* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
- * \author Jürgen Spitzmüller
+ * \author Jürgen Spitzmüller
+ * \author Uwe Stöhr
*
* Full author contact details are available in file CREDITS.
*/
#include "EmptyTable.h"
#include "qt_helpers.h"
-#include "gettext.h"
-#include <sstream>
+#include "FuncRequest.h"
#include <QLineEdit>
#include <QPushButton>
#include <QSpinBox>
-using std::ostringstream;
-using std::string;
+using namespace std;
namespace lyx {
namespace frontend {
-GuiMathMatrix::GuiMathMatrix(Dialog & parent)
- : GuiView<GuiMathMatrixDialog>(parent, _("Math Matrix"))
-{}
-
-
-void GuiMathMatrix::build_dialog()
-{
- dialog_.reset(new GuiMathMatrixDialog(this));
-}
-
-
-GuiMathMatrixDialog::GuiMathMatrixDialog(GuiMathMatrix * form)
- : form_(form)
+GuiMathMatrix::GuiMathMatrix(GuiView & lv)
+ : GuiDialog(lv, "mathmatrix", qt_("Math Matrix"))
{
setupUi(this);
- setWindowTitle(qt_("LyX: Insert Matrix"));
-
table->setMinimumSize(100, 100);
rowsSB->setValue(5);
columnsSB->setValue(5);
valignCO->setCurrentIndex(1);
+ decorationCO->setCurrentIndex(0);
connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
this, SLOT(rowsChanged(int)));
connect(columnsSB, SIGNAL(valueChanged(int)),
this, SLOT(columnsChanged(int)) );
- connect(valignCO, SIGNAL(highlighted(const QString&)),
+ connect(valignCO, SIGNAL(highlighted(QString)),
this, SLOT(change_adaptor()));
- connect(halignED, SIGNAL(textChanged(const QString&)),
+ connect(halignED, SIGNAL(textChanged(QString)),
this, SLOT(change_adaptor()));
+ connect(decorationCO, SIGNAL(activated(int)),
+ this, SLOT(decorationChanged(int)));
+
+ bc().setPolicy(ButtonPolicy::IgnorantPolicy);
}
-void GuiMathMatrixDialog::columnsChanged(int)
+void GuiMathMatrix::columnsChanged(int)
{
char h_align_str[80] = "c";
int const nx = int(columnsSB->value());
}
-void GuiMathMatrixDialog::rowsChanged(int)
+void GuiMathMatrix::rowsChanged(int)
{
}
-void GuiMathMatrixDialog::change_adaptor()
+void GuiMathMatrix::decorationChanged(int deco)
{
- // FIXME: We need a filter for the halign input
+ // a matrix with a decoration cannot have a vertical alignment
+ if (deco != 0) {
+ alignmentGB->setEnabled(false);
+ valignCO->setCurrentIndex(1);
+ halignED->clear();
+ } else
+ alignmentGB->setEnabled(true);
}
-void GuiMathMatrixDialog::slotOK()
+void GuiMathMatrix::change_adaptor()
{
- char v_align_c[] = "tcb";
- char const c = v_align_c[valignCO->currentIndex()];
- string const sh = fromqstr(halignED->text());
- int const nx = int(columnsSB->value());
- int const ny = int(rowsSB->value());
+ // FIXME: We need a filter for the halign input
+}
- ostringstream os;
- os << nx << ' ' << ny << ' ' << c << ' ' << sh;
- form_->controller().dispatchMatrix(os.str().c_str());
- // close the dialog
+void GuiMathMatrix::slotOK()
+{
+ int const nx = columnsSB->value();
+ int const ny = rowsSB->value();
+ // a matrix without a decoration is an array,
+ // otherwise it is an AMS matrix that cannot have a vertical alignment
+ if (decorationCO->currentIndex() == 0) {
+ char v_align_c[] = "tcb";
+ char const c = v_align_c[valignCO->currentIndex()];
+ QString const sh = halignED->text();
+ string const str = fromqstr(
+ QString("%1 %2 %3 %4").arg(nx).arg(ny).arg(c).arg(sh));
+ dispatch(FuncRequest(LFUN_MATH_MATRIX, str));
+ } else {
+ int const deco = decorationCO->currentIndex();
+ QString deco_name;
+ switch (deco) {
+ case 1: deco_name = "bmatrix";
+ break;
+ case 2: deco_name = "pmatrix";
+ break;
+ case 3: deco_name = "Bmatrix";
+ break;
+ case 4: deco_name = "vmatrix";
+ break;
+ case 5: deco_name = "Vmatrix";
+ break;
+ }
+ string const str_ams = fromqstr(
+ QString("%1 %2 %3").arg(nx).arg(ny).arg(deco_name));
+ dispatch(FuncRequest(LFUN_MATH_AMS_MATRIX, str_ams));
+ }
close();
}
-void GuiMathMatrixDialog::slotClose()
+void GuiMathMatrix::slotClose()
{
close();
}
+
+Dialog * createGuiMathMatrix(GuiView & lv) { return new GuiMathMatrix(lv); }
+
+
} // namespace frontend
} // namespace lyx
-#include "GuiMathMatrix_moc.cpp"
+#include "moc_GuiMathMatrix.cpp"