]> git.lyx.org Git - lyx.git/blobdiff - src/frontends/qt4/GuiDocument.cpp
Move the default module loading from makeDocumentClass() to setBaseClass().
[lyx.git] / src / frontends / qt4 / GuiDocument.cpp
index ab3b065cab5cb5a8d5283095f9c5016850283676..c5be6ef4e5fdf3516114001065517c80627f9096 100644 (file)
@@ -796,12 +796,14 @@ GuiDocument::GuiDocument(GuiView & lv)
        langModule->languageCO->setModel(language_model);
 
        // Always put the default encoding in the first position.
-       // It is special because the displayed text is translated.
        langModule->encodingCO->addItem(qt_("LaTeX default"));
+       QStringList encodinglist;
        Encodings::const_iterator it = encodings.begin();
        Encodings::const_iterator const end = encodings.end();
        for (; it != end; ++it)
-               langModule->encodingCO->addItem(toqstr(it->latexName()));
+               encodinglist.append(qt_(it->guiName()));
+       encodinglist.sort();
+       langModule->encodingCO->addItems(encodinglist);
 
        langModule->quoteStyleCO->addItem(qt_("``text''"));
        langModule->quoteStyleCO->addItem(qt_("''text''"));
@@ -876,6 +878,8 @@ GuiDocument::GuiDocument(GuiView & lv)
                this, SLOT(change_adaptor()));
        connect(latexModule->layoutPB, SIGNAL(clicked()),
                this, SLOT(browseLayout()));
+       connect(latexModule->layoutPB, SIGNAL(clicked()),
+               this, SLOT(change_adaptor()));
        connect(latexModule->childDocGB, SIGNAL(clicked()),
                this, SLOT(change_adaptor()));
        connect(latexModule->childDocLE, SIGNAL(textChanged(const QString &)),
@@ -933,7 +937,7 @@ GuiDocument::GuiDocument(GuiView & lv)
        pdfSupportModule = new UiWidget<Ui::PDFSupportUi>;
 
        connect(pdfSupportModule->use_hyperrefGB, SIGNAL(toggled(bool)),
-               this, SLOT(useHyperrefClicked()));
+               this, SLOT(change_adaptor()));
        connect(pdfSupportModule->titleLE, SIGNAL(textChanged(const QString &)),
                this, SLOT(change_adaptor()));
        connect(pdfSupportModule->authorLE, SIGNAL(textChanged(const QString &)),
@@ -1013,15 +1017,6 @@ void GuiDocument::useDefaultsClicked()
 }
 
 
-void GuiDocument::useHyperrefClicked()
-{
-       // strange as it is, Qt seems to be unable to handle this by itself
-       pdfSupportModule->bookmarksopenlevelLA->setEnabled(
-               pdfSupportModule->bookmarksopenlevelSB->isEnabled());
-       change_adaptor();
-}
-
-
 void GuiDocument::change_adaptor()
 {
        changed();
@@ -1248,13 +1243,22 @@ void GuiDocument::browseLayout()
        FileName layoutFile = support::makeAbsPath(fromqstr(file),
                fromqstr(bufferFilepath()));
        
+       int const ret = Alert::prompt(_("Local layout file"),
+               _("The layout file you have selected is a local layout\n"
+                 "file, not one in the system or user directory. Your\n"
+                 "document may not work with this layout if you do not\n"
+                 "keep the layout file in the document directory."),
+                 1, 1, _("&Set Layout"), _("&Cancel"));
+       if (ret == 1)
+               return;
+
        // load the layout file
        LayoutFileList & bcl = LayoutFileList::get();
        string classname = layoutFile.onlyFileName();
-       LayoutFileIndex name = bcl.addLayoutFile(
+       // this will update an existing layout if that layout has been loaded before.
+       LayoutFileIndex name = bcl.addLocalLayout(
                classname.substr(0, classname.size() - 7),
-               layoutFile.onlyPath().absFilename(),
-               LayoutFileList::Local);
+               layoutFile.onlyPath().absFilename());
 
        if (name.empty()) {
                Alert::error(_("Error"),
@@ -1273,6 +1277,7 @@ void GuiDocument::browseLayout()
                latexModule->classCO->setCurrentIndex(0);
        } else
                latexModule->classCO->setCurrentIndex(idx);
+       
        classChanged();
 }
 
@@ -1297,20 +1302,7 @@ void GuiDocument::classChanged()
        if (idx < 0) 
                return;
        string const classname = classes_model_.getIDString(idx);
-       // check if this is a local layout file
-       if (prefixIs(classname, LayoutFileList::localPrefix)) {
-               int const ret = Alert::prompt(_("Local layout file"),
-                               _("The layout file you have selected is a local layout\n"
-                                 "file, not one in the system or user directory. Your\n"
-                                 "document may not work with this layout if you do not\n"
-                                 "keep the layout file in the same directory."),
-                                 1, 1, _("&Set Layout"), _("&Cancel"));
-               if (ret == 1) {
-                       // try to reset the layout combo
-                       setLayoutComboByIDString(bp_.baseClassID());
-                       return;
-               }
-       }
+
        // FIXME Note that by doing things this way, we load the TextClass
        // as soon as it is selected. So, if you use the scroll wheel when
        // sitting on the combo box, we'll load a lot of TextClass objects
@@ -1331,6 +1323,11 @@ void GuiDocument::classChanged()
                bp_.useClassDefaults();
                paramsToDialog(bp_);
        }
+       // FIXME There's a little bug here connected with auto_reset, namely,
+       // that, if the preceding is skipped and the user has changed the
+       // modules before changing the class, those changes will be lost on
+       // update. But maybe that's what we want?
+       updateSelectedModules();
 }
 
 
@@ -1491,9 +1488,25 @@ void GuiDocument::apply(BufferParams & params)
                int i = langModule->encodingCO->currentIndex();
                if (i == 0)
                        params.inputenc = "default";
-               else
-                       params.inputenc =
-                               fromqstr(langModule->encodingCO->currentText());
+               else {
+                       QString const enc_gui =
+                               langModule->encodingCO->currentText();
+                       Encodings::const_iterator it = encodings.begin();
+                       Encodings::const_iterator const end = encodings.end();
+                       bool found = false;
+                       for (; it != end; ++it) {
+                               if (qt_(it->guiName()) == enc_gui) {
+                                       params.inputenc = it->latexName();
+                                       found = true;
+                                       break;
+                               }
+                       }
+                       if (!found) {
+                               // should not happen
+                               lyxerr << "GuiDocument::apply: Unknown encoding! Resetting to default" << endl;
+                               params.inputenc = "default";
+                       }
+               }
        }
 
        InsetQuotes::QuoteLanguage lga = InsetQuotes::EnglishQuotes;
@@ -1806,8 +1819,17 @@ void GuiDocument::paramsToDialog(BufferParams const & params)
                if (params.inputenc == "default") {
                        langModule->encodingCO->setCurrentIndex(0);
                } else {
+                       string enc_gui;
+                       Encodings::const_iterator it = encodings.begin();
+                       Encodings::const_iterator const end = encodings.end();
+                       for (; it != end; ++it) {
+                               if (it->latexName() == params.inputenc) {
+                                       enc_gui = it->guiName();
+                                       break;
+                               }
+                       }
                        int const i = langModule->encodingCO->findText(
-                                       toqstr(params.inputenc));
+                                       qt_(enc_gui));
                        if (i >= 0)
                                langModule->encodingCO->setCurrentIndex(i);
                        else