* Full author contact details are available in file CREDITS.
*/
-#ifdef Q_OS_MAC
-#define USE_RTL_OVERRIDE 1
-#endif
-
#include <config.h>
#include "GuiPainter.h"
// Set USE_PIXMAP_CACHE to 1 for enabling the use of a Pixmap cache when
// drawing text. This is especially useful for older PPC/Mac systems.
-#if defined(Q_WS_X11)
+#if defined(Q_WS_X11) || defined(QPA_XCB)
#define USE_PIXMAP_CACHE 0
#else
#define USE_PIXMAP_CACHE 1
namespace lyx {
namespace frontend {
-
-const float Painter::thin_line = 0.0;
+
+const int Painter::thin_line = 0;
GuiPainter::GuiPainter(QPaintDevice * device, double pixel_ratio)
: QPainter(device), Painter(pixel_ratio),
void GuiPainter::setQPainterPen(QColor const & col,
- Painter::line_style ls, float lw)
+ Painter::line_style ls, int lw)
{
if (col == current_color_ && ls == current_ls_ && lw == current_lw_)
return;
case line_onoffdash: pen.setStyle(Qt::DotLine); break;
}
- pen.setWidthF(lw);
+ pen.setWidth(lw);
setPen(pen);
}
void GuiPainter::line(int x1, int y1, int x2, int y2,
Color col,
line_style ls,
- float lw)
+ int lw)
{
if (!isDrawingEnabled())
return;
void GuiPainter::lines(int const * xp, int const * yp, int np,
Color col,
+ fill_style fs,
line_style ls,
- float lw)
+ int lw)
{
if (!isDrawingEnabled())
return;
if (i != 0)
antialias |= xp[i-1] != xp[i] && yp[i-1] != yp[i];
}
- setQPainterPen(computeColor(col), ls, lw);
+ QColor const color = computeColor(col);
+ setQPainterPen(color, ls, lw);
bool const text_is_antialiased = renderHints() & TextAntialiasing;
setRenderHint(Antialiasing, antialias && text_is_antialiased);
- drawPolyline(points.data(), np);
+ if (fs == fill_none) {
+ drawPolyline(points.data(), np);
+ } else {
+ QBrush const oldbrush = brush();
+ setBrush(QBrush(color));
+ drawPolygon(points.data(), np, fs == fill_oddeven ?
+ Qt::OddEvenFill : Qt::WindingFill);
+ setBrush(oldbrush);
+ }
setRenderHint(Antialiasing, false);
}
void GuiPainter::rectangle(int x, int y, int w, int h,
Color col,
line_style ls,
- float lw)
+ int lw)
{
if (!isDrawingEnabled())
return;
int GuiPainter::text(int x, int y, docstring const & s,
- FontInfo const & f, bool const rtl)
+ FontInfo const & f, bool const rtl,
+ double const wordspacing)
{
//LYXERR0("text: x=" << x << ", s=" << s);
if (s.empty())
str = ' ' + str;
#endif
- QFont const & ff = getFont(f);
+ QFont ff = getFont(f);
+ ff.setWordSpacing(wordspacing);
GuiFontMetrics const & fm = getFontMetrics(f);
// Here we use the font width cache instead of
textDecoration(f, x, y, textwidth);
- // Qt4 does not display a glyph whose codepoint is the
- // same as that of a soft-hyphen (0x00ad), unless it
- // occurs at a line-break. As a kludge, we force Qt to
- // render this glyph using a one-column line.
- // This is needed for some math glyphs.
- // Should the soft hyphen char be displayed at all?
- // I don't think so (i.e., Qt is correct as far as
- // texted is concerned). /spitz
- if (s.size() == 1 && str[0].unicode() == 0x00ad) {
- setQPainterPen(computeColor(f.realColor()));
- QTextLayout adsymbol(str);
- adsymbol.setFont(ff);
- adsymbol.beginLayout();
- QTextLine line = adsymbol.createLine();
- line.setNumColumns(1);
- line.setPosition(QPointF(0, -line.ascent()));
- adsymbol.endLayout();
- line.draw(this, QPointF(x, y));
- return textwidth;
- }
-
if (use_pixmap_cache_) {
QPixmap pm;
QString key = generateStringSignature(str, f);
int const mD = fm.maxDescent();
int const h = mA + mD;
if (w > 0 && h > 0) {
- pm = QPixmap(pixelRatio() * w , pixelRatio() * h);
-#if QT_VERSION > 0x050000
+ pm = QPixmap(static_cast<int>(pixelRatio() * w),
+ static_cast<int>(pixelRatio() * h));
+#if QT_VERSION >= 0x050000
pm.setDevicePixelRatio(pixelRatio());
#endif
pm.fill(Qt::transparent);
/* In LyX, the character direction is forced by the language.
* Therefore, we have to signal that fact to Qt.
*/
-#ifdef USE_RTL_OVERRIDE
+#if 1
/* Use unicode override characters to enforce drawing direction
* Source: http://www.iamcal.com/understanding-bidirectional-text/
*/
str = QChar(0x202D) + str;
drawText(x, y, str);
#else
- /* This is a cleanr solution, but it has two drawbacks
- * - it seems that it does not work under Mac OS X
+ /* This looks like a cleaner solution, but it has drawbacks
+ * - does not work reliably (Mac OS X, ...)
* - it is not really documented
+ * Keep it here for now, in case it can be helpful
*/
//This is much stronger than setLayoutDirection.
int flag = rtl ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
}
-int GuiPainter::text(int x, int y, docstring const & str, Font const & f)
+int GuiPainter::text(int x, int y, docstring const & str, Font const & f,
+ double const wordspacing)
{
- return text(x, y, str, f.fontInfo(), f.isVisibleRightToLeft());
+ return text(x, y, str, f.fontInfo(), f.isVisibleRightToLeft(), wordspacing);
}
int GuiPainter::text(int x, int y, docstring const & str, Font const & f,
- Color other, size_type from, size_type to)
+ Color other, size_type const from, size_type const to,
+ double const wordspacing)
{
GuiFontMetrics const & fm = getFontMetrics(f.fontInfo());
FontInfo fi = f.fontInfo();
// dimensions
int const ascent = fm.maxAscent();
int const height = fm.maxAscent() + fm.maxDescent();
- int xmin = fm.pos2x(str, from, rtl);
- int xmax = fm.pos2x(str, to, rtl);
+ int xmin = fm.pos2x(str, from, rtl, wordspacing);
+ int xmax = fm.pos2x(str, to, rtl, wordspacing);
if (xmin > xmax)
swap(xmin, xmax);
// First the part in other color
Color const orig = fi.realColor();
fi.setPaintColor(other);
- setClipRect(QRect(x + xmin, y - ascent, xmax - xmin, height));
- int const textwidth = text(x, y, str, fi, rtl);
+ QRegion const clip(x + xmin, y - ascent, xmax - xmin, height);
+ setClipRegion(clip);
+ int const textwidth = text(x, y, str, fi, rtl, wordspacing);
// Then the part in normal color
- // Note that in Qt5, it is not possible to use Qt::UniteClip
+ // Note that in Qt5, it is not possible to use Qt::UniteClip,
+ // therefore QRegion is used.
fi.setPaintColor(orig);
- setClipRect(QRect(x, y - ascent, xmin, height));
- text(x, y, str, fi, rtl);
- setClipRect(QRect(x + xmax, y - ascent, textwidth - xmax, height));
- text(x, y, str, fi, rtl);
+ QRegion region(viewport());
+ setClipRegion(region - clip);
+ text(x, y, str, fi, rtl, wordspacing);
setClipping(false);
return textwidth;
}
-void GuiPainter::doubleUnderline(FontInfo const & f, int x, int y, int width)
+void GuiPainter::underline(FontInfo const & f, int x, int y, int width,
+ line_style ls)
{
FontMetrics const & fm = theFontMetrics(f);
+ int const pos = fm.underlinePos();
- int const below = max(fm.maxDescent() / 2, 2);
-
- line(x, y + below, x + width, y + below, f.realColor());
- line(x, y + below - 2, x + width, y + below - 2, f.realColor());
+ line(x, y + pos, x + width, y + pos,
+ f.realColor(), ls, fm.lineWidth());
}
-void GuiPainter::underline(FontInfo const & f, int x, int y, int width)
+void GuiPainter::strikeoutLine(FontInfo const & f, int x, int y, int width)
{
FontMetrics const & fm = theFontMetrics(f);
+ int const pos = fm.strikeoutPos();
- int const below = max(fm.maxDescent() / 2, 2);
- int const height = max((fm.maxDescent() / 4) - 1, 1);
-
- if (height < 2)
- line(x, y + below, x + width, y + below, f.realColor());
- else
- fillRectangle(x, y + below, width, below + height, f.realColor());
+ line(x, y - pos, x + width, y - pos,
+ f.realColor(), line_solid, fm.lineWidth());
}
-void GuiPainter::strikeoutLine(FontInfo const & f, int x, int y, int width)
+void GuiPainter::doubleUnderline(FontInfo const & f, int x, int y, int width)
{
FontMetrics const & fm = theFontMetrics(f);
+ int const pos1 = fm.underlinePos() + fm.lineWidth();
+ int const pos2 = fm.underlinePos() - fm.lineWidth() + 1;
- int const middle = max((fm.maxHeight() / 4), 1);
- int const height = middle/3;
-
- if (height < 2)
- line(x, y - middle, x + width, y - middle, f.realColor());
- else
- fillRectangle(x, y - middle, width, height, f.realColor());
+ line(x, y + pos1, x + width, y + pos1,
+ f.realColor(), line_solid, fm.lineWidth());
+ line(x, y + pos2, x + width, y + pos2,
+ f.realColor(), line_solid, fm.lineWidth());
}