void unregisterSocketCallback(int fd);
bool searchMenu(FuncRequest const & func, docstring_list & names) const;
void handleKeyFunc(FuncCode action);
+ bool unhide(Buffer * buf); //override
//@}
///
#endif
}
+ /// return true if the key is part of a shortcut
+ bool queryKeySym(KeySymbol const & key, KeyModifier state) const;
+ ///
void processKeySym(KeySymbol const & key, KeyModifier state);
/// return the status bar state string
docstring viewStatusMessage();