* \author Angus Leeming
* \author Edwin Leuven
* \author John Levon
+ * \author Jürgen Spitzmüller
*
* Full author contact details are available in file CREDITS.
*/
#include "GuiCharacter.h"
+#include "GuiApplication.h"
#include "qt_helpers.h"
-#include "Color.h"
+
#include "Font.h"
#include "Buffer.h"
#include "BufferParams.h"
+#include "BufferView.h"
+#include "Color.h"
+#include "ColorCache.h"
+#include "ColorSet.h"
+#include "Cursor.h"
#include "FuncRequest.h"
#include "Language.h"
-#include "Color.h"
+#include "Paragraph.h"
-#include <QCloseEvent>
+#include "support/gettext.h"
+#include "support/lstrings.h"
-using std::vector;
-using std::string;
+#include <QAbstractItemModel>
+#include <QComboBox>
+#include <QModelIndex>
+#include <QSettings>
+#include <QVariant>
+using namespace std;
namespace lyx {
namespace frontend {
-static vector<ShapePair> const getShapeData()
+static QList<ShapePair> shapeData()
{
- vector<ShapePair> shape(6);
-
- ShapePair pr;
-
- pr.first = qt_("No change");
- pr.second = Font::IGNORE_SHAPE;
- shape[0] = pr;
-
- pr.first = qt_("Upright");
- pr.second = Font::UP_SHAPE;
- shape[1] = pr;
-
- pr.first = qt_("Italic");
- pr.second = Font::ITALIC_SHAPE;
- shape[2] = pr;
-
- pr.first = qt_("Slanted");
- pr.second = Font::SLANTED_SHAPE;
- shape[3] = pr;
-
- pr.first = qt_("Small Caps");
- pr.second = Font::SMALLCAPS_SHAPE;
- shape[4] = pr;
-
- pr.first = qt_("Reset");
- pr.second = Font::INHERIT_SHAPE;
- shape[5] = pr;
-
- return shape;
+ QList<ShapePair> shapes;
+ shapes << ShapePair(qt_("No change"), IGNORE_SHAPE);
+ shapes << ShapePair(qt_("Default"), INHERIT_SHAPE);
+ shapes << ShapePair(qt_("Upright"), UP_SHAPE);
+ shapes << ShapePair(qt_("Italic"), ITALIC_SHAPE);
+ shapes << ShapePair(qt_("Slanted"), SLANTED_SHAPE);
+ shapes << ShapePair(qt_("Small Caps"), SMALLCAPS_SHAPE);
+ return shapes;
}
-static vector<SizePair> const getSizeData()
+static QList<SizePair> sizeData()
{
- vector<SizePair> size(14);
-
- SizePair pr;
-
- pr.first = qt_("No change");
- pr.second = Font::IGNORE_SIZE;
- size[0] = pr;
-
- pr.first = qt_("Tiny");
- pr.second = Font::SIZE_TINY;
- size[1] = pr;
-
- pr.first = qt_("Smallest");
- pr.second = Font::SIZE_SCRIPT;
- size[2] = pr;
-
- pr.first = qt_("Smaller");
- pr.second = Font::SIZE_FOOTNOTE;
- size[3] = pr;
-
- pr.first = qt_("Small");
- pr.second = Font::SIZE_SMALL;
- size[4] = pr;
-
- pr.first = qt_("Normal");
- pr.second = Font::SIZE_NORMAL;
- size[5] = pr;
-
- pr.first = qt_("Large");
- pr.second = Font::SIZE_LARGE;
- size[6] = pr;
-
- pr.first = qt_("Larger");
- pr.second = Font::SIZE_LARGER;
- size[7] = pr;
-
- pr.first = qt_("Largest");
- pr.second = Font::SIZE_LARGEST;
- size[8] = pr;
-
- pr.first = qt_("Huge");
- pr.second = Font::SIZE_HUGE;
- size[9] = pr;
-
- pr.first = qt_("Huger");
- pr.second = Font::SIZE_HUGER;
- size[10] = pr;
-
- pr.first = qt_("Increase");
- pr.second = Font::INCREASE_SIZE;
- size[11] = pr;
-
- pr.first = qt_("Decrease");
- pr.second = Font::DECREASE_SIZE;
- size[12] = pr;
-
- pr.first = qt_("Reset");
- pr.second = Font::INHERIT_SIZE;
- size[13] = pr;
-
- return size;
+ QList<SizePair> sizes;
+ sizes << SizePair(qt_("No change"), FONT_SIZE_IGNORE);
+ sizes << SizePair(qt_("Default"), FONT_SIZE_INHERIT);
+ sizes << SizePair(qt_("Tiny"), FONT_SIZE_TINY);
+ sizes << SizePair(qt_("Smallest"), FONT_SIZE_SCRIPT);
+ sizes << SizePair(qt_("Smaller"), FONT_SIZE_FOOTNOTE);
+ sizes << SizePair(qt_("Small"), FONT_SIZE_SMALL);
+ sizes << SizePair(qt_("Normal"), FONT_SIZE_NORMAL);
+ sizes << SizePair(qt_("Large"), FONT_SIZE_LARGE);
+ sizes << SizePair(qt_("Larger"), FONT_SIZE_LARGER);
+ sizes << SizePair(qt_("Largest"), FONT_SIZE_LARGEST);
+ sizes << SizePair(qt_("Huge"), FONT_SIZE_HUGE);
+ sizes << SizePair(qt_("Huger"), FONT_SIZE_HUGER);
+ sizes << SizePair(qt_("Increase"), FONT_SIZE_INCREASE);
+ sizes << SizePair(qt_("Decrease"), FONT_SIZE_DECREASE);
+ return sizes;
}
-static vector<BarPair> const getBarData()
+static QList<BarPair> barData()
{
- vector<BarPair> bar(5);
-
- BarPair pr;
-
- pr.first = qt_("No change");
- pr.second = IGNORE;
- bar[0] = pr;
-
- pr.first = qt_("Emph");
- pr.second = EMPH_TOGGLE;
- bar[1] = pr;
-
- pr.first = qt_("Underbar");
- pr.second = UNDERBAR_TOGGLE;
- bar[2] = pr;
-
- pr.first = qt_("Noun");
- pr.second = NOUN_TOGGLE;
- bar[3] = pr;
-
- pr.first = qt_("Reset");
- pr.second = INHERIT;
- bar[4] = pr;
-
- return bar;
+ QList<BarPair> bars;
+ bars << BarPair(qt_("No change"), IGNORE);
+ bars << BarPair(qt_("Default"), INHERIT);
+ bars << BarPair(qt_("(Without)[[underlining]]"), NONE);
+ bars << BarPair(qt_("Single[[underlining]]"), UNDERBAR);
+ bars << BarPair(qt_("Double[[underlining]]"), UULINE);
+ bars << BarPair(qt_("Wavy"), UWAVE);
+ return bars;
}
-static vector<ColorPair> const getColorData()
+static QList<BarPair> strikeData()
{
- vector<ColorPair> color(11);
-
- ColorPair pr;
-
- pr.first = qt_("No change");
- pr.second = Color::ignore;
- color[0] = pr;
-
- pr.first = qt_("No color");
- pr.second = Color::none;
- color[1] = pr;
-
- pr.first = qt_("Black");
- pr.second = Color::black;
- color[2] = pr;
-
- pr.first = qt_("White");
- pr.second = Color::white;
- color[3] = pr;
-
- pr.first = qt_("Red");
- pr.second = Color::red;
- color[4] = pr;
-
- pr.first = qt_("Green");
- pr.second = Color::green;
- color[5] = pr;
-
- pr.first = qt_("Blue");
- pr.second = Color::blue;
- color[6] = pr;
-
- pr.first = qt_("Cyan");
- pr.second = Color::cyan;
- color[7] = pr;
-
- pr.first = qt_("Magenta");
- pr.second = Color::magenta;
- color[8] = pr;
-
- pr.first = qt_("Yellow");
- pr.second = Color::yellow;
- color[9] = pr;
-
- pr.first = qt_("Reset");
- pr.second = Color::inherit;
- color[10] = pr;
-
- return color;
+ QList<BarPair> strike;
+ strike << BarPair(qt_("No change"), IGNORE);
+ strike << BarPair(qt_("Default"), INHERIT);
+ strike << BarPair(qt_("(Without)[[strikethrough]]"), NONE);
+ strike << BarPair(qt_("Single[[strikethrough]]"), STRIKEOUT);
+ strike << BarPair(qt_("With /"), XOUT);
+ return strike;
}
-static vector<SeriesPair> const getSeriesData()
+static QList<ColorCode> colorData()
{
- vector<SeriesPair> series(4);
-
- SeriesPair pr;
-
- pr.first = qt_("No change");
- pr.second = Font::IGNORE_SERIES;
- series[0] = pr;
-
- pr.first = qt_("Medium");
- pr.second = Font::MEDIUM_SERIES;
- series[1] = pr;
-
- pr.first = qt_("Bold");
- pr.second = Font::BOLD_SERIES;
- series[2] = pr;
+ QList<ColorCode> colors;
+ colors << Color_black;
+ colors << Color_blue;
+ colors << Color_brown;
+ colors << Color_cyan;
+ colors << Color_darkgray;
+ colors << Color_gray;
+ colors << Color_green;
+ colors << Color_lightgray;
+ colors << Color_lime;
+ colors << Color_magenta;
+ colors << Color_olive;
+ colors << Color_orange;
+ colors << Color_pink;
+ colors << Color_purple;
+ colors << Color_red;
+ colors << Color_teal;
+ colors << Color_violet;
+ colors << Color_white;
+ colors << Color_yellow;
+ return colors;
+}
- pr.first = qt_("Reset");
- pr.second = Font::INHERIT_SERIES;
- series[3] = pr;
+static QList<SeriesPair> seriesData()
+{
+ QList<SeriesPair> series;
+ series << SeriesPair(qt_("No change"), IGNORE_SERIES);
+ series << SeriesPair(qt_("Default"), INHERIT_SERIES);
+ series << SeriesPair(qt_("Medium"), MEDIUM_SERIES);
+ series << SeriesPair(qt_("Bold"), BOLD_SERIES);
return series;
}
-static vector<FamilyPair> const getFamilyData()
+static QList<FamilyPair> familyData()
{
- vector<FamilyPair> family(5);
-
- FamilyPair pr;
+ QList<FamilyPair> families;
+ families << FamilyPair(qt_("No change"), IGNORE_FAMILY);
+ families << FamilyPair(qt_("Default"), INHERIT_FAMILY);
+ families << FamilyPair(qt_("Roman"), ROMAN_FAMILY);
+ families << FamilyPair(qt_("Sans Serif"), SANS_FAMILY);
+ families << FamilyPair(qt_("Typewriter"), TYPEWRITER_FAMILY);
+ return families;
+}
- pr.first = qt_("No change");
- pr.second = Font::IGNORE_FAMILY;
- family[0] = pr;
- pr.first = qt_("Roman");
- pr.second = Font::ROMAN_FAMILY;
- family[1] = pr;
+static QList<LanguagePair> languageData()
+{
+ QList<LanguagePair> list;
+ // FIXME (Abdel 14/05/2008): it would be nice if we could use this model
+ // directly in the language combo; but, as we need also the 'No Change' and
+ // 'Default' items, this is not possible right now. Separating those two
+ // entries in radio buttons would be a better GUI IMHO.
+ QAbstractItemModel * language_model = guiApp->languageModel();
+ // Make sure the items are sorted.
+ language_model->sort(0);
+
+ for (int i = 0; i != language_model->rowCount(); ++i) {
+ QModelIndex index = language_model->index(i, 0);
+ list << LanguagePair(index.data(Qt::DisplayRole).toString(),
+ index.data(Qt::UserRole).toString());
+ }
+ return list;
+}
- pr.first = qt_("Sans Serif");
- pr.second = Font::SANS_FAMILY;
- family[2] = pr;
- pr.first = qt_("Typewriter");
- pr.second = Font::TYPEWRITER_FAMILY;
- family[3] = pr;
+namespace {
- pr.first = qt_("Reset");
- pr.second = Font::INHERIT_FAMILY;
- family[4] = pr;
+template<typename T>
+void fillCombo(QComboBox * combo, QList<T> const & list)
+{
+ typename QList<T>::const_iterator cit = list.begin();
+ for (; cit != list.end(); ++cit)
+ combo->addItem(cit->first);
+}
- return family;
+template<typename T>
+void fillComboColor(QComboBox * combo, QList<T> const & list)
+{
+ // at first add the 2 colors "No change" and "No color"
+ combo->addItem(qt_("No change"), "ignore");
+ combo->addItem(qt_("Default"), "inherit");
+ combo->addItem(qt_("(Without)[[color]]"), "none");
+ // now add the real colors
+ QPixmap coloritem(32, 32);
+ QColor color;
+ QList<ColorCode>::const_iterator cit = list.begin();
+ for (; cit != list.end(); ++cit) {
+ QString const lyxname = toqstr(lcolor.getLyXName(*cit));
+ QString const guiname = toqstr(translateIfPossible(lcolor.getGUIName(*cit)));
+ color = QColor(guiApp->colorCache().get(*cit, false));
+ coloritem.fill(color);
+ combo->addItem(QIcon(coloritem), guiname, lyxname);
+ }
}
+} // namespace
-GuiCharacter::GuiCharacter(LyXView & lv)
- : GuiDialog(lv, "character"), font_(Font::ALL_IGNORE),
- toggleall_(false), reset_lang_(false)
+GuiCharacter::GuiCharacter(GuiView & lv)
+ : GuiDialog(lv, "character", qt_("Text Style")),
+ font_(ignore_font, ignore_language), emph_(false), noun_(false)
{
setupUi(this);
- setViewTitle(_("Text Style"));
connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
-
- connect(miscCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
- connect(sizeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
- connect(familyCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
- connect(seriesCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
- connect(shapeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
- connect(colorCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
- connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
- connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor()));
-
- family = getFamilyData();
- series = getSeriesData();
- shape = getShapeData();
- size = getSizeData();
- bar = getBarData();
- color = getColorData();
- language = getLanguageData(true);
-
- for (vector<FamilyPair>::const_iterator cit = family.begin();
- cit != family.end(); ++cit) {
- familyCO->addItem(cit->first);
- }
-
- for (vector<SeriesPair>::const_iterator cit = series.begin();
- cit != series.end(); ++cit) {
- seriesCO->addItem(cit->first);
- }
- for (vector<ShapePair>::const_iterator cit = shape.begin();
- cit != shape.end(); ++cit) {
- shapeCO->addItem(cit->first);
- }
- for (vector<SizePair>::const_iterator cit = size.begin();
- cit != size.end(); ++cit) {
- sizeCO->addItem(cit->first);
- }
- for (vector<BarPair>::const_iterator cit = bar.begin();
- cit != bar.end(); ++cit) {
- miscCO->addItem(cit->first);
- }
- for (vector<ColorPair>::const_iterator cit = color.begin();
- cit != color.end(); ++cit) {
- colorCO->addItem(cit->first);
- }
- for (vector<LanguagePair>::const_iterator cit = language.begin();
- cit != language.end(); ++cit) {
- langCO->addItem(toqstr(cit->first));
- }
-
- bc().setPolicy(ButtonPolicy::OkApplyCancelReadOnlyPolicy);
+ connect(autoapplyCB, SIGNAL(stateChanged(int)), this,
+ SLOT(slotAutoApply()));
+
+ connect(ulineCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+ connect(strikeCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+ connect(sizeCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+ connect(familyCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+ connect(seriesCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+ connect(shapeCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+ connect(colorCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+ connect(langCO, SIGNAL(currentIndexChanged(int)), this, SLOT(change_adaptor()));
+
+ family = familyData();
+ series = seriesData();
+ shape = shapeData();
+ size = sizeData();
+ bar = barData();
+ strike = strikeData();
+ color = colorData();
+ qSort(color.begin(), color.end(), ColorSorter);
+
+ language = languageData();
+ language.prepend(LanguagePair(qt_("Default"), "reset"));
+ language.prepend(LanguagePair(qt_("No change"), "ignore"));
+
+ fillCombo(familyCO, family);
+ fillCombo(seriesCO, series);
+ fillCombo(sizeCO, size);
+ fillCombo(shapeCO, shape);
+ fillCombo(ulineCO, bar);
+ fillCombo(strikeCO, strike);
+ fillComboColor(colorCO, color);
+ fillCombo(langCO, language);
+
+ bc().setPolicy(ButtonPolicy::OkApplyCancelAutoReadOnlyPolicy);
bc().setOK(okPB);
bc().setApply(applyPB);
bc().setCancel(closePB);
+ bc().setAutoApply(autoapplyCB);
bc().addReadOnly(familyCO);
bc().addReadOnly(seriesCO);
bc().addReadOnly(sizeCO);
bc().addReadOnly(shapeCO);
- bc().addReadOnly(miscCO);
+ bc().addReadOnly(ulineCO);
+ bc().addReadOnly(strikeCO);
+ bc().addReadOnly(nounCB);
+ bc().addReadOnly(emphCB);
bc().addReadOnly(langCO);
bc().addReadOnly(colorCO);
- bc().addReadOnly(toggleallCB);
bc().addReadOnly(autoapplyCB);
-// FIXME: hack to work around resizing bug in Qt >= 4.2
-// bug verified with Qt 4.2.{0-3} (JSpitzm)
-#if QT_VERSION >= 0x040200
- // qt resizes the comboboxes only after show(), so ...
- QDialog::show();
+#ifdef Q_OS_MAC
+ // On Mac it's common to have tool windows which are always in the
+ // foreground and are hidden when the main window is not focused.
+ setWindowFlags(Qt::Tool);
+ autoapplyCB->setChecked(true);
#endif
}
+void GuiCharacter::on_emphCB_clicked()
+{
+ // skip intermediate state at user click
+ if (!emph_) {
+ emphCB->setCheckState(Qt::Checked);
+ emph_ = true;
+ }
+ change_adaptor();
+}
+
+
+void GuiCharacter::on_nounCB_clicked()
+{
+ // skip intermediate state at user click
+ if (!noun_) {
+ nounCB->setCheckState(Qt::Checked);
+ noun_ = true;
+ }
+ change_adaptor();
+}
+
+
void GuiCharacter::change_adaptor()
{
changed();
// stay the same between applys. Might be difficult though wrt to a
// moved cursor - jbl
slotApply();
- familyCO->setCurrentIndex(0);
- seriesCO->setCurrentIndex(0);
- sizeCO->setCurrentIndex(0);
- shapeCO->setCurrentIndex(0);
- miscCO->setCurrentIndex(0);
- langCO->setCurrentIndex(0);
- colorCO->setCurrentIndex(0);
}
-void GuiCharacter::closeEvent(QCloseEvent * e)
+template<class P, class B>
+static int findPos2nd(QList<P> const & vec, B const & val)
{
- slotClose();
- GuiDialog::closeEvent(e);
-}
-
-
-template<class A, class B>
-static int findPos2nd(vector<std::pair<A, B> > const & vec, B const & val)
-{
- typedef typename vector<std::pair<A, B> >::const_iterator
- const_iterator;
-
- for (const_iterator cit = vec.begin(); cit != vec.end(); ++cit)
- if (cit->second == val)
- return int(cit - vec.begin());
-
+ for (int i = 0; i != vec.size(); ++i)
+ if (vec[i].second == val)
+ return i;
return 0;
}
-void GuiCharacter::updateContents()
+namespace{
+FontState getBar(FontInfo const & fi)
{
- familyCO->setCurrentIndex(findPos2nd(family, getFamily()));
- seriesCO->setCurrentIndex(findPos2nd(series, getSeries()));
- shapeCO->setCurrentIndex(findPos2nd(shape, getShape()));
- sizeCO->setCurrentIndex(findPos2nd(size, getSize()));
- miscCO->setCurrentIndex(findPos2nd(bar, getBar()));
- colorCO->setCurrentIndex(findPos2nd(color, getColor()));
- langCO->setCurrentIndex(findPos2nd(language, getLanguage()));
-
- toggleallCB->setChecked(toggleall_);
-}
+ if (fi.underbar() == FONT_ON)
+ return UNDERBAR;
+ if (fi.uuline() == FONT_ON)
+ return UULINE;
-void GuiCharacter::applyView()
-{
- setFamily(family[familyCO->currentIndex()].second);
- setSeries(series[seriesCO->currentIndex()].second);
- setShape(shape[shapeCO->currentIndex()].second);
- setSize(size[sizeCO->currentIndex()].second);
- setBar(bar[miscCO->currentIndex()].second);
- setColor(color[colorCO->currentIndex()].second);
- setLanguage(language[langCO->currentIndex()].second);
-
- toggleall_ = toggleallCB->isChecked();
-}
-
+ if (fi.uwave() == FONT_ON)
+ return UWAVE;
-bool GuiCharacter::initialiseParams(string const &)
-{
- // so that the user can press Ok
- if (getFamily() != Font::IGNORE_FAMILY
- || getSeries() != Font::IGNORE_SERIES
- || getShape() != Font::IGNORE_SHAPE
- || getSize() != Font::IGNORE_SIZE
- || getBar() != IGNORE
- || getColor() != Color::ignore
- || font_.language() != ignore_language)
- setButtonsValid(true);
+ if (fi.underbar() == FONT_IGNORE)
+ return IGNORE;
- return true;
+ return NONE;
}
-void GuiCharacter::dispatchParams()
+FontState getStrike(FontInfo const & fi)
{
- dispatch(FuncRequest(getLfun(), font_.toString(toggleall_)));
-}
+ if (fi.strikeout() == FONT_ON)
+ return STRIKEOUT;
+ if (fi.xout() == FONT_ON)
+ return XOUT;
-Font::FONT_FAMILY GuiCharacter::getFamily() const
-{
- return font_.family();
-}
-
+ if (fi.strikeout() == FONT_IGNORE)
+ return IGNORE;
-void GuiCharacter::setFamily(Font::FONT_FAMILY val)
-{
- font_.setFamily(val);
+ return NONE;
}
-Font::FONT_SERIES GuiCharacter::getSeries() const
+Qt::CheckState getMarkupState(lyx::FontState fs)
{
- return font_.series();
+ switch (fs) {
+ case FONT_OFF:
+ return Qt::Unchecked;
+ case FONT_ON:
+ return Qt::Checked;
+ case FONT_TOGGLE:
+ case FONT_INHERIT:
+ case FONT_IGNORE:
+ default:
+ return Qt::PartiallyChecked;
+ }
}
-
-void GuiCharacter::setSeries(Font::FONT_SERIES val)
+lyx::FontState setMarkupState(Qt::CheckState cs)
{
- font_.setSeries(val);
+ switch (cs) {
+ case Qt::Unchecked:
+ return FONT_OFF;
+ case Qt::Checked:
+ return FONT_ON;
+ case Qt::PartiallyChecked:
+ default:
+ return FONT_IGNORE;
+ }
}
+} // end namespace anon
-Font::FONT_SHAPE GuiCharacter::getShape() const
+
+void GuiCharacter::updateContents()
{
- return font_.shape();
+ if (bufferview()->cursor().selection()) {
+ Font font = bufferview()->cursor().real_current_font;
+ FontInfo fi = font.fontInfo();
+ BufferParams const & bp = buffer().masterParams();
+
+ // Check if each font attribute is constant for the selection range.
+ DocIterator const from = bufferview()->cursor().selectionBegin();
+ DocIterator const to = bufferview()->cursor().selectionEnd();
+ for (DocIterator dit = from ; dit != to && !dit.atEnd(); ) {
+ if (!dit.inTexted()) {
+ dit.forwardPos();
+ continue;
+ }
+ Paragraph const & par = dit.paragraph();
+ pos_type const pos = dit.pos();
+ Font tmp = par.getFont(bp, pos, font);
+ if (font.language() != tmp.language())
+ font.setLanguage(ignore_language);
+ if (fi.family() != tmp.fontInfo().family())
+ font.fontInfo().setFamily(IGNORE_FAMILY);
+ if (fi.series() != tmp.fontInfo().series())
+ font.fontInfo().setSeries(IGNORE_SERIES);
+ if (fi.shape() != tmp.fontInfo().shape())
+ font.fontInfo().setShape(IGNORE_SHAPE);
+ if (fi.size() != tmp.fontInfo().size())
+ font.fontInfo().setSize(FONT_SIZE_IGNORE);
+ if (fi.emph() != tmp.fontInfo().emph())
+ font.fontInfo().setEmph(FONT_IGNORE);
+ if (fi.noun() != tmp.fontInfo().noun())
+ font.fontInfo().setNoun(FONT_IGNORE);
+ if (fi.color() != tmp.fontInfo().color())
+ font.fontInfo().setColor(Color_ignore);
+ if (fi.underbar() != tmp.fontInfo().underbar()
+ || fi.uuline() != tmp.fontInfo().uuline()
+ || fi.uwave() != tmp.fontInfo().uwave())
+ setBar(font.fontInfo(), IGNORE);
+ if (fi.strikeout() != tmp.fontInfo().strikeout()
+ || fi.xout() != tmp.fontInfo().xout())
+ setStrike(font.fontInfo(), IGNORE);
+ dit.forwardPos();
+ }
+ font_ = font;
+ } else
+ font_ = bufferview()->cursor().real_current_font;
+
+ paramsToDialog(font_);
}
-void GuiCharacter::setShape(Font::FONT_SHAPE val)
+void GuiCharacter::setBar(FontInfo & fi, FontState val)
{
- font_.setShape(val);
+ switch (val) {
+ case IGNORE:
+ fi.setUnderbar(FONT_IGNORE);
+ fi.setUuline(FONT_IGNORE);
+ fi.setUwave(FONT_IGNORE);
+ break;
+ case UNDERBAR:
+ setBar(fi, NONE);
+ fi.setUnderbar(FONT_ON);
+ break;
+ case UULINE:
+ setBar(fi, NONE);
+ fi.setUuline(FONT_ON);
+ break;
+ case UWAVE:
+ setBar(fi, NONE);
+ fi.setUwave(FONT_ON);
+ break;
+ case INHERIT:
+ fi.setUnderbar(FONT_INHERIT);
+ fi.setUuline(FONT_INHERIT);
+ fi.setUwave(FONT_INHERIT);
+ break;
+ case NONE:
+ fi.setUnderbar(FONT_OFF);
+ fi.setUuline(FONT_OFF);
+ fi.setUwave(FONT_OFF);
+ break;
+ case XOUT:
+ case STRIKEOUT:
+ default:
+ break;
+ }
}
-Font::FONT_SIZE GuiCharacter::getSize() const
+void GuiCharacter::setStrike(FontInfo & fi, FontState val)
{
- return font_.size();
+ switch (val) {
+ case IGNORE:
+ fi.setStrikeout(FONT_IGNORE);
+ fi.setXout(FONT_IGNORE);
+ break;
+ case STRIKEOUT:
+ setStrike(fi, NONE);
+ fi.setStrikeout(FONT_ON);
+ break;
+ case XOUT:
+ setStrike(fi, NONE);
+ fi.setXout(FONT_ON);
+ break;
+ case INHERIT:
+ fi.setStrikeout(FONT_INHERIT);
+ fi.setXout(FONT_INHERIT);
+ break;
+ case NONE:
+ fi.setStrikeout(FONT_OFF);
+ fi.setXout(FONT_OFF);
+ break;
+ case UNDERBAR:
+ case UWAVE:
+ case UULINE:
+ default:
+ break;
+ }
}
-void GuiCharacter::setSize(Font::FONT_SIZE val)
+void GuiCharacter::paramsToDialog(Font const & font)
{
- font_.setSize(val);
+ FontInfo const & fi = font.fontInfo();
+ familyCO->setCurrentIndex(findPos2nd(family, fi.family()));
+ seriesCO->setCurrentIndex(findPos2nd(series, fi.series()));
+ shapeCO->setCurrentIndex(findPos2nd(shape, fi.shape()));
+ sizeCO->setCurrentIndex(findPos2nd(size, fi.size()));
+ ulineCO->setCurrentIndex(findPos2nd(bar, getBar(fi)));
+ strikeCO->setCurrentIndex(findPos2nd(strike, getStrike(fi)));
+ colorCO->setCurrentIndex(colorCO->findData(toqstr(lcolor.getLyXName(fi.color()))));
+ emphCB->setCheckState(getMarkupState(fi.emph()));
+ nounCB->setCheckState(getMarkupState(fi.noun()));
+ emph_ = emphCB->checkState() == Qt::Checked;
+ noun_ = nounCB->checkState() == Qt::Checked;
+
+ // reset_language is a null pointer.
+ QString const lang = (font.language() == reset_language)
+ ? "reset" : toqstr(font.language()->lang());
+ langCO->setCurrentIndex(findPos2nd(language, lang));
}
-FontState GuiCharacter::getBar() const
+void GuiCharacter::applyView()
{
- if (font_.emph() == Font::TOGGLE)
- return EMPH_TOGGLE;
-
- if (font_.underbar() == Font::TOGGLE)
- return UNDERBAR_TOGGLE;
-
- if (font_.noun() == Font::TOGGLE)
- return NOUN_TOGGLE;
-
- if (font_.emph() == Font::IGNORE
- && font_.underbar() == Font::IGNORE
- && font_.noun() == Font::IGNORE)
- return IGNORE;
-
- return INHERIT;
+ FontInfo & fi = font_.fontInfo();
+ fi.setFamily(family[familyCO->currentIndex()].second);
+ fi.setSeries(series[seriesCO->currentIndex()].second);
+ fi.setShape(shape[shapeCO->currentIndex()].second);
+ fi.setSize(size[sizeCO->currentIndex()].second);
+ fi.setEmph(setMarkupState(emphCB->checkState()));
+ fi.setNoun(setMarkupState(nounCB->checkState()));
+ setBar(fi, bar[ulineCO->currentIndex()].second);
+ setStrike(fi, strike[strikeCO->currentIndex()].second);
+ fi.setColor(lcolor.getFromLyXName(fromqstr(colorCO->itemData(colorCO->currentIndex()).toString())));
+
+ font_.setLanguage(languages.getLanguage(
+ fromqstr(language[langCO->currentIndex()].second)));
}
-void GuiCharacter::setBar(FontState val)
+bool GuiCharacter::initialiseParams(string const &)
{
- switch (val) {
- case IGNORE:
- font_.setEmph(Font::IGNORE);
- font_.setUnderbar(Font::IGNORE);
- font_.setNoun(Font::IGNORE);
- break;
-
- case EMPH_TOGGLE:
- font_.setEmph(Font::TOGGLE);
- break;
-
- case UNDERBAR_TOGGLE:
- font_.setUnderbar(Font::TOGGLE);
- break;
+ if (autoapplyCB->isChecked())
+ return true;
- case NOUN_TOGGLE:
- font_.setNoun(Font::TOGGLE);
- break;
-
- case INHERIT:
- font_.setEmph(Font::INHERIT);
- font_.setUnderbar(Font::INHERIT);
- font_.setNoun(Font::INHERIT);
- break;
- }
-}
+ FontInfo & fi = font_.fontInfo();
+ // so that the user can press Ok
+ if (fi.family() != IGNORE_FAMILY
+ || fi.series() != IGNORE_SERIES
+ || fi.shape() != IGNORE_SHAPE
+ || fi.size() != FONT_SIZE_IGNORE
+ || getBar(fi) != IGNORE
+ || fi.color() != Color_ignore
+ || font_.language() != ignore_language)
+ setButtonsValid(true);
-Color_color GuiCharacter::getColor() const
-{
- return font_.color();
+ paramsToDialog(font_);
+ // Make sure that the bc is in the INITIAL state
+ if (bc().policy().buttonStatus(ButtonPolicy::OKAY))
+ bc().restore();
+ return true;
}
-void GuiCharacter::setColor(Color_color val)
+void GuiCharacter::dispatchParams()
{
- switch (val) {
- case Color::ignore:
- case Color::none:
- case Color::black:
- case Color::white:
- case Color::red:
- case Color::green:
- case Color::blue:
- case Color::cyan:
- case Color::magenta:
- case Color::yellow:
- case Color::inherit:
- font_.setColor(val);
- break;
- default:
- break;
- }
+ dispatch(FuncRequest(getLfun(), font_.toString(false)));
}
-string GuiCharacter::getLanguage() const
+void GuiCharacter::saveSession(QSettings & settings) const
{
- if (reset_lang_)
- return "reset";
- if (font_.language())
- return font_.language()->lang();
- return "ignore";
+ Dialog::saveSession(settings);
+ settings.setValue(sessionKey() + "/autoapply", autoapplyCB->isChecked());
}
-void GuiCharacter::setLanguage(string const & val)
+void GuiCharacter::restoreSession()
{
- if (val == "ignore")
- font_.setLanguage(ignore_language);
- else if (val == "reset") {
- reset_lang_ = true;
- // Ignored in getLanguage, but needed for dispatchParams
- font_.setLanguage(buffer().params().language);
- } else {
- font_.setLanguage(languages.getLanguage(val));
- }
+ Dialog::restoreSession();
+ QSettings settings;
+ autoapplyCB->setChecked(
+ settings.value(sessionKey() + "/autoapply").toBool());
}
-Dialog * createGuiCharacter(LyXView & lv) { return new GuiCharacter(lv); }
+Dialog * createGuiCharacter(GuiView & lv) { return new GuiCharacter(lv); }
} // namespace frontend
} // namespace lyx
-#include "GuiCharacter_moc.cpp"
+#include "moc_GuiCharacter.cpp"