* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
+ * \author Angus Leeming
* \author Edwin Leuven
* \author John Levon
*
#include "GuiCharacter.h"
-#include "ControlCharacter.h"
#include "qt_helpers.h"
-#include "frontend_helpers.h"
-#include "Color.h"
+#include "Font.h"
+#include "Buffer.h"
+#include "BufferParams.h"
+#include "FuncRequest.h"
+#include "Language.h"
-#include <QCloseEvent>
-using std::vector;
+using namespace std;
namespace lyx {
namespace frontend {
-GuiCharacterDialog::GuiCharacterDialog(LyXView & lv)
- : GuiDialog(lv, "character")
+static QList<ShapePair> shapeData()
+{
+ QList<ShapePair> shapes;
+ shapes << ShapePair(qt_("No change"), IGNORE_SHAPE);
+ shapes << ShapePair(qt_("Upright"), UP_SHAPE);
+ shapes << ShapePair(qt_("Italic"), ITALIC_SHAPE);
+ shapes << ShapePair(qt_("Slanted"), SLANTED_SHAPE);
+ shapes << ShapePair(qt_("Small Caps"), SMALLCAPS_SHAPE);
+ shapes << ShapePair(qt_("Reset"), INHERIT_SHAPE);
+ return shapes;
+}
+
+
+static QList<SizePair> sizeData()
+{
+ QList<SizePair> sizes;
+ sizes << SizePair(qt_("No change"), FONT_SIZE_IGNORE);
+ sizes << SizePair(qt_("Tiny"), FONT_SIZE_TINY);
+ sizes << SizePair(qt_("Smallest"), FONT_SIZE_SCRIPT);
+ sizes << SizePair(qt_("Smaller"), FONT_SIZE_FOOTNOTE);
+ sizes << SizePair(qt_("Small"), FONT_SIZE_SMALL);
+ sizes << SizePair(qt_("Normal"), FONT_SIZE_NORMAL);
+ sizes << SizePair(qt_("Large"), FONT_SIZE_LARGE);
+ sizes << SizePair(qt_("Larger"), FONT_SIZE_LARGER);
+ sizes << SizePair(qt_("Largest"), FONT_SIZE_LARGEST);
+ sizes << SizePair(qt_("Huge"), FONT_SIZE_HUGE);
+ sizes << SizePair(qt_("Huger"), FONT_SIZE_HUGER);
+ sizes << SizePair(qt_("Increase"), FONT_SIZE_INCREASE);
+ sizes << SizePair(qt_("Decrease"), FONT_SIZE_DECREASE);
+ sizes << SizePair(qt_("Reset"), FONT_SIZE_INHERIT);
+ return sizes;
+}
+
+
+static QList<BarPair> barData()
+{
+ QList<BarPair> bars;
+ bars << BarPair(qt_("No change"), IGNORE);
+ bars << BarPair(qt_("Emph"), EMPH_TOGGLE);
+ bars << BarPair(qt_("Underbar"), UNDERBAR_TOGGLE);
+ bars << BarPair(qt_("Noun"), NOUN_TOGGLE);
+ bars << BarPair(qt_("Reset"), INHERIT);
+ return bars;
+}
+
+
+static QList<ColorPair> colorData()
+{
+ QList<ColorPair> colors;
+ colors << ColorPair(qt_("No change"), Color_ignore);
+ colors << ColorPair(qt_("No color"), Color_none);
+ colors << ColorPair(qt_("Black"), Color_black);
+ colors << ColorPair(qt_("White"), Color_white);
+ colors << ColorPair(qt_("Red"), Color_red);
+ colors << ColorPair(qt_("Green"), Color_green);
+ colors << ColorPair(qt_("Blue"), Color_blue);
+ colors << ColorPair(qt_("Cyan"), Color_cyan);
+ colors << ColorPair(qt_("Magenta"), Color_magenta);
+ colors << ColorPair(qt_("Yellow"), Color_yellow);
+ colors << ColorPair(qt_("Reset"), Color_inherit);
+ return colors;
+}
+
+
+static QList<SeriesPair> seriesData()
+{
+ QList<SeriesPair> series;
+ series << SeriesPair(qt_("No change"), IGNORE_SERIES);
+ series << SeriesPair(qt_("Medium"), MEDIUM_SERIES);
+ series << SeriesPair(qt_("Bold"), BOLD_SERIES);
+ series << SeriesPair(qt_("Reset"), INHERIT_SERIES);
+ return series;
+}
+
+
+static QList<FamilyPair> familyData()
+{
+ QList<FamilyPair> families;
+ families << FamilyPair(qt_("No change"), IGNORE_FAMILY);
+ families << FamilyPair(qt_("Roman"), ROMAN_FAMILY);
+ families << FamilyPair(qt_("Sans Serif"), SANS_FAMILY);
+ families << FamilyPair(qt_("Typewriter"), TYPEWRITER_FAMILY);
+ families << FamilyPair(qt_("Reset"), INHERIT_FAMILY);
+ return families;
+}
+
+
+GuiCharacter::GuiCharacter(GuiView & lv)
+ : GuiDialog(lv, "character", qt_("Text Style")), font_(ignore_font),
+ toggleall_(false), reset_lang_(false)
{
setupUi(this);
- setController(new ControlCharacter(*this));
- setViewTitle(_("Text Style"));
connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor()));
- family = getFamilyData();
- series = getSeriesData();
- shape = getShapeData();
- size = getSizeData();
- bar = getBarData();
- color = getColorData();
- language = getLanguageData(true);
+#ifdef Q_WS_MACX
+ // On Mac it's common to have tool windows which are always in the
+ // foreground and are hidden when the main window is not focused.
+ setWindowFlags(Qt::Tool);
+ autoapplyCB->setChecked(true);
+#endif
+
+ family = familyData();
+ series = seriesData();
+ shape = shapeData();
+ size = sizeData();
+ bar = barData();
+ color = colorData();
+ language = languageData(true);
- for (vector<FamilyPair>::const_iterator cit = family.begin();
+ for (QList<FamilyPair>::const_iterator cit = family.begin();
cit != family.end(); ++cit) {
- familyCO->addItem(toqstr(cit->first));
+ familyCO->addItem(cit->first);
}
- for (vector<SeriesPair>::const_iterator cit = series.begin();
+ for (QList<SeriesPair>::const_iterator cit = series.begin();
cit != series.end(); ++cit) {
- seriesCO->addItem(toqstr(cit->first));
+ seriesCO->addItem(cit->first);
}
- for (vector<ShapePair>::const_iterator cit = shape.begin();
+ for (QList<ShapePair>::const_iterator cit = shape.begin();
cit != shape.end(); ++cit) {
- shapeCO->addItem(toqstr(cit->first));
+ shapeCO->addItem(cit->first);
}
- for (vector<SizePair>::const_iterator cit = size.begin();
+ for (QList<SizePair>::const_iterator cit = size.begin();
cit != size.end(); ++cit) {
- sizeCO->addItem(toqstr(cit->first));
+ sizeCO->addItem(cit->first);
}
- for (vector<BarPair>::const_iterator cit = bar.begin();
+ for (QList<BarPair>::const_iterator cit = bar.begin();
cit != bar.end(); ++cit) {
- miscCO->addItem(toqstr(cit->first));
+ miscCO->addItem(cit->first);
}
- for (vector<ColorPair>::const_iterator cit = color.begin();
+ for (QList<ColorPair>::const_iterator cit = color.begin();
cit != color.end(); ++cit) {
- colorCO->addItem(toqstr(cit->first));
+ colorCO->addItem(cit->first);
}
- for (vector<LanguagePair>::const_iterator cit = language.begin();
+ for (QList<LanguagePair>::const_iterator cit = language.begin();
cit != language.end(); ++cit) {
- langCO->addItem(toqstr(cit->first));
+ langCO->addItem(cit->first);
}
bc().setPolicy(ButtonPolicy::OkApplyCancelReadOnlyPolicy);
}
-ControlCharacter & GuiCharacterDialog::controller() const
-{
- return static_cast<ControlCharacter &>(GuiDialog::controller());
-}
-
-
-void GuiCharacterDialog::change_adaptor()
+void GuiCharacter::change_adaptor()
{
changed();
}
-void GuiCharacterDialog::closeEvent(QCloseEvent * e)
+template<class B>
+static int findPos2nd(QList<pair<QString, B> > const & vec, B const & val)
+{
+ for (int i = 0; i != vec.size(); ++i)
+ if (vec[i].second == val)
+ return i;
+ return 0;
+}
+
+
+void GuiCharacter::updateContents()
+{
+ familyCO->setCurrentIndex(findPos2nd(family, getFamily()));
+ seriesCO->setCurrentIndex(findPos2nd(series, getSeries()));
+ shapeCO->setCurrentIndex(findPos2nd(shape, getShape()));
+ sizeCO->setCurrentIndex(findPos2nd(size, getSize()));
+ miscCO->setCurrentIndex(findPos2nd(bar, getBar()));
+ colorCO->setCurrentIndex(findPos2nd(color, getColor()));
+ langCO->setCurrentIndex(findPos2nd(language, getLanguage()));
+
+ toggleallCB->setChecked(toggleall_);
+}
+
+
+void GuiCharacter::applyView()
+{
+ setFamily(family[familyCO->currentIndex()].second);
+ setSeries(series[seriesCO->currentIndex()].second);
+ setShape(shape[shapeCO->currentIndex()].second);
+ setSize(size[sizeCO->currentIndex()].second);
+ setBar(bar[miscCO->currentIndex()].second);
+ setColor(color[colorCO->currentIndex()].second);
+ setLanguage(language[langCO->currentIndex()].second);
+
+ toggleall_ = toggleallCB->isChecked();
+}
+
+
+bool GuiCharacter::initialiseParams(string const &)
+{
+ // so that the user can press Ok
+ if (getFamily() != IGNORE_FAMILY
+ || getSeries() != IGNORE_SERIES
+ || getShape() != IGNORE_SHAPE
+ || getSize() != FONT_SIZE_IGNORE
+ || getBar() != IGNORE
+ || getColor() != Color_ignore
+ || font_.language() != ignore_language)
+ setButtonsValid(true);
+
+ return true;
+}
+
+
+void GuiCharacter::dispatchParams()
+{
+ dispatch(FuncRequest(getLfun(), font_.toString(toggleall_)));
+}
+
+
+FontFamily GuiCharacter::getFamily() const
+{
+ return font_.fontInfo().family();
+}
+
+
+void GuiCharacter::setFamily(FontFamily val)
+{
+ font_.fontInfo().setFamily(val);
+}
+
+
+FontSeries GuiCharacter::getSeries() const
+{
+ return font_.fontInfo().series();
+}
+
+
+void GuiCharacter::setSeries(FontSeries val)
+{
+ font_.fontInfo().setSeries(val);
+}
+
+
+FontShape GuiCharacter::getShape() const
+{
+ return font_.fontInfo().shape();
+}
+
+
+void GuiCharacter::setShape(FontShape val)
+{
+ font_.fontInfo().setShape(val);
+}
+
+
+FontSize GuiCharacter::getSize() const
+{
+ return font_.fontInfo().size();
+}
+
+
+void GuiCharacter::setSize(FontSize val)
{
- slotWMHide();
- e->accept();
+ font_.fontInfo().setSize(val);
}
-template<class A, class B>
-static int findPos2nd(vector<std::pair<A,B> > const & vec, B const & val)
+FontState GuiCharacter::getBar() const
{
- typedef typename vector<std::pair<A, B> >::const_iterator
- const_iterator;
+ if (font_.fontInfo().emph() == FONT_TOGGLE)
+ return EMPH_TOGGLE;
+
+ if (font_.fontInfo().underbar() == FONT_TOGGLE)
+ return UNDERBAR_TOGGLE;
+
+ if (font_.fontInfo().noun() == FONT_TOGGLE)
+ return NOUN_TOGGLE;
+
+ if (font_.fontInfo().emph() == FONT_IGNORE
+ && font_.fontInfo().underbar() == FONT_IGNORE
+ && font_.fontInfo().noun() == FONT_IGNORE)
+ return IGNORE;
+
+ return INHERIT;
+}
- const_iterator cit = vec.begin();
- for (; cit != vec.end(); ++cit) {
- if (cit->second == val)
- return int(cit - vec.begin());
+
+void GuiCharacter::setBar(FontState val)
+{
+ switch (val) {
+ case IGNORE:
+ font_.fontInfo().setEmph(FONT_IGNORE);
+ font_.fontInfo().setUnderbar(FONT_IGNORE);
+ font_.fontInfo().setNoun(FONT_IGNORE);
+ break;
+
+ case EMPH_TOGGLE:
+ font_.fontInfo().setEmph(FONT_TOGGLE);
+ break;
+
+ case UNDERBAR_TOGGLE:
+ font_.fontInfo().setUnderbar(FONT_TOGGLE);
+ break;
+
+ case NOUN_TOGGLE:
+ font_.fontInfo().setNoun(FONT_TOGGLE);
+ break;
+
+ case INHERIT:
+ font_.fontInfo().setEmph(FONT_INHERIT);
+ font_.fontInfo().setUnderbar(FONT_INHERIT);
+ font_.fontInfo().setNoun(FONT_INHERIT);
+ break;
}
- return 0;
}
-void GuiCharacterDialog::update_contents()
+ColorCode GuiCharacter::getColor() const
{
- ControlCharacter const & ctrl = controller();
+ return font_.fontInfo().color();
+}
- familyCO->setCurrentIndex(findPos2nd(family,
- ctrl.getFamily()));
- seriesCO->setCurrentIndex(findPos2nd(series,
- ctrl.getSeries()));
- shapeCO->setCurrentIndex(findPos2nd(shape, ctrl.getShape()));
- sizeCO->setCurrentIndex(findPos2nd(size, ctrl.getSize()));
- miscCO->setCurrentIndex(findPos2nd(bar, ctrl.getBar()));
- colorCO->setCurrentIndex(findPos2nd(color, ctrl.getColor()));
- langCO->setCurrentIndex(findPos2nd(language,
- ctrl.getLanguage()));
- toggleallCB->setChecked(ctrl.getToggleAll());
+void GuiCharacter::setColor(ColorCode val)
+{
+ switch (val) {
+ case Color_ignore:
+ case Color_none:
+ case Color_black:
+ case Color_white:
+ case Color_red:
+ case Color_green:
+ case Color_blue:
+ case Color_cyan:
+ case Color_magenta:
+ case Color_yellow:
+ case Color_inherit:
+ font_.fontInfo().setColor(val);
+ break;
+ default:
+ break;
+ }
}
-void GuiCharacterDialog::applyView()
+QString GuiCharacter::getLanguage() const
{
- ControlCharacter & ctrl = controller();
+ if (reset_lang_)
+ return "reset";
+ if (font_.language())
+ return toqstr(font_.language()->lang());
+ return "ignore";
+}
- ctrl.setFamily(family[familyCO->currentIndex()].second);
- ctrl.setSeries(series[seriesCO->currentIndex()].second);
- ctrl.setShape(shape[shapeCO->currentIndex()].second);
- ctrl.setSize(size[sizeCO->currentIndex()].second);
- ctrl.setBar(bar[miscCO->currentIndex()].second);
- ctrl.setColor(color[colorCO->currentIndex()].second);
- ctrl.setLanguage(language[langCO->currentIndex()].second);
- ctrl.setToggleAll(toggleallCB->isChecked());
+void GuiCharacter::setLanguage(QString const & val)
+{
+ if (val == "ignore")
+ font_.setLanguage(ignore_language);
+ else if (val == "reset") {
+ reset_lang_ = true;
+ // Ignored in getLanguage, but needed for dispatchParams
+ font_.setLanguage(buffer().params().language);
+ } else {
+ font_.setLanguage(languages.getLanguage(fromqstr(val)));
+ }
}
+
+Dialog * createGuiCharacter(GuiView & lv) { return new GuiCharacter(lv); }
+
+
} // namespace frontend
} // namespace lyx