connect(fillPatternCO, SIGNAL(activated(int)),
this, SLOT(changedSlot()));
+ // Set up a signed (glue) length validator
+ LengthValidator * v = new LengthValidator(valueLE);
if (math_mode_)
- valueLE->setValidator(unsignedLengthValidator(valueLE));
+ v->setBottom(Length());
else
- valueLE->setValidator(unsignedGlueLengthValidator(valueLE));
+ v->setBottom(GlueLength());
+ valueLE->setValidator(v);
// initialize the length validator
addCheckedWidget(valueLE, valueL);