]> git.lyx.org Git - lyx.git/blobdiff - src/frontends/qt4/GuiCharacter.cpp
I assume this was a c&p error
[lyx.git] / src / frontends / qt4 / GuiCharacter.cpp
index 2d3770e06a615453a2140757772413ad691feb80..53ca720d2f2ac129451d935ffa76fa5d8bd1ff3c 100644 (file)
@@ -28,6 +28,7 @@
 
 #include <QAbstractItemModel>
 #include <QModelIndex>
+#include <QSettings>
 #include <QVariant>
 
 using namespace std;
@@ -75,6 +76,9 @@ static QList<BarPair> barData()
        bars << BarPair(qt_("No change"), IGNORE);
        bars << BarPair(qt_("Emph"),      EMPH_TOGGLE);
        bars << BarPair(qt_("Underbar"),  UNDERBAR_TOGGLE);
+       bars << BarPair(qt_("Double underbar"),  UULINE_TOGGLE);
+       bars << BarPair(qt_("Wavy underbar"),  UWAVE_TOGGLE);
+       bars << BarPair(qt_("Strikeout"),  STRIKEOUT_TOGGLE);
        bars << BarPair(qt_("Noun"),      NOUN_TOGGLE);
        bars << BarPair(qt_("Reset"),     INHERIT);
        return bars;
@@ -163,6 +167,8 @@ GuiCharacter::GuiCharacter(GuiView & lv)
        connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
        connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
        connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
+       connect(autoapplyCB, SIGNAL(stateChanged(int)), this,
+               SLOT(slotAutoApply()));
 
        connect(miscCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
        connect(sizeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
@@ -172,15 +178,6 @@ GuiCharacter::GuiCharacter(GuiView & lv)
        connect(colorCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
        connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
        connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor()));
-       connect(autoapplyCB, SIGNAL(stateChanged(int)), this,
-               SLOT(change_adaptor()));
-
-#ifdef Q_WS_MACX
-       // On Mac it's common to have tool windows which are always in the
-       // foreground and are hidden when the main window is not focused.
-       setWindowFlags(Qt::Tool);
-       autoapplyCB->setChecked(true);
-#endif
 
        family = familyData();
        series = seriesData();
@@ -201,10 +198,11 @@ GuiCharacter::GuiCharacter(GuiView & lv)
        fillCombo(colorCO, color);
        fillCombo(langCO, language);
 
-       bc().setPolicy(ButtonPolicy::OkApplyCancelReadOnlyPolicy);
+       bc().setPolicy(ButtonPolicy::OkApplyCancelAutoReadOnlyPolicy);
        bc().setOK(okPB);
        bc().setApply(applyPB);
        bc().setCancel(closePB);
+       bc().setAutoApply(autoapplyCB);
        bc().addReadOnly(familyCO);
        bc().addReadOnly(seriesCO);
        bc().addReadOnly(sizeCO);
@@ -215,6 +213,13 @@ GuiCharacter::GuiCharacter(GuiView & lv)
        bc().addReadOnly(toggleallCB);
        bc().addReadOnly(autoapplyCB);
 
+#ifdef Q_WS_MACX
+       // On Mac it's common to have tool windows which are always in the
+       // foreground and are hidden when the main window is not focused.
+       setWindowFlags(Qt::Tool);
+       autoapplyCB->setChecked(true);
+#endif
+
 // FIXME: hack to work around resizing bug in Qt >= 4.2
 // bug verified with Qt 4.2.{0-3} (JSpitzm)
 #if QT_VERSION >= 0x040200
@@ -251,8 +256,10 @@ static int findPos2nd(QList<P> const & vec, B const & val)
 
 void GuiCharacter::updateContents()
 {
-       if (!autoapplyCB->isChecked())
+       if (!autoapplyCB->isChecked()) {
+               bc().setValid(true);
                return;
+       }
        if (bufferview()->cursor().selection()) {
                //FIXME: it would be better to check if each font attribute is constant
                // for the selection range.
@@ -272,6 +279,15 @@ static FontState getBar(FontInfo const & fi)
        if (fi.underbar() == FONT_TOGGLE)
                return UNDERBAR_TOGGLE;
 
+       if (fi.strikeout() == FONT_TOGGLE)
+               return STRIKEOUT_TOGGLE;
+
+       if (fi.uuline() == FONT_TOGGLE)
+               return UULINE_TOGGLE;
+
+       if (fi.uwave() == FONT_TOGGLE)
+               return UWAVE_TOGGLE;
+
        if (fi.noun() == FONT_TOGGLE)
                return NOUN_TOGGLE;
 
@@ -290,6 +306,7 @@ static void setBar(FontInfo & fi, FontState val)
        case IGNORE:
                fi.setEmph(FONT_IGNORE);
                fi.setUnderbar(FONT_IGNORE);
+               fi.setStrikeout(FONT_IGNORE);
                fi.setNoun(FONT_IGNORE);
                break;
 
@@ -301,6 +318,18 @@ static void setBar(FontInfo & fi, FontState val)
                fi.setUnderbar(FONT_TOGGLE);
                break;
 
+       case STRIKEOUT_TOGGLE:
+               fi.setStrikeout(FONT_TOGGLE);
+               break;
+
+       case UULINE_TOGGLE:
+               fi.setUuline(FONT_TOGGLE);
+               break;
+
+       case UWAVE_TOGGLE:
+               fi.setUwave(FONT_TOGGLE);
+               break;
+
        case NOUN_TOGGLE:
                fi.setNoun(FONT_TOGGLE);
                break;
@@ -308,6 +337,9 @@ static void setBar(FontInfo & fi, FontState val)
        case INHERIT:
                fi.setEmph(FONT_INHERIT);
                fi.setUnderbar(FONT_INHERIT);
+               fi.setStrikeout(FONT_INHERIT);
+               fi.setUuline(FONT_INHERIT);
+               fi.setUwave(FONT_INHERIT);
                fi.setNoun(FONT_INHERIT);
                break;
        }
@@ -378,10 +410,30 @@ void GuiCharacter::dispatchParams()
 }
 
 
+void GuiCharacter::saveSession() const
+{
+       Dialog::saveSession();
+       QSettings settings;
+       settings.setValue(sessionKey() + "/toggleall", toggleallCB->isChecked());
+       settings.setValue(sessionKey() + "/autoapply", autoapplyCB->isChecked());
+}
+
+
+void GuiCharacter::restoreSession()
+{
+       Dialog::restoreSession();
+       QSettings settings;
+       toggleallCB->setChecked(
+               settings.value(sessionKey() + "/toggleall").toBool());
+       autoapplyCB->setChecked(
+               settings.value(sessionKey() + "/autoapply").toBool());
+}
+
+
 Dialog * createGuiCharacter(GuiView & lv) { return new GuiCharacter(lv); }
 
 
 } // namespace frontend
 } // namespace lyx
 
-#include "GuiCharacter_moc.cpp"
+#include "moc_GuiCharacter.cpp"