]> git.lyx.org Git - lyx.git/blobdiff - src/frontends/qt4/GuiCharacter.cpp
I assume this was a c&p error
[lyx.git] / src / frontends / qt4 / GuiCharacter.cpp
index 83da18bb24282ae60375915978cf1fde09667d9d..53ca720d2f2ac129451d935ffa76fa5d8bd1ff3c 100644 (file)
@@ -3,6 +3,7 @@
  * This file is part of LyX, the document processor.
  * Licence details can be found in the file COPYING.
  *
+ * \author Angus Leeming
  * \author Edwin Leuven
  * \author John Levon
  *
 
 #include "GuiCharacter.h"
 
-#include "ControlCharacter.h"
+#include "GuiApplication.h"
 #include "qt_helpers.h"
-#include "frontend_helpers.h"
-#include "Color.h"
 
-#include <QCloseEvent>
+#include "Font.h"
+#include "Buffer.h"
+#include "BufferParams.h"
+#include "BufferView.h"
+#include "Cursor.h"
+#include "FuncRequest.h"
+#include "Language.h"
+#include "Paragraph.h"
 
-using std::vector;
+#include <QAbstractItemModel>
+#include <QModelIndex>
+#include <QSettings>
+#include <QVariant>
+
+using namespace std;
 
 namespace lyx {
 namespace frontend {
 
-GuiCharacterDialog::GuiCharacterDialog(LyXView & lv)
-       : GuiDialog(lv, "character")
+static QList<ShapePair> shapeData()
+{
+       QList<ShapePair> shapes;
+       shapes << ShapePair(qt_("No change"), IGNORE_SHAPE);
+       shapes << ShapePair(qt_("Upright"), UP_SHAPE);
+       shapes << ShapePair(qt_("Italic"), ITALIC_SHAPE);
+       shapes << ShapePair(qt_("Slanted"), SLANTED_SHAPE);
+       shapes << ShapePair(qt_("Small Caps"), SMALLCAPS_SHAPE);
+       shapes << ShapePair(qt_("Reset"), INHERIT_SHAPE);
+       return shapes;
+}
+
+
+static QList<SizePair> sizeData()
+{
+       QList<SizePair> sizes;
+       sizes << SizePair(qt_("No change"), FONT_SIZE_IGNORE);
+       sizes << SizePair(qt_("Tiny"), FONT_SIZE_TINY);
+       sizes << SizePair(qt_("Smallest"), FONT_SIZE_SCRIPT);
+       sizes << SizePair(qt_("Smaller"), FONT_SIZE_FOOTNOTE);
+       sizes << SizePair(qt_("Small"), FONT_SIZE_SMALL);
+       sizes << SizePair(qt_("Normal"), FONT_SIZE_NORMAL);
+       sizes << SizePair(qt_("Large"), FONT_SIZE_LARGE);
+       sizes << SizePair(qt_("Larger"), FONT_SIZE_LARGER);
+       sizes << SizePair(qt_("Largest"), FONT_SIZE_LARGEST);
+       sizes << SizePair(qt_("Huge"), FONT_SIZE_HUGE);
+       sizes << SizePair(qt_("Huger"), FONT_SIZE_HUGER);
+       sizes << SizePair(qt_("Increase"), FONT_SIZE_INCREASE);
+       sizes << SizePair(qt_("Decrease"), FONT_SIZE_DECREASE);
+       sizes << SizePair(qt_("Reset"), FONT_SIZE_INHERIT);
+       return sizes;
+}
+
+
+static QList<BarPair> barData()
+{
+       QList<BarPair> bars;
+       bars << BarPair(qt_("No change"), IGNORE);
+       bars << BarPair(qt_("Emph"),      EMPH_TOGGLE);
+       bars << BarPair(qt_("Underbar"),  UNDERBAR_TOGGLE);
+       bars << BarPair(qt_("Double underbar"),  UULINE_TOGGLE);
+       bars << BarPair(qt_("Wavy underbar"),  UWAVE_TOGGLE);
+       bars << BarPair(qt_("Strikeout"),  STRIKEOUT_TOGGLE);
+       bars << BarPair(qt_("Noun"),      NOUN_TOGGLE);
+       bars << BarPair(qt_("Reset"),     INHERIT);
+       return bars;
+}
+
+
+static QList<ColorPair> colorData()
+{
+       QList<ColorPair> colors;
+       colors << ColorPair(qt_("No change"), Color_ignore);
+       colors << ColorPair(qt_("No color"), Color_none);
+       colors << ColorPair(qt_("Black"), Color_black);
+       colors << ColorPair(qt_("White"), Color_white);
+       colors << ColorPair(qt_("Red"), Color_red);
+       colors << ColorPair(qt_("Green"), Color_green);
+       colors << ColorPair(qt_("Blue"), Color_blue);
+       colors << ColorPair(qt_("Cyan"), Color_cyan);
+       colors << ColorPair(qt_("Magenta"), Color_magenta);
+       colors << ColorPair(qt_("Yellow"), Color_yellow);
+       colors << ColorPair(qt_("Reset"), Color_inherit);
+       return colors;
+}
+
+
+static QList<SeriesPair> seriesData()
+{
+       QList<SeriesPair> series;
+       series << SeriesPair(qt_("No change"), IGNORE_SERIES);
+       series << SeriesPair(qt_("Medium"),    MEDIUM_SERIES);
+       series << SeriesPair(qt_("Bold"),      BOLD_SERIES);
+       series << SeriesPair(qt_("Reset"),     INHERIT_SERIES);
+       return series;
+}
+
+
+static QList<FamilyPair> familyData()
+{
+       QList<FamilyPair> families;
+       families << FamilyPair(qt_("No change"),  IGNORE_FAMILY);
+       families << FamilyPair(qt_("Roman"),      ROMAN_FAMILY);
+       families << FamilyPair(qt_("Sans Serif"), SANS_FAMILY);
+       families << FamilyPair(qt_("Typewriter"), TYPEWRITER_FAMILY);
+       families << FamilyPair(qt_("Reset"),      INHERIT_FAMILY);
+       return families;
+}
+
+
+static QList<LanguagePair> languageData()
+{
+       QList<LanguagePair> list;
+       // FIXME (Abdel 14/05/2008): it would be nice if we could use this model
+       // directly in the language combo; but, as we need also the 'No Change' and
+       // 'Reset' items, this is not possible right now. Separating those two
+       // entries in radio buttons would be a better GUI IMHO.
+       QAbstractItemModel * language_model = guiApp->languageModel();
+       // Make sure the items are sorted.
+       language_model->sort(0);
+
+       for (int i = 0; i != language_model->rowCount(); ++i) {
+               QModelIndex index = language_model->index(i, 0);
+               list << LanguagePair(index.data(Qt::DisplayRole).toString(),
+                       index.data(Qt::UserRole).toString());
+       }
+       return list;
+}
+
+
+namespace {
+
+template<typename T>
+void fillCombo(QComboBox * combo, QList<T> const & list)
+{
+       typename QList<T>::const_iterator cit = list.begin();
+       for (; cit != list.end(); ++cit)
+               combo->addItem(cit->first);
+}
+
+}
+
+GuiCharacter::GuiCharacter(GuiView & lv)
+       : GuiDialog(lv, "character", qt_("Text Style")), font_(ignore_font, ignore_language),
+         toggleall_(false), reset_lang_(false)
 {
        setupUi(this);
-       setController(new ControlCharacter(*this));
-       setViewTitle(_("Text Style"));
 
        connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
        connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
        connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
+       connect(autoapplyCB, SIGNAL(stateChanged(int)), this,
+               SLOT(slotAutoApply()));
 
        connect(miscCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
        connect(sizeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
@@ -45,48 +179,30 @@ GuiCharacterDialog::GuiCharacterDialog(LyXView & lv)
        connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
        connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor()));
 
-       family = getFamilyData();
-       series = getSeriesData();
-       shape  = getShapeData();
-       size   = getSizeData();
-       bar    = getBarData();
-       color  = getColorData();
-       language = getLanguageData(true);
-
-       for (vector<FamilyPair>::const_iterator cit = family.begin();
-               cit != family.end(); ++cit) {
-               familyCO->addItem(toqstr(cit->first));
-       }
-
-       for (vector<SeriesPair>::const_iterator cit = series.begin();
-               cit != series.end(); ++cit) {
-               seriesCO->addItem(toqstr(cit->first));
-       }
-       for (vector<ShapePair>::const_iterator cit = shape.begin();
-               cit != shape.end(); ++cit) {
-               shapeCO->addItem(toqstr(cit->first));
-       }
-       for (vector<SizePair>::const_iterator cit = size.begin();
-               cit != size.end(); ++cit) {
-               sizeCO->addItem(toqstr(cit->first));
-       }
-       for (vector<BarPair>::const_iterator cit = bar.begin();
-               cit != bar.end(); ++cit) {
-               miscCO->addItem(toqstr(cit->first));
-       }
-       for (vector<ColorPair>::const_iterator cit = color.begin();
-               cit != color.end(); ++cit) {
-               colorCO->addItem(toqstr(cit->first));
-       }
-       for (vector<LanguagePair>::const_iterator cit = language.begin();
-               cit != language.end(); ++cit) {
-               langCO->addItem(toqstr(cit->first));
-       }
-
-       bc().setPolicy(ButtonPolicy::OkApplyCancelReadOnlyPolicy);
+       family = familyData();
+       series = seriesData();
+       shape  = shapeData();
+       size   = sizeData();
+       bar    = barData();
+       color  = colorData();
+
+       language = languageData();
+       language.prepend(LanguagePair(qt_("Reset"), "reset"));
+       language.prepend(LanguagePair(qt_("No change"), "ignore"));
+
+       fillCombo(familyCO, family);
+       fillCombo(seriesCO, series);
+       fillCombo(sizeCO, size);
+       fillCombo(shapeCO, shape);
+       fillCombo(miscCO, bar);
+       fillCombo(colorCO, color);
+       fillCombo(langCO, language);
+
+       bc().setPolicy(ButtonPolicy::OkApplyCancelAutoReadOnlyPolicy);
        bc().setOK(okPB);
        bc().setApply(applyPB);
        bc().setCancel(closePB);
+       bc().setAutoApply(autoapplyCB);
        bc().addReadOnly(familyCO);
        bc().addReadOnly(seriesCO);
        bc().addReadOnly(sizeCO);
@@ -97,6 +213,13 @@ GuiCharacterDialog::GuiCharacterDialog(LyXView & lv)
        bc().addReadOnly(toggleallCB);
        bc().addReadOnly(autoapplyCB);
 
+#ifdef Q_WS_MACX
+       // On Mac it's common to have tool windows which are always in the
+       // foreground and are hidden when the main window is not focused.
+       setWindowFlags(Qt::Tool);
+       autoapplyCB->setChecked(true);
+#endif
+
 // FIXME: hack to work around resizing bug in Qt >= 4.2
 // bug verified with Qt 4.2.{0-3} (JSpitzm)
 #if QT_VERSION >= 0x040200
@@ -106,13 +229,7 @@ GuiCharacterDialog::GuiCharacterDialog(LyXView & lv)
 }
 
 
-ControlCharacter & GuiCharacterDialog::controller() const
-{
-       return static_cast<ControlCharacter &>(GuiDialog::controller());
-}
-
-
-void GuiCharacterDialog::change_adaptor()
+void GuiCharacter::change_adaptor()
 {
        changed();
 
@@ -124,73 +241,199 @@ void GuiCharacterDialog::change_adaptor()
        // stay the same between applys. Might be difficult though wrt to a
        // moved cursor - jbl
        slotApply();
-       familyCO->setCurrentIndex(0);
-       seriesCO->setCurrentIndex(0);
-       sizeCO->setCurrentIndex(0);
-       shapeCO->setCurrentIndex(0);
-       miscCO->setCurrentIndex(0);
-       langCO->setCurrentIndex(0);
-       colorCO->setCurrentIndex(0);
 }
 
 
-void GuiCharacterDialog::closeEvent(QCloseEvent * e)
+template<class P, class B>
+static int findPos2nd(QList<P> const & vec, B const & val)
 {
-       slotClose();
-       e->accept();
+       for (int i = 0; i != vec.size(); ++i)
+               if (vec[i].second == val)
+                       return i;
+       return 0;
 }
 
 
-template<class A, class B>
-static int findPos2nd(vector<std::pair<A,B> > const & vec, B const & val)
+void GuiCharacter::updateContents()
 {
-       typedef typename vector<std::pair<A, B> >::const_iterator
-               const_iterator;
+       if (!autoapplyCB->isChecked()) {
+               bc().setValid(true);
+               return;
+       }
+       if (bufferview()->cursor().selection()) {
+               //FIXME: it would be better to check if each font attribute is constant
+               // for the selection range.
+               font_ = Font(ignore_font, ignore_language);
+       } else
+               font_ = bufferview()->cursor().current_font;
+
+       paramsToDialog(font_);
+}
+
+
+static FontState getBar(FontInfo const & fi)
+{
+       if (fi.emph() == FONT_TOGGLE)
+               return EMPH_TOGGLE;
+
+       if (fi.underbar() == FONT_TOGGLE)
+               return UNDERBAR_TOGGLE;
+
+       if (fi.strikeout() == FONT_TOGGLE)
+               return STRIKEOUT_TOGGLE;
+
+       if (fi.uuline() == FONT_TOGGLE)
+               return UULINE_TOGGLE;
+
+       if (fi.uwave() == FONT_TOGGLE)
+               return UWAVE_TOGGLE;
+
+       if (fi.noun() == FONT_TOGGLE)
+               return NOUN_TOGGLE;
 
-       const_iterator cit = vec.begin();
-       for (; cit != vec.end(); ++cit) {
-               if (cit->second == val)
-                       return int(cit - vec.begin());
+       if (fi.emph() == FONT_IGNORE
+           && fi.underbar() == FONT_IGNORE
+           && fi.noun() == FONT_IGNORE)
+               return IGNORE;
+
+       return INHERIT;
+}
+
+
+static void setBar(FontInfo & fi, FontState val)
+{
+       switch (val) {
+       case IGNORE:
+               fi.setEmph(FONT_IGNORE);
+               fi.setUnderbar(FONT_IGNORE);
+               fi.setStrikeout(FONT_IGNORE);
+               fi.setNoun(FONT_IGNORE);
+               break;
+
+       case EMPH_TOGGLE:
+               fi.setEmph(FONT_TOGGLE);
+               break;
+
+       case UNDERBAR_TOGGLE:
+               fi.setUnderbar(FONT_TOGGLE);
+               break;
+
+       case STRIKEOUT_TOGGLE:
+               fi.setStrikeout(FONT_TOGGLE);
+               break;
+
+       case UULINE_TOGGLE:
+               fi.setUuline(FONT_TOGGLE);
+               break;
+
+       case UWAVE_TOGGLE:
+               fi.setUwave(FONT_TOGGLE);
+               break;
+
+       case NOUN_TOGGLE:
+               fi.setNoun(FONT_TOGGLE);
+               break;
+
+       case INHERIT:
+               fi.setEmph(FONT_INHERIT);
+               fi.setUnderbar(FONT_INHERIT);
+               fi.setStrikeout(FONT_INHERIT);
+               fi.setUuline(FONT_INHERIT);
+               fi.setUwave(FONT_INHERIT);
+               fi.setNoun(FONT_INHERIT);
+               break;
        }
-       return 0;
 }
 
 
-void GuiCharacterDialog::update_contents()
+void GuiCharacter::paramsToDialog(Font const & font)
 {
-       ControlCharacter const & ctrl = controller();
+       FontInfo const & fi = font.fontInfo();
+       familyCO->setCurrentIndex(findPos2nd(family, fi.family()));
+       seriesCO->setCurrentIndex(findPos2nd(series, fi.series()));
+       shapeCO->setCurrentIndex(findPos2nd(shape, fi.shape()));
+       sizeCO->setCurrentIndex(findPos2nd(size, fi.size()));
+       miscCO->setCurrentIndex(findPos2nd(bar, getBar(fi)));
+       colorCO->setCurrentIndex(findPos2nd(color, fi.color()));
+
+       // reset_language is a null pointer.
+       QString const lang = (font.language() == reset_language)
+               ? "reset" : toqstr(font.language()->lang());
+       langCO->setCurrentIndex(findPos2nd(language, lang));
+
+       toggleallCB->setChecked(toggleall_);
+}
 
-       familyCO->setCurrentIndex(findPos2nd(family,
-                                                    ctrl.getFamily()));
-       seriesCO->setCurrentIndex(findPos2nd(series,
-                                                    ctrl.getSeries()));
-       shapeCO->setCurrentIndex(findPos2nd(shape, ctrl.getShape()));
-       sizeCO->setCurrentIndex(findPos2nd(size, ctrl.getSize()));
-       miscCO->setCurrentIndex(findPos2nd(bar, ctrl.getBar()));
-       colorCO->setCurrentIndex(findPos2nd(color, ctrl.getColor()));
-       langCO->setCurrentIndex(findPos2nd(language,
-                                                  ctrl.getLanguage()));
 
-       toggleallCB->setChecked(ctrl.getToggleAll());
+void GuiCharacter::applyView()
+{
+       FontInfo & fi = font_.fontInfo();
+       fi.setFamily(family[familyCO->currentIndex()].second);
+       fi.setSeries(series[seriesCO->currentIndex()].second);
+       fi.setShape(shape[shapeCO->currentIndex()].second);
+       fi.setSize(size[sizeCO->currentIndex()].second);
+       setBar(fi, bar[miscCO->currentIndex()].second);
+       fi.setColor(color[colorCO->currentIndex()].second);
+
+       font_.setLanguage(languages.getLanguage(
+               fromqstr(language[langCO->currentIndex()].second)));
+
+       toggleall_ = toggleallCB->isChecked();
 }
 
 
-void GuiCharacterDialog::applyView()
+bool GuiCharacter::initialiseParams(string const &)
 {
-       ControlCharacter & ctrl = controller();
+       if (autoapplyCB->isChecked())
+               return true;
+
+       FontInfo & fi = font_.fontInfo();
+
+       // so that the user can press Ok
+       if (fi.family()    != IGNORE_FAMILY
+           || fi.series() != IGNORE_SERIES
+           || fi.shape()  != IGNORE_SHAPE
+           || fi.size()   != FONT_SIZE_IGNORE
+           || getBar(fi)  != IGNORE
+           || fi.color()  != Color_ignore
+           || font_.language() != ignore_language)
+               setButtonsValid(true);
+
+       paramsToDialog(font_);
+       return true;
+}
 
-       ctrl.setFamily(family[familyCO->currentIndex()].second);
-       ctrl.setSeries(series[seriesCO->currentIndex()].second);
-       ctrl.setShape(shape[shapeCO->currentIndex()].second);
-       ctrl.setSize(size[sizeCO->currentIndex()].second);
-       ctrl.setBar(bar[miscCO->currentIndex()].second);
-       ctrl.setColor(color[colorCO->currentIndex()].second);
-       ctrl.setLanguage(language[langCO->currentIndex()].second);
 
-       ctrl.setToggleAll(toggleallCB->isChecked());
+void GuiCharacter::dispatchParams()
+{
+       dispatch(FuncRequest(getLfun(), font_.toString(toggleall_)));
 }
 
+
+void GuiCharacter::saveSession() const
+{
+       Dialog::saveSession();
+       QSettings settings;
+       settings.setValue(sessionKey() + "/toggleall", toggleallCB->isChecked());
+       settings.setValue(sessionKey() + "/autoapply", autoapplyCB->isChecked());
+}
+
+
+void GuiCharacter::restoreSession()
+{
+       Dialog::restoreSession();
+       QSettings settings;
+       toggleallCB->setChecked(
+               settings.value(sessionKey() + "/toggleall").toBool());
+       autoapplyCB->setChecked(
+               settings.value(sessionKey() + "/autoapply").toBool());
+}
+
+
+Dialog * createGuiCharacter(GuiView & lv) { return new GuiCharacter(lv); }
+
+
 } // namespace frontend
 } // namespace lyx
 
-#include "GuiCharacter_moc.cpp"
+#include "moc_GuiCharacter.cpp"