#include "Length.h"
#include "LyXRC.h"
+#include "graphics/epstools.h"
#include "graphics/GraphicsCache.h"
#include "graphics/GraphicsCacheItem.h"
#include "graphics/GraphicsImage.h"
// try to get it from the file, if possible. Zipped files are
// unzipped in the readBB_from_PSFile-Function
- string const bb = readBB_from_PSFile(abs_file);
+ string const bb = graphics::readBB_from_PSFile(abs_file);
if (!bb.empty())
return bb;