BufferView * bv = current_view_->currentBufferView();
LASSERT(bv, /**/);
+ // Avoid a screen redraw in the middle of a dispatch operation just
+ // because a warning or an error was displayed.
+ current_view_->setBusy(true);
+
// Let the current BufferView dispatch its own actions.
bv->dispatch(cmd, dr);
if (dr.dispatched())
}
dr = bv->cursor().result();
+
+ current_view_->setBusy(false);
}
// if we executed a mutating lfun, mark the buffer as dirty