#include "GuiThesaurus.h"
-#include "ControlThesaurus.h"
#include "qt_helpers.h"
-#include "debug.h"
-#include <QCloseEvent>
+#include "FuncRequest.h"
+#include "lyxfind.h"
+
+#include "support/debug.h"
+#include "support/gettext.h"
+
#include <QHeaderView>
#include <QLineEdit>
#include <QPushButton>
#include <QTreeWidget>
#include <QTreeWidgetItem>
-using std::string;
+using namespace std;
namespace lyx {
namespace frontend {
-GuiThesaurusDialog::GuiThesaurusDialog(LyXView & lv)
- : GuiDialog(lv, "thesaurus")
+GuiThesaurus::GuiThesaurus(GuiView & lv)
+ : GuiDialog(lv, "thesaurus", qt_("Thesaurus"))
{
setupUi(this);
- setViewTitle(_("Thesaurus"));
- setController(new ControlThesaurus(*this));
meaningsTV->setColumnCount(1);
meaningsTV->header()->hide();
this, SLOT(slotClose()));
connect(replaceED, SIGNAL(returnPressed()),
this, SLOT(replaceClicked()));
- connect(replaceED, SIGNAL(textChanged(const QString &)),
- this, SLOT(change_adaptor() ) );
+ connect(replaceED, SIGNAL(textChanged(QString)),
+ this, SLOT(change_adaptor()));
connect(entryED, SIGNAL(returnPressed()),
this, SLOT(entryChanged()));
connect(replacePB, SIGNAL(clicked()),
}
-ControlThesaurus & GuiThesaurusDialog::controller() const
-{
- return static_cast<ControlThesaurus &>(GuiDialog::controller());
-}
-
-void GuiThesaurusDialog::change_adaptor()
+void GuiThesaurus::change_adaptor()
{
changed();
}
-void GuiThesaurusDialog::closeEvent(QCloseEvent * e)
-{
- slotWMHide();
- e->accept();
-}
-
-
-void GuiThesaurusDialog::entryChanged()
+void GuiThesaurus::entryChanged()
{
updateLists();
}
-void GuiThesaurusDialog::selectionChanged()
+void GuiThesaurus::selectionChanged()
{
int const col = meaningsTV->currentColumn();
- if (col<0 || readOnly())
+ if (col < 0 || isBufferReadonly())
return;
replaceED->setText(meaningsTV->currentItem()->text(col));
}
-void GuiThesaurusDialog::itemClicked(QTreeWidgetItem * /*item*/, int /*col*/)
+void GuiThesaurus::itemClicked(QTreeWidgetItem * /*item*/, int /*col*/)
{
selectionChanged();
}
-void GuiThesaurusDialog::selectionClicked(QTreeWidgetItem * item, int col)
+void GuiThesaurus::selectionClicked(QTreeWidgetItem * item, int col)
{
entryED->setText(item->text(col));
selectionChanged();
}
-void GuiThesaurusDialog::updateLists()
+void GuiThesaurus::updateLists()
{
meaningsTV->clear();
meaningsTV->setUpdatesEnabled(false);
- Thesaurus::Meanings meanings = controller().getMeanings(qstring_to_ucs4(entryED->text()));
+ Thesaurus::Meanings meanings = getMeanings(qstring_to_ucs4(entryED->text()));
for (Thesaurus::Meanings::const_iterator cit = meanings.begin();
cit != meanings.end(); ++cit) {
QTreeWidgetItem * i = new QTreeWidgetItem(meaningsTV);
i->setText(0, toqstr(cit->first));
meaningsTV->expandItem(i);
- for (std::vector<docstring>::const_iterator cit2 = cit->second.begin();
+ for (vector<docstring>::const_iterator cit2 = cit->second.begin();
cit2 != cit->second.end(); ++cit2) {
QTreeWidgetItem * i2 = new QTreeWidgetItem(i);
i2->setText(0, toqstr(*cit2));
}
-void GuiThesaurusDialog::update_contents()
+void GuiThesaurus::updateContents()
{
- entryED->setText(toqstr(controller().text()));
+ entryED->setText(toqstr(text_));
replaceED->setText("");
updateLists();
}
-void GuiThesaurusDialog::replaceClicked()
+void GuiThesaurus::replaceClicked()
+{
+ replace(qstring_to_ucs4(replaceED->text()));
+}
+
+
+bool GuiThesaurus::initialiseParams(string const & data)
+{
+ text_ = from_utf8(data);
+ return true;
+}
+
+
+void GuiThesaurus::clearParams()
+{
+ text_.erase();
+}
+
+
+void GuiThesaurus::replace(docstring const & newstr)
{
- controller().replace(qstring_to_ucs4(replaceED->text()));
+ /* FIXME: this is not suitable ! We need to have a "lock"
+ * on a particular charpos in a paragraph that is broken on
+ * deletion/change !
+ */
+ docstring const data =
+ replace2string(text_, newstr,
+ true, // case sensitive
+ true, // match word
+ false, // all words
+ true); // forward
+ dispatch(FuncRequest(LFUN_WORD_REPLACE, data));
}
+
+Thesaurus::Meanings const & GuiThesaurus::getMeanings(docstring const & str)
+{
+ if (str != laststr_)
+ meanings_ = thesaurus.lookup(str);
+ return meanings_;
+}
+
+
+Dialog * createGuiThesaurus(GuiView & lv) { return new GuiThesaurus(lv); }
+
+
} // namespace frontend
} // namespace lyx