtex", "citation" etc; an identifier used to
+ launch a particular dialog.
+ \param data is a string representation of the Inset contents.
+ It is often little more than the output from Inset::write.
+ It is passed to, and parsed by, the frontend dialog.
+ Several of these dialogs do not need any data,
+ so it defaults to string().
+ \param inset ownership is _not_ passed to the frontend dialog.
+ It is stored internally and used by the kernel to ascertain
+ what to do with the FuncRequest dispatched from the frontend
+ dialog on 'Apply'; should it be used to create a new inset at
+ the current cursor position or modify an existing, 'open' inset?
+ */
+ void showDialog(std::string const & name,
+ std::string const & data, Inset * inset = 0);
+
+ /** \param name == "citation", "bibtex" etc; an identifier used
+ to reset the contents of a particular dialog with \param data.
+ See the comments to 'show', above.
+ */
+ void updateDialog(std::string const & name, std::string const & data);
+
+ /** All Dialogs of the given \param name will be closed if they are
+ connected to the given \param inset.
+ */
+ void hideDialog(std::string const & name, Inset * inset);
+ ///
+ void disconnectDialog(std::string const & name);
///
- struct GuiViewPrivate;
- GuiViewPrivate & d;
+ void updateCompletion(Cursor & cur, bool start, bool keep);
+private:
+ ///
+ void saveLayout() const;
+ ///
+ void restoreLayout();
+ ///
+ GuiToolbar * toolbar(std::string const & name);
///
- QTimer statusbar_timer_;
+ void constructToolbars();
+ ///
+ void initToolbars();
+ ///
+ void lfunUiToggle(FuncRequest const & cmd);
+ ///
+ void toggleFullScreen();
+ ///
+ void insertLyXFile(docstring const & fname);
+ ///
+ void insertPlaintextFile(docstring const & fname,
+ bool asParagraph);
+
+ /// Save a buffer as a new file.
+ /**
+ Write a buffer to a new file name and rename the buffer
+ according to the new file name.
+
+ This function is e.g. used by menu callbacks and
+ LFUN_BUFFER_WRITE_AS.
- /// are we quitting by the menu?
- bool quitting_by_menu_;
+ If 'newname' is empty, the user is asked via a
+ dialog for the buffer's new name and location.
+ If 'newname' is non-empty and has an absolute path, that is used.
+ Otherwise the base directory of the buffer is used as the base
+ for any relative path in 'newname'.
+ */
+ bool renameBuffer(Buffer & b, docstring const & newname);
///
- QRect floatingGeometry_;
+ bool saveBuffer(Buffer & b);
+ ///
+ bool closeBuffer(Buffer & buf, bool tolastopened = false);
- struct ToolbarSize {
- int top_width;
- int bottom_width;
- int left_height;
- int right_height;
- };
+ ///
+ Inset * getOpenInset(std::string const & name) const;
- ToolbarSize toolbarSize_;
+ /// Is the dialog currently visible?
+ bool isDialogVisible(std::string const & name) const;
+ ///
+ Dialog * find_or_build(std::string const & name);
+ ///
+ Dialog * build(std::string const & name);
- /// auto-saving of buffers
- Timeout * const autosave_timeout_;
- /// dialogs for this view
- Dialogs * dialogs_;
+ /// This view ID.
+ int id_;
};
-
} // namespace frontend
} // namespace lyx