class QCloseEvent;
class QDragEnterEvent;
class QDropEvent;
+class QLabel;
class QMenu;
class QShowEvent;
class ToolbarInfo;
/**
- * GuiView - Qt4 main LyX window
+ * GuiView - Qt main LyX window
*
* This class represents the main LyX window and provides
* accessor functions to its content.
/// programmatically and not by the user clicking the x.
bool closeScheduled();
+ /// Things that need to be done when the OSes session manager
+ /// requests a log out.
+ bool prepareAllBuffersForLogout();
+
int id() const { return id_; }
- ///
- void setBusy(bool);
/// are we busy ?
bool busy() const;
+ /// Signal that the any "auto" minibuffer can be closed now.
+ void resetCommandExecute();
+
/// \name Generic accessor functions
//@{
/// The current BufferView refers to the BufferView that has the focus,
///
void setFocus();
+ bool hasFocus() const;
///
void focusInEvent(QFocusEvent * e);
/// updates the possible layouts selectable
void updateLayoutList();
void updateToolbars();
- QMenu * createPopupMenu();
///
LayoutBox * getLayoutDialog() const;
/// hides the workarea and makes sure it is clean
bool hideWorkArea(GuiWorkArea * wa);
- /// closes the workarea
+ /// closes workarea; close buffer only if no other workareas point to it
bool closeWorkArea(GuiWorkArea * wa);
/// closes the buffer
bool closeBuffer(Buffer & buf);
/// \return the \c Workarea associated to \p Buffer
/// \retval 0 if no \c WorkArea is found.
GuiWorkArea * workArea(Buffer & buffer);
+ /// \return the \c Workarea at index \c index
+ GuiWorkArea * workArea(int index);
/// Add a \c WorkArea
/// \return the \c Workarea associated to \p Buffer
GuiWorkArea const * currentMainWorkArea() const;
/// return the current document WorkArea (it may not have the focus).
GuiWorkArea * currentMainWorkArea();
+
+ /// Current ratio between physical pixels and device-independent pixels
+ double pixelRatio() const;
Q_SIGNALS:
void closing(int);
void triggerShowDialog(QString const & qname, QString const & qdata, Inset * inset);
+ // emitted when the work area or its buffer view changed
+ void bufferViewChanged();
public Q_SLOTS:
+ ///
+ void setBusy(bool);
/// idle timeout.
/// clear any temporary message and replace with current status.
void clearMessage();
-
-private Q_SLOTS:
///
void updateWindowTitle(GuiWorkArea * wa);
+
+private Q_SLOTS:
///
- void resetWindowTitleAndIconText();
+ void resetWindowTitle();
///
void on_currentWorkAreaChanged(GuiWorkArea *);
///
+ void onBufferViewChanged();
+ ///
void on_lastWorkAreaRemoved();
- /// slots to change the icon size
- void smallSizedIcons();
- void normalSizedIcons();
- void bigSizedIcons();
-
- /// For completion of autosave or exporrt threads.
- void threadFinished();
+ /// For completion of autosave or export threads.
+ void processingThreadStarted();
+ void processingThreadFinished();
+ void autoSaveThreadFinished();
/// must be called in GUI thread
void doShowDialog(QString const & qname, QString const & qdata,
void updateStatusBarMessage(QString const & str);
void clearMessageText();
+ ///
+ void toolBarPopup(const QPoint &pos);
+
private:
/// Open given child document in current buffer directory.
void openChildDocument(std::string const & filename);
bool goToFileRow(std::string const & argument);
///
- struct GuiViewPrivate;
+ class GuiViewPrivate;
GuiViewPrivate & d;
public:
void disconnectDialog(std::string const & name);
private:
- ///
+ /// Saves the layout and geometry of the window
void saveLayout() const;
+ /// Saves the settings of toolbars and all dialogs
+ void saveUISettings() const;
///
bool restoreLayout();
///
///
void initToolbars();
///
+ void initToolbar(std::string const & name);
+ ///
bool lfunUiToggle(std::string const & ui_component);
///
void toggleFullScreen();
///
void insertLyXFile(docstring const & fname);
///
- void insertPlaintextFile(docstring const & fname,
- bool asParagraph);
+ /// Open Export As ... dialog. \p iformat is the format the
+ /// filter is initially set to.
+ bool exportBufferAs(Buffer & b, docstring const & iformat);
+ ///
+ enum RenameKind { LV_WRITE_AS, LV_VC_RENAME, LV_VC_COPY };
/// Save a buffer as a new file.
/**
Write a buffer to a new file name and rename the buffer
If 'newname' is non-empty and has an absolute path, that is used.
Otherwise the base directory of the buffer is used as the base
for any relative path in 'newname'.
- */
- bool renameBuffer(Buffer & b, docstring const & newname);
+
+ \p kind controls what is done besides the pure renaming:
+ * LV_WRITE_AS => The buffer is written without version control actions.
+ * LV_VC_RENAME => The file is renamed in version control.
+ * LV_VC_COPY => The file is copied in version control.
+ */
+ bool renameBuffer(Buffer & b, docstring const & newname,
+ RenameKind kind = LV_WRITE_AS);
///
bool saveBuffer(Buffer & b);
+ /// save and rename buffer to fn. If fn is empty, the buffer
+ /// is just saved as the filename it already has.
+ bool saveBuffer(Buffer & b, support::FileName const & fn);
/// closes a workarea, if close_buffer is true the buffer will
/// also be released, otherwise the buffer will be hidden.
bool closeWorkArea(GuiWorkArea * wa, bool close_buffer);
/// is the buffer in this workarea also shown in another tab ?
/// This tab can either be in the same view or in another one.
bool inMultiTabs(GuiWorkArea * wa);
- /// is the buffer in this workarea also shown in another view ?
- bool inMultiViews(GuiWorkArea * wa);
+ /// is the buffer shown in some other view ?
+ bool inOtherView(Buffer & buf);
///
enum NextOrPrevious {
NEXTBUFFER,
PREVBUFFER
};
///
- void gotoNextOrPreviousBuffer(NextOrPrevious np);
+ void gotoNextOrPreviousBuffer(NextOrPrevious np, bool const move);
/// Is the dialog currently visible?
bool isDialogVisible(std::string const & name) const;
///
Dialog * build(std::string const & name);
///
- void reloadBuffer();
+ bool reloadBuffer(Buffer & buffer);
+ ///
+ void dispatchVC(FuncRequest const & cmd, DispatchResult & dr);
///
- void dispatchVC(FuncRequest const & cmd);
+ void dispatchToBufferView(FuncRequest const & cmd, DispatchResult & dr);
///
void showMessage();
/// flag to avoid two concurrent close events.
bool closing_;
/// if the view is busy the cursor shouldn't blink for instance.
- bool busy_;
+ /// This counts the number of times more often we called
+ /// setBusy(true) compared to setBusy(false), so we can nest
+ /// functions that call setBusy;
+ int busy_;
+
+ /// Request to open the command toolbar if it is "auto"
+ bool command_execute_;
+ /// Request to give focus to minibuffer
+ bool minibuffer_focus_;
+
+ /// Statusbar widget that shows read-only status
+ QLabel * read_only_;
+ /// Statusbar widget that shows version control status
+ QLabel * version_control_;
+
+ /// Minimum zoom percentage
+ static unsigned int const zoom_min_ = 10;
+
};
} // namespace frontend