#define GUILISTINGS_H
#include "GuiDialog.h"
-#include "ControlListings.h"
#include "ui_ListingsUi.h"
+#include "insets/InsetListingsParams.h"
namespace lyx {
namespace frontend {
-class GuiListingsDialog : public GuiDialog, public Ui::ListingsUi
+class GuiListings : public GuiDialog, public Ui::ListingsUi
{
Q_OBJECT
public:
- GuiListingsDialog(LyXView & lv);
+ GuiListings(GuiView & lv);
/// get values from all the widgets and form a string
std::string construct_params();
/// validate listings parameters and return an error message, if any
/// I have to validate listingsED (QTextEdit) manually.
/// This function displays a hint or error message returned by
/// validate_listings_params
- void set_listings_msg();
+ void setListingsMsg();
/// turn off inline when float is clicked
void on_floatCB_stateChanged(int state);
/// turn off float when inline is clicked
/// show dialect when language is chosen
void on_languageCO_currentIndexChanged(int);
private:
- void closeEvent(QCloseEvent * e);
- /// parent controller
- ControlListings & controller();
/// return false if validate_listings_params returns error
bool isValid();
/// Apply changes
void applyView();
/// update
void updateContents();
+ ///
+ bool initialiseParams(std::string const & data);
+ /// clean-up on hide.
+ void clearParams();
+ /// clean-up on hide.
+ void dispatchParams();
+ ///
+ bool isBufferDependent() const { return true; }
+ ///
+ void setParams(InsetListingsParams const &);
+
+ ///
+ InsetListingsParams params_;
};
} // namespace frontend