*
* \author Peter Kümmel
* \author Pavel Sanda
+ * \author Jürgen Spitzmüller
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "GuiProgressView.h"
-#include "GuiApplication.h"
+#include "GuiApplication.h"
#include "qt_helpers.h"
+
#include "FuncRequest.h"
-#include "support/debug.h"
#include "support/convert.h"
+#include "support/debug.h"
+#include <QCheckBox>
+#include <QDebug>
#include <QSettings>
#include <QTime>
-#include <QCheckBox>
-
using namespace std;
using namespace lyx::support;
namespace frontend {
-struct LevelButton : QCheckBox
-{
- LevelButton(const QString& name) : QCheckBox(name) {}
- Debug::Type level;
-};
-
-
ProgressViewWidget::ProgressViewWidget()
{
setupUi(this);
-
}
GuiProgressView::GuiProgressView(GuiView & parent, Qt::DockWidgetArea area,
- Qt::WindowFlags flags) : DockView(parent, "progress", "Debug/Progress window", area, flags)
+ Qt::WindowFlags flags)
+ : DockView(parent, "progress", qt_("Progress/Debug Messages"), area, flags)
{
widget_ = new ProgressViewWidget();
+ widget_->setMinimumHeight(150);
+ widget_->debugMessagesTW->setSizePolicy(QSizePolicy::Ignored,
+ QSizePolicy::Expanding);
+ widget_->adjustSize();
setWidget(widget_);
QFont font(guiApp->typewriterFontName());
widget_->outTE->setFont(font);
widget_->tabWidget->widget(0)->setContentsMargins(-5, -7, 0, -7);
- Debug::Type const levels = lyxerr.level();
- // number of initial items in settings tab
- int const level_count = Debug::levelCount();
- for (int i = 0 ; i < level_count; i++) {
+ connect(widget_->debugNoneRB, SIGNAL(clicked()),
+ this, SLOT(debugSelectionChanged()));
+ connect(widget_->debugSelectedRB, SIGNAL(clicked()),
+ this, SLOT(debugSelectionChanged()));
+ connect(widget_->debugAnyRB, SIGNAL(clicked()),
+ this, SLOT(debugSelectionChanged()));
+ widget_->debugMessagesTW->setEnabled(false);
+ widget_->debugNoneRB->setChecked(true);
+
+ // ignore Debug::NONE and Debug::ANY
+ int const level_count = Debug::levelCount() - 1;
+ QTreeWidgetItem * item = 0;
+ widget_->debugMessagesTW->setColumnCount(2);
+ widget_->debugMessagesTW->headerItem()->setText(0, qt_("Debug Level"));
+ widget_->debugMessagesTW->headerItem()->setText(1, qt_("Set"));
+ for (int i = 1 ; i < level_count; i++) {
+ item = new QTreeWidgetItem(widget_->debugMessagesTW);
Debug::Type const level = Debug::value(i);
- LevelButton * box = new LevelButton(toqstr(Debug::description(level)));
- box->level = level;
- widget_->settingsLayout->addWidget(box, (i + 3) % 10, (i + 3) / 10);
-
- box->setChecked(false);
- if ((levels == Debug::ANY) && (levels == level))
- box->setChecked(true);
- else
- if ((level != Debug::ANY) && (levels & level))
- box->setChecked(true);
-
- level_buttons << box;
- connect(box, SIGNAL(stateChanged(int)), this, SLOT(levelChanged()));
+ item->setText(0, qt_(Debug::description(level)));
+ item->setData(0, Qt::UserRole, int(level));
+ item->setText(1, qt_("No"));
}
- widget_->settingsLayout->activate();
-
+ widget_->debugMessagesTW->resizeColumnToContents(0);
+ widget_->debugMessagesTW->resizeColumnToContents(1);
+ connect(widget_->debugMessagesTW,
+ SIGNAL(itemActivated(QTreeWidgetItem *, int)),
+ this, SLOT(debugMessageActivated(QTreeWidgetItem *, int)));
+
GuiProgress * progress =
dynamic_cast<GuiProgress *>(ProgressInterface::instance());
}
+void GuiProgressView::debugMessageActivated(QTreeWidgetItem * item, int)
+{
+ if (item == 0)
+ return;
+
+ QString const no = qt_("No");
+ QString const yes = qt_("Yes");
+
+ bool selected = (item->text(1) == yes);
+ item->setText(1, selected ? no : yes);
+
+ levelChanged();
+}
+
+
void GuiProgressView::levelChanged()
{
int level = Debug::NONE;
- Q_FOREACH(const LevelButton* button, level_buttons) {
- if (button->isChecked()) {
- // Debug::NONE overwrites other levels
- if (button->level == Debug::NONE) {
- level = Debug::NONE;
- break;
- } else {
- level |= button->level;
- }
- }
+ QTreeWidgetItemIterator it(widget_->debugMessagesTW);
+ while (*it) {
+ if ((*it)->text(1) == qt_("Yes"))
+ level |= (*it)->data(0, Qt::UserRole).toInt();
+ ++it;
}
dispatch(FuncRequest(LFUN_DEBUG_LEVEL_SET, convert<string>(level)));
}
+void GuiProgressView::debugSelectionChanged()
+{
+ int level = Debug::NONE;
+ if (widget_->debugAnyRB->isChecked())
+ level = Debug::ANY;
+ else if (widget_->debugSelectedRB->isChecked()) {
+ widget_->debugMessagesTW->setEnabled(true);
+ levelChanged();
+ return;
+ }
+ widget_->debugMessagesTW->setEnabled(false);
+ dispatch(FuncRequest(LFUN_DEBUG_LEVEL_SET, convert<string>(level)));
+}
+
+
void GuiProgressView::clearText()
{
if (widget_->autoClearCB->isChecked())
void GuiProgressView::appendLyXErrText(QString const & text)
{
+ widget_->outTE->moveCursor(QTextCursor::End);
widget_->outTE->insertPlainText(text);
widget_->outTE->ensureCursorVisible();
// showing Debug::ANY messages completely blocks the GUI.
// Text is not always send as the whole line, so we must be
// careful about eolns.
+ // WARNING: processing events could cause crashes!
+ // TODO: find a better solution
if (text.endsWith("\n"))
QApplication::processEvents();
}
if (!text.endsWith("\n"))
str += "\n";
+ widget_->outTE->moveCursor(QTextCursor::End);
widget_->outTE->insertPlainText(str);
widget_->outTE->ensureCursorVisible();
}
}
-
-
Dialog * createGuiProgressView(GuiView & guiview)
{
#ifdef Q_WS_MACX