#ifndef GUISELECTIONMANAGER_H
#define GUISELECTIONMANAGER_H
-#include "Dialog.h"
-
#include <QObject>
-#include <QKeyEvent>
-#include <QStringList>
-#include <QStringListModel>
-#include <QListView>
-#include <QPushButton>
+
+class QAbstractItemModel;
+class QAbstractListModel;
+class QModelIndex;
+class QListView;
+class QPushButton;
+class QVariant;
+class QAbstractItemView;
+class QItemSelection;
+template <class T, class U> class QMap;
namespace lyx {
namespace frontend {
/** Class to manage a collection of widgets that allows selection
* of items from a list of available items. Adapted from code originally
- * written for GuiCitationDialog.
+ * written for GuiCitationDialog.
* Note that this is a not a QWidget, though it could be converted to
- * one. Rather, the managed widgets---see constructor for descripton
+ * one. Rather, the managed widgets---see constructor for descripton
* of them---should be created independently, and then passed to the
* constructor.
*/
class GuiSelectionManager : public QObject
{
-Q_OBJECT
+ Q_OBJECT
public:
///
- GuiSelectionManager(
- QListView * availableLV,
- QListView * selectedLV,
- QPushButton * addPB,
- QPushButton * delPB,
- QPushButton * upPB,
- QPushButton * downPB,
- QStringListModel * availableModel,
- QStringListModel * selectedModel);
+ GuiSelectionManager(QObject * parent,
+ QAbstractItemView * availableLV,
+ QAbstractItemView * selectedLV,
+ QPushButton * addPB,
+ QPushButton * delPB,
+ QPushButton * upPB,
+ QPushButton * downPB,
+ QAbstractListModel * availableModel,
+ QAbstractItemModel * selectedModel,
+ int const main_sel_col = 0);
/// Sets the state of the various push buttons, depending upon the
/// state of the widgets. (E.g., "delete" is enabled only if the
/// selection is non-empty.)
- /// Note: this is separated out into updateAddPB(), etc, below,
+ /// Note: this is separated out into updateAddPB(), etc, below,
/// for easy over-riding of these functions.
void update();
-
+
/// Not strictly a matter of focus, which may be elsewhere, but
/// whether selectedLV is `more focused' than availableLV. Intended
/// to be used, for example, in displaying information about a
/// highlighted item: should it be the highlighted available item
/// or the highlighted selected item that is displayed?
- bool selectedFocused() { return selectedHasFocus_; };
+ bool selectedFocused() const { return selectedHasFocus_; }
+ /// Returns the selected index. Note that this will depend upon
+ /// selectedFocused().
+ QModelIndex getSelectedIndex(int const c = 0) const;
Q_SIGNALS:
- ///Emitted when the list of selected items has changed.
+ /// Emitted when the list of selected items has changed.
void selectionChanged();
- ///Emitted when something has changed that might lead the containing
- ///dialog to want to update---the focused subwidget or selected item.
- ///(Specifically, it is emitted by *_PB_clicked() and *_LV_clicked.)
- ///NOTE: No automatic update of the button state is done here. If you
- ///just want to do that, connect updateHook() to updateView(). Much of the
- ///time, though, you will want to do a bit more processing first, so
- ///you can connect to some other function that itself calls updateView().
+ /// Emitted when something has changed that might lead the containing
+ /// dialog to want to update---the focused subwidget or selected item.
+ /// (Specifically, it is emitted by *_PB_clicked() and *_LV_clicked.)
+ /// NOTE: No automatic update of the button state is done here. If you
+ /// just want to do that, connect updateHook() to updateView(). Much of the
+ /// time, though, you will want to do a bit more processing first, so
+ /// you can connect to some other function that itself calls updateView().
void updateHook();
- ///Emitted on Ctrl-Enter in the availableLV. Intended to be connected
- ///to an "OK" event in the parent dialog.
+ /// Emitted on Ctrl-Enter in the availableLV. Intended to be connected
+ /// to an "OK" event in the parent dialog.
void okHook();
protected:
- ///Given a QModelIndex from availableLV, determines whether it has
- ///been selected (i.e., is also in selectedLV).
+ /// Given a QModelIndex from availableLV, determines whether it has
+ /// been selected (i.e., is also in selectedLV).
bool isSelected(const QModelIndex & idx);
///
- QListView * availableLV;
+ bool insertRowToSelected(int i, QMap<int, QVariant> const & itemData);
+ ///
+ bool insertRowToSelected(int i, QMap<int, QMap<int, QVariant>> &);
+ ///
+ QAbstractItemView * availableLV;
///
- QListView * selectedLV;
+ QAbstractItemView * selectedLV;
///
QPushButton * addPB;
///
- QPushButton * deletePB;
+ QPushButton * deletePB;
///
QPushButton * upPB;
///
QPushButton * downPB;
///
- QStringListModel * availableModel;
+ QAbstractListModel * availableModel;
///
- QStringListModel * selectedModel;
+ QAbstractItemModel * selectedModel;
protected Q_SLOTS:
///
- void availableChanged(const QModelIndex & idx, const QModelIndex &);
+ void availableChanged(QModelIndex const & idx, QModelIndex const &);
///
- void selectedChanged(const QModelIndex & idx, const QModelIndex &);
+ void selectedChanged(QModelIndex const & idx, QModelIndex const &);
///
- void addPB_clicked();
+ void availableChanged(QItemSelection const & qis, QItemSelection const &);
///
- void deletePB_clicked();
+ void selectedChanged(QItemSelection const & qis, QItemSelection const &);
///
- void upPB_clicked();
+ void selectedEdited();
///
- void downPB_clicked();
+ virtual void addPB_clicked();
///
- void availableLV_clicked(const QModelIndex &);
+ virtual void deletePB_clicked();
///
- void availableLV_doubleClicked(const QModelIndex &);
+ virtual void upPB_clicked();
+ ///
+ virtual void downPB_clicked();
///
- void selectedLV_clicked(const QModelIndex &);
+ void availableLV_doubleClicked(const QModelIndex &);
///
bool eventFilter(QObject *, QEvent *);
virtual void updateDownPB();
///
virtual void updateUpPB();
-
+ ///
bool selectedHasFocus_;
+ ///
+ int main_sel_col_;
};
} // namespace frontend