#ifndef GUI_VIEW_H
#define GUI_VIEW_H
-// Must be here because of moc.
-#include <config.h>
-
#include "frontends/LyXView.h"
-#include "funcrequest.h"
+#include "FuncRequest.h"
-#include <QMainWindow>
-#include <QTimer>
#include <QAction>
#include <QCloseEvent>
+#include <QMainWindow>
+#include <QTimer>
-class QToolBar;
+class QDragEnterEvent;
+class QDropEvent;
class QMenu;
+class QToolBar;
namespace lyx {
virtual void init();
virtual void close();
+ virtual void setFocus();
virtual void setGeometry(
unsigned int width,
unsigned int height,
int posx, int posy,
- bool maximize,
+ int maximized,
unsigned int iconSizeXY,
const std::string & geometryArg);
virtual void saveGeometry();
virtual void busy(bool);
- Toolbars::ToolbarPtr makeToolbar(ToolbarBackend::Toolbar const & tbb);
+ /// add toolbar, if newline==true, add a toolbar break before the toolbar
+ Toolbars::ToolbarPtr makeToolbar(ToolbarInfo const & tbinfo, bool newline);
virtual void updateStatusBar();
- virtual void message(lyx::docstring const & str);
+ virtual void message(docstring const & str);
virtual void clearMessage();
virtual bool hasFocus() const;
-
- virtual void updateTab();
+ void showMiniBuffer(bool);
+ void openMenu(docstring const &);
/// show - display the top-level window
void show();
/// menu item has been selected
void activated(FuncRequest const &);
- void initTab(QWidget* workArea);
-
QMenu* createPopupMenu();
Q_SIGNALS:
/// idle timeout
void update_view_state_qt();
- /// populate a toplevel menu and all its children on demand
- void updateMenu(QAction *);
-
- void currentTabChanged (int index);
+ void currentTabChanged(int index);
+ void closeCurrentTab();
/// slots to change the icon size
void smallSizedIcons();
///
virtual void moveEvent(QMoveEvent * e);
+ /// \return the \c Workarea associated to \p Buffer
+ /// \retval 0 if no \c WorkArea is found.
+ WorkArea * workArea(Buffer & buffer);
+
+ /// Add a \c WorkArea
+ /// \return the \c Workarea associated to \p Buffer
+ /// \retval 0 if no \c WorkArea is found.
+ WorkArea * addWorkArea(Buffer & buffer);
+ void setCurrentWorkArea(WorkArea * work_area);
+ void removeWorkArea(WorkArea * work_area);
+ WorkArea const * currentWorkArea() const;
+ WorkArea * currentWorkArea();
+
private:
- /// focus the command buffer widget
- void focus_command_widget();
+ ///
+ void dragEnterEvent(QDragEnterEvent * ev);
+ ///
+ void dropEvent(QDropEvent * ev);
/**
* setWindowTitle - set title of window
* @param t main window title
* @param it iconified (short) title
*/
- virtual void setWindowTitle(lyx::docstring const & t, lyx::docstring const & it);
+ virtual void setWindowTitle(docstring const & t, docstring const & it);
+
+ /// in order to catch Tab key press.
+ bool event(QEvent * e);
+ bool focusNextPrevChild(bool);
QTimer statusbar_timer_;
bool quitting_by_menu_;
///
- void updateFloatingGeometry();
+ QRect updateFloatingGeometry();
///
QRect floatingGeometry_;
void setIconSize(unsigned int size);
+ struct ToolbarSize {
+ int top_width;
+ int bottom_width;
+ int left_height;
+ int right_height;
+ };
+
+ ToolbarSize toolbarSize_;
+
struct GuiViewPrivate;
GuiViewPrivate& d;
};