]> git.lyx.org Git - lyx.git/blobdiff - src/frontends/qt4/GuiCharacter.h
* fix spelling in comments to please John.
[lyx.git] / src / frontends / qt4 / GuiCharacter.h
index 5f0145c066df6ebf8e65287f33388cacc527edcd..599807f0ae8a6b1a386a09593256e3cb453a88dc 100644 (file)
@@ -4,6 +4,7 @@
  * This file is part of LyX, the document processor.
  * Licence details can be found in the file COPYING.
  *
+ * \author Angus Leeming
  * \author Edwin Leuven
  * \author John Levon
  *
 #ifndef GUICHARACTER_H
 #define GUICHARACTER_H
 
-#include "GuiDialogView.h"
-#include "ControlCharacter.h"
+#include "GuiDialog.h"
 #include "ui_CharacterUi.h"
+#include "Font.h"
 
-#include <QDialog>
+#include <utility>
 
-#include <vector>
+#ifdef IGNORE
+#undef IGNORE
+#endif
 
 namespace lyx {
 namespace frontend {
 
-class GuiCharacter;
+enum FontState {
+       ///
+       IGNORE,
+       ///
+       EMPH_TOGGLE,
+       ///
+       UNDERBAR_TOGGLE,
+       ///
+       NOUN_TOGGLE,
+       ///
+       STRIKEOUT_TOGGLE,
+       ///
+       UULINE_TOGGLE,
+       ///
+       UWAVE_TOGGLE,
+       ///
+       INHERIT
+};
+
+typedef std::pair<QString, FontFamily> FamilyPair;
+typedef std::pair<QString, FontFamily> FamilyPair;
+typedef std::pair<QString, FontSeries> SeriesPair;
+typedef std::pair<QString, FontShape>  ShapePair;
+typedef std::pair<QString, FontSize>   SizePair;
+typedef std::pair<QString, FontState>  BarPair;
+typedef std::pair<QString, ColorCode>  ColorPair;
+typedef std::pair<QString, QString>    LanguagePair;
 
-class GuiCharacterDialog : public QDialog, public Ui::CharacterUi {
+class GuiCharacter : public GuiDialog, public Ui::CharacterUi
+{
        Q_OBJECT
+
 public:
-       GuiCharacterDialog(GuiCharacter * form);
-protected:
-       void closeEvent(QCloseEvent * e);
-private:
-       GuiCharacter * form_;
+       GuiCharacter(GuiView & lv);
+
 protected Q_SLOTS:
        void change_adaptor();
-};
 
-
-class GuiCharacter : public GuiView<GuiCharacterDialog>
-{
-public:
-       friend class GuiCharacterDialog;
-
-       GuiCharacter(GuiDialog &);
-       /// parent controller
-       ControlCharacter & controller()
-       { return static_cast<ControlCharacter &>(this->getController()); }
-       /// parent controller
-       ControlCharacter const & controller() const
-       { return static_cast<ControlCharacter const &>(this->getController()); }
 private:
-       /// Apply changes
-       virtual void applyView();
-       /// update
-       virtual void update_contents();
-       /// build the dialog
-       virtual void build_dialog();
-
-       std::vector<FamilyPair> family;
-       std::vector<SeriesPair> series;
-       std::vector<ShapePair>  shape;
-       std::vector<SizePair>   size;
-       std::vector<BarPair>    bar;
-       std::vector<ColorPair>  color;
-       std::vector<LanguagePair> language;
+       /// \name Dialog inherited methods
+       //@{
+       void applyView();
+       void updateContents();
+       bool initialiseParams(std::string const & data);
+       void clearParams() {}
+       void dispatchParams();
+       bool isBufferDependent() const { return true; }
+       FuncCode getLfun() const { return LFUN_TEXTSTYLE_UPDATE; }
+       void saveSession() const;
+       void restoreSession();
+       //@}
+
+       ///
+       void paramsToDialog(Font const & font);
+
+       QList<FamilyPair> family;
+       QList<SeriesPair> series;
+       QList<ShapePair>  shape;
+       QList<SizePair>   size;
+       QList<BarPair>    bar;
+       QList<ColorPair>  color;
+       QList<LanguagePair> language;
+
+       ///
+       ///
+       Font font_;
+       ///
+       bool toggleall_;
+       /// If true the language should be reset.
+       /// If false the language of font_ is used.
+       bool reset_lang_;
 };
 
 } // namespace frontend