#ifndef GUI_VIEW_H
#define GUI_VIEW_H
-// Must be here because of moc.
-#include <config.h>
-
#include "frontends/LyXView.h"
#include "FuncRequest.h"
-#include <QMainWindow>
-#include <QTimer>
#include <QAction>
#include <QCloseEvent>
+#include <QMainWindow>
+#include <QTimer>
-class QToolBar;
+class QDragEnterEvent;
+class QDropEvent;
class QMenu;
-
+class QToolBar;
namespace lyx {
namespace frontend {
-class QCommandBuffer;
-
-QWidget* mainWindow();
+QWidget * mainWindow();
/**
* GuiView - Qt4 implementation of LyXView
*
* qt4-private implementation of the main LyX window.
*
- * Note: any QObject emits a destroyed(QObject *) Qt signal when it
- * is deleted.This might be useful for closing other dialogs
- * depending on a given GuiView.
+ * Note: a QObject emits a destroyed(QObject *) Qt signal when it
+ * is deleted. This might be useful for closing other dialogs
+ * depending on a given GuiView.
*/
-class GuiView : public QMainWindow, public LyXView {
+class GuiViewBase : public QMainWindow, public LyXView
+{
Q_OBJECT
public:
/// create a main window of the given dimensions
- GuiView(int id);
+ GuiViewBase(int id);
- ~GuiView();
+ ~GuiViewBase();
virtual void init();
virtual void close();
virtual void message(docstring const & str);
virtual void clearMessage();
virtual bool hasFocus() const;
-
- virtual void updateTab();
+ void showMiniBuffer(bool);
+ void openMenu(docstring const &);
/// show - display the top-level window
- void show();
-
- /// add the command buffer
- void addCommandBuffer(QToolBar * toolbar);
+ void showView();
/// menu item has been selected
void activated(FuncRequest const &);
- void initTab(QWidget* workArea);
-
QMenu* createPopupMenu();
Q_SIGNALS:
/// idle timeout
void update_view_state_qt();
- /// populate a toplevel menu and all its children on demand
- void updateMenu(QAction *);
-
void currentTabChanged(int index);
void closeCurrentTab();
protected:
/// make sure we quit cleanly
virtual void closeEvent(QCloseEvent * e);
-
///
virtual void resizeEvent(QResizeEvent * e);
-
///
virtual void moveEvent(QMoveEvent * e);
+ /// \return the \c Workarea associated to \p Buffer
+ /// \retval 0 if no \c WorkArea is found.
+ WorkArea * workArea(Buffer & buffer);
+
+ /// Add a \c WorkArea
+ /// \return the \c Workarea associated to \p Buffer
+ /// \retval 0 if no \c WorkArea is found.
+ WorkArea * addWorkArea(Buffer & buffer);
+ void setCurrentWorkArea(WorkArea * work_area);
+ void removeWorkArea(WorkArea * work_area);
+ WorkArea const * currentWorkArea() const;
+ WorkArea * currentWorkArea();
+
private:
///
void dragEnterEvent(QDragEnterEvent * ev);
///
void dropEvent(QDropEvent * ev);
- /// focus the command buffer widget
- void focus_command_widget();
-
/**
* setWindowTitle - set title of window
* @param t main window title
QTimer statusbar_timer_;
- /// command buffer
- QCommandBuffer * commandbuffer_;
-
/// are we quitting by the menu?
bool quitting_by_menu_;