*/
#include <config.h>
+
#include "GuiSelectionManager.h"
-#include "GuiDocument.h"
#include "support/debug.h"
-using std::vector;
+#include <QAbstractListModel>
+#include <QItemSelection>
+#include <QListView>
+#include <QKeyEvent>
+#include <QPushButton>
+
+#ifdef KeyPress
+#undef KeyPress
+#endif
+
+#ifdef ControlModifier
+#undef ControlModifier
+#endif
+
+#ifdef FocusIn
+#undef FocusIn
+#endif
+
namespace lyx {
namespace frontend {
-
GuiSelectionManager::GuiSelectionManager(
- QListView * avail,
+ QAbstractItemView * avail,
QListView * sel,
QPushButton * add,
QPushButton * del,
QPushButton * down,
QAbstractListModel * amod,
QAbstractListModel * smod)
- {
- availableLV = avail;
- selectedLV = sel;
- addPB = add;
- deletePB = del;
- upPB = up;
- downPB = down;
- availableModel = amod;
- selectedModel = smod;
+ : availableLV(avail), selectedLV(sel), addPB(add), deletePB(del),
+ upPB(up), downPB(down), availableModel(amod), selectedModel(smod),
+ selectedHasFocus_(false)
+{
selectedLV->setModel(smod);
availableLV->setModel(amod);
connect(availableLV->selectionModel(),
- SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
- this, SLOT(availableChanged(const QModelIndex &, const QModelIndex &)));
+ SIGNAL(currentChanged(QModelIndex, QModelIndex)),
+ this, SLOT(availableChanged(QModelIndex, QModelIndex)));
+ connect(selectedLV->selectionModel(),
+ SIGNAL(currentChanged(QModelIndex, QModelIndex)),
+ this, SLOT(selectedChanged(QModelIndex, QModelIndex)));
+ connect(availableLV->selectionModel(),
+ SIGNAL(selectionChanged(QItemSelection, QItemSelection)),
+ this, SLOT(availableChanged(QItemSelection, QItemSelection)));
connect(selectedLV->selectionModel(),
- SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
- this, SLOT(selectedChanged(const QModelIndex &, const QModelIndex &)));
+ SIGNAL(selectionChanged(QItemSelection, QItemSelection)),
+ this, SLOT(selectedChanged(QItemSelection, QItemSelection)));
connect(addPB, SIGNAL(clicked()),
this, SLOT(addPB_clicked()));
connect(deletePB, SIGNAL(clicked()),
this, SLOT(upPB_clicked()));
connect(downPB, SIGNAL(clicked()),
this, SLOT(downPB_clicked()));
- connect(availableLV, SIGNAL(clicked(const QModelIndex &)),
- this, SLOT(availableLV_clicked(const QModelIndex &)));
- connect(availableLV, SIGNAL(doubleClicked(const QModelIndex &)),
- this, SLOT(availableLV_doubleClicked(const QModelIndex &)));
- connect(selectedLV, SIGNAL(clicked(const QModelIndex &)),
- this, SLOT(selectedLV_clicked(const QModelIndex &)));
+ connect(availableLV, SIGNAL(doubleClicked(QModelIndex)),
+ this, SLOT(availableLV_doubleClicked(QModelIndex)));
availableLV->installEventFilter(this);
selectedLV->installEventFilter(this);
}
+QModelIndex GuiSelectionManager::getSelectedIndex() const
+{
+ QModelIndexList avail = availableLV->selectionModel()->selectedIndexes();
+ QModelIndexList sel = selectedLV->selectionModel()->selectedIndexes();
+ bool const have_avl = !avail.isEmpty();
+ bool const have_sel = !sel.isEmpty();
+
+ if (selectedFocused()) {
+ if (have_sel)
+ return sel.front();
+ if (have_avl)
+ return avail.front();
+ }
+ else { // available has focus
+ if (have_avl)
+ return avail.front();
+ if (have_sel)
+ return sel.front();
+ }
+ return QModelIndex();
+}
+
+
void GuiSelectionManager::updateAddPB()
{
int const arows = availableModel->rowCount();
QVariant const & str = availableModel->data(idx, Qt::DisplayRole);
QModelIndexList qmil =
selectedModel->match(selectedModel->index(0),
- Qt::DisplayRole, str,
- Qt::MatchExactly | Qt::MatchWrap);
+ Qt::DisplayRole, str, 1,
+ Qt::MatchFlags(Qt::MatchExactly | Qt::MatchWrap));
return !qmil.empty();
}
+void GuiSelectionManager::availableChanged(QItemSelection const & qis, QItemSelection const &)
+{
+ QModelIndexList il = qis.indexes();
+ if (il.empty())
+ return;
+ availableChanged(il.front(), QModelIndex());
+}
+
+
void GuiSelectionManager::availableChanged(const QModelIndex & idx, const QModelIndex &)
{
if (!idx.isValid())
}
+void GuiSelectionManager::selectedChanged(QItemSelection const & qis, QItemSelection const &)
+{
+ QModelIndexList il = qis.indexes();
+ if (il.empty())
+ return;
+ selectedChanged(il.front(), QModelIndex());
+}
+
+
void GuiSelectionManager::selectedChanged(const QModelIndex & idx, const QModelIndex &)
{
if (!idx.isValid())
bool GuiSelectionManager::insertRowToSelected(int i,
QMap<int, QVariant> const & itemData)
{
- if (i <= -1 || i > selectedModel->rowCount())
- return false;
+ if (i <= -1)
+ i = 0;
+ if (i > selectedModel->rowCount())
+ i = selectedModel->rowCount();
if (!selectedModel->insertRow(i))
return false;
return selectedModel->setItemData(selectedModel->index(i), itemData);
void GuiSelectionManager::addPB_clicked()
{
- QModelIndex const idxToAdd = getSelectedIndex(availableLV);
- if (!idxToAdd.isValid())
+ QModelIndexList selIdx =
+ availableLV->selectionModel()->selectedIndexes();
+ if (selIdx.isEmpty())
return;
+
+ QModelIndex const idxToAdd = selIdx.first();
QModelIndex const idx = selectedLV->currentIndex();
int const srows = selectedModel->rowCount();
insertRowToSelected(srows, qm);
selectionChanged(); //signal
-
+
if (idx.isValid())
selectedLV->setCurrentIndex(idx);
void GuiSelectionManager::deletePB_clicked()
{
- QModelIndex idx = getSelectedIndex(selectedLV);
- if (!idx.isValid())
+ QModelIndexList selIdx =
+ selectedLV->selectionModel()->selectedIndexes();
+ if (selIdx.isEmpty())
return;
-
+ QModelIndex idx = selIdx.first();
selectedModel->removeRow(idx.row());
selectionChanged(); //signal
if (nrows > 1)
selectedLV->setCurrentIndex(idx);
else if (nrows == 1)
- selectedLV->setCurrentIndex(selectedLV->model()->index(0,0));
+ selectedLV->setCurrentIndex(selectedLV->model()->index(0, 0));
selectedHasFocus_ = (nrows > 0);
updateHook();
}
void GuiSelectionManager::upPB_clicked()
{
- QModelIndex idx = selectedLV->currentIndex();
+ QModelIndexList selIdx =
+ selectedLV->selectionModel()->selectedIndexes();
+ if (selIdx.isEmpty())
+ return;
+ QModelIndex idx = selIdx.first();
int const pos = idx.row();
if (pos <= 0)
void GuiSelectionManager::downPB_clicked()
{
- QModelIndex idx = selectedLV->currentIndex();
+ QModelIndexList selIdx =
+ selectedLV->selectionModel()->selectedIndexes();
+ if (selIdx.isEmpty())
+ return;
+ QModelIndex idx = selIdx.first();
int const pos = idx.row();
if (pos >= selectedModel->rowCount() - 1)
}
-//FIXME These slots do not really do what they need to do, since focus
-//can enter the QListView in other ways. But there are no signals sent
-//in that case. We need to reimplement focusInEvent() to capture those,
-//which means subclassing QListView. (rgh)
-void GuiSelectionManager::availableLV_clicked(const QModelIndex &)
-{
- selectedHasFocus_ = false;
- updateHook();
-}
-
-
void GuiSelectionManager::availableLV_doubleClicked(const QModelIndex & idx)
{
if (isSelected(idx) || !addPB->isEnabled())
}
-void GuiSelectionManager::selectedLV_clicked(const QModelIndex &)
-{
- selectedHasFocus_ = true;
- updateHook();
-}
-
-
bool GuiSelectionManager::eventFilter(QObject * obj, QEvent * event)
{
+ QEvent::Type etype = event->type();
if (obj == availableLV) {
- if (event->type() != QEvent::KeyPress)
- return QObject::eventFilter(obj, event);
- QKeyEvent * keyEvent = static_cast<QKeyEvent *>(event);
- int const keyPressed = keyEvent->key();
- Qt::KeyboardModifiers const keyModifiers = keyEvent->modifiers();
- //Enter key without modifier will add current item.
- //Ctrl-Enter will add it and close the dialog.
- //This is designed to work both with the main enter key
- //and the one on the numeric keypad.
- if ((keyPressed == Qt::Key_Enter || keyPressed == Qt::Key_Return) &&
- //We want one or both of Control and Keypad, and nothing else
- //(KeypadModifier is what you get if you use the Enter key on the
- //numeric keypad.)
- (!keyModifiers ||
- (keyModifiers == Qt::ControlModifier) ||
- (keyModifiers == Qt::KeypadModifier) ||
- (keyModifiers == (Qt::ControlModifier | Qt::KeypadModifier))
- )
- ) {
- if (addPB->isEnabled()) {
- addPB_clicked();
- okHook(); //signal
+ if (etype == QEvent::KeyPress) {
+ QKeyEvent * keyEvent = static_cast<QKeyEvent *>(event);
+ int const keyPressed = keyEvent->key();
+ Qt::KeyboardModifiers const keyModifiers = keyEvent->modifiers();
+ // Enter key without modifier will add current item.
+ // Ctrl-Enter will add it and close the dialog.
+ // This is designed to work both with the main enter key
+ // and the one on the numeric keypad.
+ if (keyPressed == Qt::Key_Enter || keyPressed == Qt::Key_Return) {
+ if (addPB->isEnabled()) {
+ if (!keyModifiers) {
+ addPB_clicked();
+ } else if (keyModifiers == Qt::ControlModifier ||
+ keyModifiers == Qt::KeypadModifier ||
+ keyModifiers == (Qt::ControlModifier | Qt::KeypadModifier)) {
+ addPB_clicked();
+ okHook(); //signal
+ }
+ }
+ event->accept();
+ return true;
+ }
+ } else if (etype == QEvent::FocusIn) {
+ if (selectedHasFocus_) {
+ selectedHasFocus_ = false;
+ updateHook();
}
event->accept();
return true;
- }
+ }
} else if (obj == selectedLV) {
- //Delete or backspace key will delete current item
- //...with control modifier will clear the list
- if (event->type() != QEvent::KeyPress)
- return QObject::eventFilter(obj, event);
- QKeyEvent * keyEvent = static_cast<QKeyEvent *>(event);
- int const keyPressed = keyEvent->key();
- Qt::KeyboardModifiers const keyModifiers = keyEvent->modifiers();
- if (keyPressed == Qt::Key_Delete || keyPressed == Qt::Key_Backspace) {
- if (keyModifiers == Qt::NoModifier && deletePB->isEnabled())
- deletePB_clicked();
- else if (keyModifiers == Qt::ControlModifier) {
- selectedModel->removeRows(0, selectedModel->rowCount());
+ if (etype == QEvent::KeyPress) {
+ QKeyEvent * keyEvent = static_cast<QKeyEvent *>(event);
+ int const keyPressed = keyEvent->key();
+ Qt::KeyboardModifiers const keyModifiers = keyEvent->modifiers();
+ // Delete or backspace key will delete current item
+ // ...with control modifier will clear the list
+ if (keyPressed == Qt::Key_Delete || keyPressed == Qt::Key_Backspace) {
+ if (keyModifiers == Qt::NoModifier && deletePB->isEnabled()) {
+ deletePB_clicked();
+ updateHook();
+ } else if (keyModifiers == Qt::ControlModifier) {
+ selectedModel->removeRows(0, selectedModel->rowCount());
+ updateHook();
+ } else
+ return QObject::eventFilter(obj, event);
+ }
+ // Ctrl-Up activates upPB
+ else if (keyPressed == Qt::Key_Up) {
+ if (keyModifiers == Qt::ControlModifier) {
+ if (upPB->isEnabled())
+ upPB_clicked();
+ event->accept();
+ return true;
+ }
+ }
+ // Ctrl-Down activates downPB
+ else if (keyPressed == Qt::Key_Down) {
+ if (keyModifiers == Qt::ControlModifier) {
+ if (downPB->isEnabled())
+ downPB_clicked();
+ event->accept();
+ return true;
+ }
+ }
+ } else if (etype == QEvent::FocusIn) {
+ if (!selectedHasFocus_) {
+ selectedHasFocus_ = true;
updateHook();
- } else
- //ignore it otherwise
- return QObject::eventFilter(obj, event);
- event->accept();
- return true;
+ }
+ event->accept();
+ return true;
}
}
return QObject::eventFilter(obj, event);
} // namespace frontend
} // namespace lyx
-#include "GuiSelectionManager_moc.cpp"
+#include "moc_GuiSelectionManager.cpp"