]> git.lyx.org Git - lyx.git/blobdiff - src/frontends/qt4/GuiCharacter.cpp
do what the FIXME suggested
[lyx.git] / src / frontends / qt4 / GuiCharacter.cpp
index 4388095e4ff154c48f7eb61dfb6a99276c7a47d9..a5bf25cbe79513870acf4d367e2f535bc849bbd3 100644 (file)
 #include "GuiCharacter.h"
 
 #include "qt_helpers.h"
-#include "Color.h"
 #include "Font.h"
 #include "Buffer.h"
 #include "BufferParams.h"
 #include "FuncRequest.h"
 #include "Language.h"
-#include "Color.h"
 
-#include <QCloseEvent>
-
-using std::vector;
-using std::string;
 
+using namespace std;
 
 namespace lyx {
 namespace frontend {
@@ -39,27 +34,27 @@ static vector<ShapePair> const getShapeData()
        ShapePair pr;
 
        pr.first = qt_("No change");
-       pr.second = Font::IGNORE_SHAPE;
+       pr.second = IGNORE_SHAPE;
        shape[0] = pr;
 
        pr.first = qt_("Upright");
-       pr.second = Font::UP_SHAPE;
+       pr.second = UP_SHAPE;
        shape[1] = pr;
 
        pr.first = qt_("Italic");
-       pr.second = Font::ITALIC_SHAPE;
+       pr.second = ITALIC_SHAPE;
        shape[2] = pr;
 
        pr.first = qt_("Slanted");
-       pr.second = Font::SLANTED_SHAPE;
+       pr.second = SLANTED_SHAPE;
        shape[3] = pr;
 
        pr.first = qt_("Small Caps");
-       pr.second = Font::SMALLCAPS_SHAPE;
+       pr.second = SMALLCAPS_SHAPE;
        shape[4] = pr;
 
        pr.first = qt_("Reset");
-       pr.second = Font::INHERIT_SHAPE;
+       pr.second = INHERIT_SHAPE;
        shape[5] = pr;
 
        return shape;
@@ -73,59 +68,59 @@ static vector<SizePair> const getSizeData()
        SizePair pr;
 
        pr.first = qt_("No change");
-       pr.second = Font::IGNORE_SIZE;
+       pr.second = FONT_SIZE_IGNORE;
        size[0] = pr;
 
        pr.first = qt_("Tiny");
-       pr.second = Font::SIZE_TINY;
+       pr.second = FONT_SIZE_TINY;
        size[1] = pr;
 
        pr.first = qt_("Smallest");
-       pr.second = Font::SIZE_SCRIPT;
+       pr.second = FONT_SIZE_SCRIPT;
        size[2] = pr;
 
        pr.first = qt_("Smaller");
-       pr.second = Font::SIZE_FOOTNOTE;
+       pr.second = FONT_SIZE_FOOTNOTE;
        size[3] = pr;
 
        pr.first = qt_("Small");
-       pr.second = Font::SIZE_SMALL;
+       pr.second = FONT_SIZE_SMALL;
        size[4] = pr;
 
        pr.first = qt_("Normal");
-       pr.second = Font::SIZE_NORMAL;
+       pr.second = FONT_SIZE_NORMAL;
        size[5] = pr;
 
        pr.first = qt_("Large");
-       pr.second = Font::SIZE_LARGE;
+       pr.second = FONT_SIZE_LARGE;
        size[6] = pr;
 
        pr.first = qt_("Larger");
-       pr.second = Font::SIZE_LARGER;
+       pr.second = FONT_SIZE_LARGER;
        size[7] = pr;
 
        pr.first = qt_("Largest");
-       pr.second = Font::SIZE_LARGEST;
+       pr.second = FONT_SIZE_LARGEST;
        size[8] = pr;
 
        pr.first = qt_("Huge");
-       pr.second = Font::SIZE_HUGE;
+       pr.second = FONT_SIZE_HUGE;
        size[9] = pr;
 
        pr.first = qt_("Huger");
-       pr.second = Font::SIZE_HUGER;
+       pr.second = FONT_SIZE_HUGER;
        size[10] = pr;
 
        pr.first = qt_("Increase");
-       pr.second = Font::INCREASE_SIZE;
+       pr.second = FONT_SIZE_INCREASE;
        size[11] = pr;
 
        pr.first = qt_("Decrease");
-       pr.second = Font::DECREASE_SIZE;
+       pr.second = FONT_SIZE_DECREASE;
        size[12] = pr;
 
        pr.first = qt_("Reset");
-       pr.second = Font::INHERIT_SIZE;
+       pr.second = FONT_SIZE_INHERIT;
        size[13] = pr;
 
        return size;
@@ -169,47 +164,47 @@ static vector<ColorPair> const getColorData()
        ColorPair pr;
 
        pr.first = qt_("No change");
-       pr.second = Color::ignore;
+       pr.second = Color_ignore;
        color[0] = pr;
 
        pr.first = qt_("No color");
-       pr.second = Color::none;
+       pr.second = Color_none;
        color[1] = pr;
 
        pr.first = qt_("Black");
-       pr.second = Color::black;
+       pr.second = Color_black;
        color[2] = pr;
 
        pr.first = qt_("White");
-       pr.second = Color::white;
+       pr.second = Color_white;
        color[3] = pr;
 
        pr.first = qt_("Red");
-       pr.second = Color::red;
+       pr.second = Color_red;
        color[4] = pr;
 
        pr.first = qt_("Green");
-       pr.second = Color::green;
+       pr.second = Color_green;
        color[5] = pr;
 
        pr.first = qt_("Blue");
-       pr.second = Color::blue;
+       pr.second = Color_blue;
        color[6] = pr;
 
        pr.first = qt_("Cyan");
-       pr.second = Color::cyan;
+       pr.second = Color_cyan;
        color[7] = pr;
 
        pr.first = qt_("Magenta");
-       pr.second = Color::magenta;
+       pr.second = Color_magenta;
        color[8] = pr;
 
        pr.first = qt_("Yellow");
-       pr.second = Color::yellow;
+       pr.second = Color_yellow;
        color[9] = pr;
 
        pr.first = qt_("Reset");
-       pr.second = Color::inherit;
+       pr.second = Color_inherit;
        color[10] = pr;
 
        return color;
@@ -223,19 +218,19 @@ static vector<SeriesPair> const getSeriesData()
        SeriesPair pr;
 
        pr.first = qt_("No change");
-       pr.second = Font::IGNORE_SERIES;
+       pr.second = IGNORE_SERIES;
        series[0] = pr;
 
        pr.first = qt_("Medium");
-       pr.second = Font::MEDIUM_SERIES;
+       pr.second = MEDIUM_SERIES;
        series[1] = pr;
 
        pr.first = qt_("Bold");
-       pr.second = Font::BOLD_SERIES;
+       pr.second = BOLD_SERIES;
        series[2] = pr;
 
        pr.first = qt_("Reset");
-       pr.second = Font::INHERIT_SERIES;
+       pr.second = INHERIT_SERIES;
        series[3] = pr;
 
        return series;
@@ -249,35 +244,34 @@ static vector<FamilyPair> const getFamilyData()
        FamilyPair pr;
 
        pr.first = qt_("No change");
-       pr.second = Font::IGNORE_FAMILY;
+       pr.second = IGNORE_FAMILY;
        family[0] = pr;
 
        pr.first = qt_("Roman");
-       pr.second = Font::ROMAN_FAMILY;
+       pr.second = ROMAN_FAMILY;
        family[1] = pr;
 
        pr.first = qt_("Sans Serif");
-       pr.second = Font::SANS_FAMILY;
+       pr.second = SANS_FAMILY;
        family[2] = pr;
 
        pr.first = qt_("Typewriter");
-       pr.second = Font::TYPEWRITER_FAMILY;
+       pr.second = TYPEWRITER_FAMILY;
        family[3] = pr;
 
        pr.first = qt_("Reset");
-       pr.second = Font::INHERIT_FAMILY;
+       pr.second = INHERIT_FAMILY;
        family[4] = pr;
 
        return family;
 }
 
 
-GuiCharacter::GuiCharacter(LyXView & lv)
-       : GuiDialog(lv, "character"), font_(Font::ALL_IGNORE),
+GuiCharacter::GuiCharacter(GuiView & lv)
+       : GuiDialog(lv, "character", qt_("Text Style")), font_(ignore_font),
          toggleall_(false), reset_lang_(false)
 {
        setupUi(this);
-       setViewTitle(_("Text Style"));
 
        connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
        connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
@@ -292,6 +286,13 @@ GuiCharacter::GuiCharacter(LyXView & lv)
        connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
        connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor()));
 
+#ifdef Q_WS_MACX
+       // On Mac it's common to have tool windows which are always in the
+       // foreground and are hidden when the main window is not focused.
+       setWindowFlags(Qt::Tool);
+       autoapplyCB->setChecked(true);
+#endif
+
        family = getFamilyData();
        series = getSeriesData();
        shape  = getShapeData();
@@ -375,17 +376,10 @@ void GuiCharacter::change_adaptor()
 }
 
 
-void GuiCharacter::closeEvent(QCloseEvent * e)
-{
-       slotClose();
-       GuiDialog::closeEvent(e);
-}
-
-
 template<class A, class B>
-static int findPos2nd(vector<std::pair<A, B> > const & vec, B const & val)
+static int findPos2nd(vector<pair<A, B> > const & vec, B const & val)
 {
-       typedef typename vector<std::pair<A, B> >::const_iterator
+       typedef typename vector<pair<A, B> >::const_iterator
                const_iterator;
 
        for (const_iterator cit = vec.begin(); cit != vec.end(); ++cit)
@@ -406,7 +400,7 @@ void GuiCharacter::updateContents()
        colorCO->setCurrentIndex(findPos2nd(color, getColor()));
        langCO->setCurrentIndex(findPos2nd(language, getLanguage()));
 
-       toggleallCB->setChecked(getToggleAll());
+       toggleallCB->setChecked(toggleall_);
 }
 
 
@@ -420,21 +414,21 @@ void GuiCharacter::applyView()
        setColor(color[colorCO->currentIndex()].second);
        setLanguage(language[langCO->currentIndex()].second);
 
-       setToggleAll(toggleallCB->isChecked());
+       toggleall_ = toggleallCB->isChecked();
 }
 
 
 bool GuiCharacter::initialiseParams(string const &)
 {
        // so that the user can press Ok
-       if (getFamily()    != Font::IGNORE_FAMILY
-           || getSeries() != Font::IGNORE_SERIES
-           || getShape()  != Font::IGNORE_SHAPE
-           || getSize()   != Font::IGNORE_SIZE
+       if (getFamily()    != IGNORE_FAMILY
+           || getSeries() != IGNORE_SERIES
+           || getShape()  != IGNORE_SHAPE
+           || getSize()   != FONT_SIZE_IGNORE
            || getBar()    != IGNORE
-           || getColor()  != Color::ignore
+           || getColor()  != Color_ignore
            || font_.language() != ignore_language)
-               dialog().setButtonsValid(true);
+               setButtonsValid(true);
 
        return true;
 }
@@ -446,68 +440,68 @@ void GuiCharacter::dispatchParams()
 }
 
 
-Font::FONT_FAMILY GuiCharacter::getFamily() const
+FontFamily GuiCharacter::getFamily() const
 {
-       return font_.family();
+       return font_.fontInfo().family();
 }
 
 
-void GuiCharacter::setFamily(Font::FONT_FAMILY val)
+void GuiCharacter::setFamily(FontFamily val)
 {
-       font_.setFamily(val);
+       font_.fontInfo().setFamily(val);
 }
 
 
-Font::FONT_SERIES GuiCharacter::getSeries() const
+FontSeries GuiCharacter::getSeries() const
 {
-       return font_.series();
+       return font_.fontInfo().series();
 }
 
 
-void GuiCharacter::setSeries(Font::FONT_SERIES val)
+void GuiCharacter::setSeries(FontSeries val)
 {
-       font_.setSeries(val);
+       font_.fontInfo().setSeries(val);
 }
 
 
-Font::FONT_SHAPE GuiCharacter::getShape() const
+FontShape GuiCharacter::getShape() const
 {
-       return font_.shape();
+       return font_.fontInfo().shape();
 }
 
 
-void GuiCharacter::setShape(Font::FONT_SHAPE val)
+void GuiCharacter::setShape(FontShape val)
 {
-       font_.setShape(val);
+       font_.fontInfo().setShape(val);
 }
 
 
-Font::FONT_SIZE GuiCharacter::getSize() const
+FontSize GuiCharacter::getSize() const
 {
-       return font_.size();
+       return font_.fontInfo().size();
 }
 
 
-void GuiCharacter::setSize(Font::FONT_SIZE val)
+void GuiCharacter::setSize(FontSize val)
 {
-       font_.setSize(val);
+       font_.fontInfo().setSize(val);
 }
 
 
 FontState GuiCharacter::getBar() const
 {
-       if (font_.emph() == Font::TOGGLE)
+       if (font_.fontInfo().emph() == FONT_TOGGLE)
                return EMPH_TOGGLE;
 
-       if (font_.underbar() == Font::TOGGLE)
+       if (font_.fontInfo().underbar() == FONT_TOGGLE)
                return UNDERBAR_TOGGLE;
 
-       if (font_.noun() == Font::TOGGLE)
+       if (font_.fontInfo().noun() == FONT_TOGGLE)
                return NOUN_TOGGLE;
 
-       if (font_.emph() == Font::IGNORE
-           && font_.underbar() == Font::IGNORE
-           && font_.noun() == Font::IGNORE)
+       if (font_.fontInfo().emph() == FONT_IGNORE
+           && font_.fontInfo().underbar() == FONT_IGNORE
+           && font_.fontInfo().noun() == FONT_IGNORE)
                return IGNORE;
 
        return INHERIT;
@@ -518,53 +512,53 @@ void GuiCharacter::setBar(FontState val)
 {
        switch (val) {
        case IGNORE:
-               font_.setEmph(Font::IGNORE);
-               font_.setUnderbar(Font::IGNORE);
-               font_.setNoun(Font::IGNORE);
+               font_.fontInfo().setEmph(FONT_IGNORE);
+               font_.fontInfo().setUnderbar(FONT_IGNORE);
+               font_.fontInfo().setNoun(FONT_IGNORE);
                break;
 
        case EMPH_TOGGLE:
-               font_.setEmph(Font::TOGGLE);
+               font_.fontInfo().setEmph(FONT_TOGGLE);
                break;
 
        case UNDERBAR_TOGGLE:
-               font_.setUnderbar(Font::TOGGLE);
+               font_.fontInfo().setUnderbar(FONT_TOGGLE);
                break;
 
        case NOUN_TOGGLE:
-               font_.setNoun(Font::TOGGLE);
+               font_.fontInfo().setNoun(FONT_TOGGLE);
                break;
 
        case INHERIT:
-               font_.setEmph(Font::INHERIT);
-               font_.setUnderbar(Font::INHERIT);
-               font_.setNoun(Font::INHERIT);
+               font_.fontInfo().setEmph(FONT_INHERIT);
+               font_.fontInfo().setUnderbar(FONT_INHERIT);
+               font_.fontInfo().setNoun(FONT_INHERIT);
                break;
        }
 }
 
 
-Color_color GuiCharacter::getColor() const
+ColorCode GuiCharacter::getColor() const
 {
-       return font_.color();
+       return font_.fontInfo().color();
 }
 
 
-void GuiCharacter::setColor(Color_color val)
+void GuiCharacter::setColor(ColorCode val)
 {
        switch (val) {
-       case Color::ignore:
-       case Color::none:
-       case Color::black:
-       case Color::white:
-       case Color::red:
-       case Color::green:
-       case Color::blue:
-       case Color::cyan:
-       case Color::magenta:
-       case Color::yellow:
-       case Color::inherit:
-               font_.setColor(val);
+       case Color_ignore:
+       case Color_none:
+       case Color_black:
+       case Color_white:
+       case Color_red:
+       case Color_green:
+       case Color_blue:
+       case Color_cyan:
+       case Color_magenta:
+       case Color_yellow:
+       case Color_inherit:
+               font_.fontInfo().setColor(val);
                break;
        default:
                break;
@@ -596,19 +590,7 @@ void GuiCharacter::setLanguage(string const & val)
 }
 
 
-bool GuiCharacter::getToggleAll() const
-{
-       return toggleall_;
-}
-
-
-void GuiCharacter::setToggleAll(bool t)
-{
-       toggleall_ = t;
-}
-
-
-Dialog * createGuiCharacter(LyXView & lv) { return new GuiCharacter(lv); }
+Dialog * createGuiCharacter(GuiView & lv) { return new GuiCharacter(lv); }
 
 
 } // namespace frontend