//@{
InsetCode insetCode() const { return FLOAT_CODE; }
FuncCode creationCode() const { return LFUN_FLOAT_INSERT; }
+ QString dialogTitle() const { return qt_("Float Settings"); }
void paramsToDialog(Inset const *);
docstring dialogToParams() const;
bool checkWidgets(bool readonly) const;
///
void useSideways();
///
- void set(std::string const & placement);
+ void setPlacement(std::string const & placement);
///
- std::string const get() const;
+ void setAlignment(std::string const & placement);
+ ///
+ std::string const getPlacement() const;
+ ///
+ std::string const getAlignment() const;
private Q_SLOTS:
- void on_defaultsCB_stateChanged(int state);
+ void on_placementCO_currentIndexChanged(QString const &);
void changedSlot();
private:
///
void checkAllowed() const;
///
- std::string const get(bool & wide, bool & sideways) const;
- ///
void initFloatTypeCO(FloatList const & floats);
///
+ void initFloatPlacementCO(bool const);
+ ///
bool possiblePlacement(char const & p) const;
/// one of figure or table?
///
std::string allowed_placement_;
///
+ bool allows_wide_;
+ ///
+ bool allows_sideways_;
+ ///
FloatList const * float_list_;
};