#define GUIABOUT_H
#include "GuiDialog.h"
-#include "ControlAboutlyx.h"
#include "ui_AboutUi.h"
-#include <QDialog>
-
namespace lyx {
namespace frontend {
-class GuiAboutDialog : public GuiDialog, public Ui::AboutUi
+class GuiAbout : public GuiDialog, public Ui::AboutUi
{
Q_OBJECT
public:
// Constructor
- GuiAboutDialog(LyXView & lv);
- /// parent controller
- ControlAboutlyx & controller() const;
+ GuiAbout(GuiView & lv);
+
+ // Controller stuff
+ bool initialiseParams(std::string const &) { return true; }
+ void clearParams() {}
+ void dispatchParams() {}
+ bool isBufferDependent() const { return false; }
};
} // namespace frontend