#ifndef GUIABOUT_H
#define GUIABOUT_H
-#include "GuiDialog.h"
-#include "ui_AboutUi.h"
+#include "DialogView.h"
namespace lyx {
namespace frontend {
-class GuiAbout : public GuiDialog, public Ui::AboutUi
+class GuiAbout : public DialogView
{
Q_OBJECT
public:
// Constructor
- GuiAbout(LyXView & lv);
+ GuiAbout(GuiView & lv);
- // Controller stuff
- bool initialiseParams(std::string const &) { return true; }
- void clearParams() {}
+private Q_SLOTS:
+ void on_closePB_clicked();
+
+private:
+ /// Controller stuff
+ ///@{
+ void updateView() {}
void dispatchParams() {}
bool isBufferDependent() const { return false; }
+ ///@}
+
+ struct Private;
+ Private * const d;
};
} // namespace frontend