#include "KeyMap.h"
#include "LyX.h"
#include "LyXRC.h"
+#include "Session.h"
#include "support/debug.h"
#include "support/gettext.h"
GuiToolbar::GuiToolbar(ToolbarInfo const & tbinfo, GuiView & owner)
: QToolBar(toqstr(tbinfo.gui_name), &owner), visibility_(0),
- owner_(owner), command_buffer_(0), tbinfo_(tbinfo), filled_(false)
+ owner_(owner), command_buffer_(0), tbinfo_(tbinfo), filled_(false),
+ restored_(false)
{
setIconSize(owner.iconSize());
connect(&owner, SIGNAL(iconSizeChanged(QSize)), this,
}
+void GuiToolbar::setVisible(bool visible)
+{
+ // This is a hack to find out which toolbars have been restored by
+ // MainWindow::restoreState and which toolbars should be initialized
+ // by us (i.e., new toolbars)
+ restored_ = true;
+ QToolBar::setVisible(visible);
+}
+
+
+bool GuiToolbar::isRestored() const
+{
+ return restored_;
+}
+
+
void GuiToolbar::fill()
{
if (filled_)
// Get the keys bound to this action, but keep only the
// first one later
KeyMap::Bindings bindings = theTopLevelKeymap().findBindings(item.func_);
- if (bindings.size())
+ if (!bindings.empty())
text += " [" + toqstr(bindings.begin()->print(KeySequence::ForGui)) + "]";
- Action * act = new Action(&owner_, getIcon(item.func_, false),
- text, item.func_, text, this);
+ Action * act = new Action(getIcon(item.func_, false),
+ text, item.func_, text, this);
actions_.append(act);
return act;
}
tb->setToolTip(label);
tb->setStatusTip(label);
tb->setText(label);
- InsertTableWidget * iv = new InsertTableWidget(owner_, tb);
+ InsertTableWidget * iv = new InsertTableWidget(tb);
connect(tb, SIGNAL(clicked(bool)), iv, SLOT(show(bool)));
connect(iv, SIGNAL(visible(bool)), tb, SLOT(setChecked(bool)));
connect(this, SIGNAL(updated()), iv, SLOT(updateParent()));