#include "GuiDialog.h"
#include "ui_BibitemUi.h"
-#include "controllers/Dialog.h"
-
#include "insets/InsetCommandParams.h"
namespace lyx {
Q_OBJECT
public:
- GuiBibitem(LyXView & lv);
+ GuiBibitem(GuiView & lv);
private Q_SLOTS:
void change_adaptor();
-private:
- ///
- void closeEvent(QCloseEvent * e);
-
private:
///
bool isValid();