#ifndef FLOATPLACEMENT_H
#define FLOATPLACEMENT_H
+#include "InsetParamsWidget.h"
#include "ui_FloatPlacementUi.h"
-#include <QWidget>
-
#include "support/docstring.h"
namespace lyx {
+class FloatList;
class Inset;
class InsetFloatParams;
-class FloatPlacement : public QWidget, public Ui::FloatPlacementUi {
+namespace frontend {
+
+class FloatPlacement : public InsetParamsWidget, public Ui::FloatPlacementUi {
Q_OBJECT
public:
FloatPlacement(bool show_options = false, QWidget * parent = 0);
- ///
+ /// \name DialogView inherited methods
+ //@{
+ InsetCode insetCode() const { return FLOAT_CODE; }
+ FuncCode creationCode() const { return LFUN_FLOAT_INSERT; }
+ QString dialogTitle() const { return qt_("Float Settings"); }
void paramsToDialog(Inset const *);
- ///
docstring dialogToParams() const;
+ bool checkWidgets(bool readonly) const;
+ //@}
///
void useWide();
///
void on_defaultsCB_stateChanged(int state);
void changedSlot();
-Q_SIGNALS:
- void changed();
-
private:
///
- void checkAllowed();
+ void checkAllowed() const;
///
std::string const get(bool & wide, bool & sideways) const;
+ ///
+ void initFloatTypeCO(FloatList const & floats);
+ ///
+ bool possiblePlacement(char const & p) const;
/// one of figure or table?
bool standardfloat_;
///
- std::string float_type_;
+ std::string allowed_placement_;
+ ///
+ bool allows_wide_;
+ ///
+ bool allows_sideways_;
+ ///
+ FloatList const * float_list_;
};
+} // namespace frontend
} // namespace lyx
#endif // FLOATPLACEMENT_H