* \author Lars Gullik Bjornes
* \author John Levon
* \author Abdelrazak Younes
+ * \author Peter Kümmel
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUI_VIEW_H
#define GUI_VIEW_H
-// Must be here because of moc.
-#include <config.h>
-
#include "frontends/LyXView.h"
-#include "funcrequest.h"
+#include "FuncRequest.h"
-#include <QMainWindow>
-#include <QTimer>
#include <QAction>
#include <QCloseEvent>
+#include <QMainWindow>
+#include <QTimer>
+class QDragEnterEvent;
+class QDropEvent;
+class QMenu;
class QToolBar;
-//class FuncRequest;
-
-//class string;
namespace lyx {
namespace frontend {
* GuiView - Qt4 implementation of LyXView
*
* qt4-private implementation of the main LyX window.
+ *
+ * Note: any QObject emits a destroyed(QObject *) Qt signal when it
+ * is deleted.This might be useful for closing other dialogs
+ * depending on a given GuiView.
*/
class GuiView : public QMainWindow, public LyXView {
Q_OBJECT
public:
/// create a main window of the given dimensions
- GuiView(Gui & owner);
+ GuiView(int id);
~GuiView();
- /// initialize the object
virtual void init();
+ virtual void close();
+ virtual void setFocus();
+ virtual void setGeometry(
+ unsigned int width,
+ unsigned int height,
+ int posx, int posy,
+ int maximized,
+ unsigned int iconSizeXY,
+ const std::string & geometryArg);
+ virtual void saveGeometry();
+ virtual void busy(bool);
+ /// add toolbar, if newline==true, add a toolbar break before the toolbar
+ Toolbars::ToolbarPtr makeToolbar(ToolbarInfo const & tbinfo, bool newline);
+ virtual void updateStatusBar();
+ virtual void message(docstring const & str);
+ virtual void clearMessage();
+ virtual bool hasFocus() const;
+ void showMiniBuffer(bool);
+ void openMenu(docstring const &);
/// show - display the top-level window
void show();
- /// show busy cursor
- virtual void busy(bool) const;
-
- /// display a status message
- virtual void message(std::string const & str);
-
- /// clear status message
- virtual void clearMessage();
-
/// add the command buffer
void addCommandBuffer(QToolBar * toolbar);
/// menu item has been selected
void activated(FuncRequest const &);
- /// returns true if this view has the focus.
- virtual bool hasFocus() const;
+ QMenu* createPopupMenu();
- ///
- static QMainWindow* mainWidget();
+Q_SIGNALS:
+ void closing(int);
public Q_SLOTS:
/// idle timeout
void update_view_state_qt();
- /// populate a toplevel menu and all its children on demand
- void updateMenu(QAction *);
+ void currentTabChanged(int index);
+ void closeCurrentTab();
+
+ /// slots to change the icon size
+ void smallSizedIcons();
+ void normalSizedIcons();
+ void bigSizedIcons();
protected:
/// make sure we quit cleanly
///
virtual void moveEvent(QMoveEvent * e);
-private:
- /// focus the command buffer widget
- void focus_command_widget();
+ /// \return the \c Workarea associated to \p Buffer
+ /// \retval 0 if no \c WorkArea is found.
+ WorkArea * workArea(Buffer & buffer);
+
+ /// Add a \c WorkArea
+ /// \return the \c Workarea associated to \p Buffer
+ /// \retval 0 if no \c WorkArea is found.
+ WorkArea * addWorkArea(Buffer & buffer);
+ void setCurrentWorkArea(WorkArea * work_area);
+ void removeWorkArea(WorkArea * work_area);
+ WorkArea const * currentWorkArea() const;
+ WorkArea * currentWorkArea();
- /// update status bar
- void update_view_state();
+private:
+ ///
+ void dragEnterEvent(QDragEnterEvent * ev);
+ ///
+ void dropEvent(QDropEvent * ev);
/**
* setWindowTitle - set title of window
* @param t main window title
* @param it iconified (short) title
*/
- virtual void setWindowTitle(std::string const & t, std::string const & it);
+ virtual void setWindowTitle(docstring const & t, docstring const & it);
+
+ /// in order to catch Tab key press.
+ bool event(QEvent * e);
+ bool focusNextPrevChild(bool);
QTimer statusbar_timer_;
/// command buffer
QCommandBuffer * commandbuffer_;
- ///
- static QMainWindow* mainWidget_;
+ /// are we quitting by the menu?
+ bool quitting_by_menu_;
///
- void updateFloatingGeometry();
+ QRect updateFloatingGeometry();
///
QRect floatingGeometry_;
+
+ void setIconSize(unsigned int size);
+
+ struct ToolbarSize {
+ int top_width;
+ int bottom_width;
+ int left_height;
+ int right_height;
+ };
+
+ ToolbarSize toolbarSize_;
+
+ struct GuiViewPrivate;
+ GuiViewPrivate& d;
};
} // namespace frontend