int id() const { return id_; }
- ///
- void setBusy(bool);
/// are we busy ?
bool busy() const;
void triggerShowDialog(QString const & qname, QString const & qdata, Inset * inset);
public Q_SLOTS:
+ ///
+ void setBusy(bool);
/// idle timeout.
/// clear any temporary message and replace with current status.
void clearMessage();
/// For completion of autosave or export threads.
void processingThreadStarted();
- void processingThreadFinished(bool show_errors);
void processingThreadFinished();
void autoSaveThreadFinished();