#include "Dialog.h"
#include "GuiView.h"
-#include "qt_helpers.h"
-#include "debug.h"
#include <QDockWidget>
+#include <QKeyEvent>
namespace lyx {
namespace frontend {
/// Dock Widget container for LyX dialogs.
-/// This template class that encapsulates a given Widget inside a
-/// QDockWidget and presents a Dialog interface
-class DockView : public QDockWidget, public Dialog, public Controller
+/**
+ * This template class that encapsulates a given Widget inside a
+ * QDockWidget and presents a Dialog interface
+ * FIXME: create a DockView.cpp file
+ **/
+class DockView : public QDockWidget, public Dialog
{
+ Q_OBJECT
+
public:
- DockView(
- GuiViewBase & parent, ///< the main window where to dock.
- std::string const & name, ///< dialog identifier.
- Qt::DockWidgetArea area = Qt::LeftDockWidgetArea, ///< Position of the dock (and also drawer)
- Qt::WindowFlags flags = 0
- )
- : QDockWidget(&parent, flags), Controller(this, parent), name_(name)
- {
- if (flags & Qt::Drawer)
- setFeatures(QDockWidget::NoDockWidgetFeatures);
- parent.addDockWidget(area, this);
- }
+ DockView(GuiView & parent, ///< the main window where to dock.
+ QString const & name, ///< dialog identifier.
+ QString const & title, ///< dialog title.
+ Qt::DockWidgetArea area = Qt::LeftDockWidgetArea, ///< Position of
+ ///the dock (and
+ ///also drawer)
+ Qt::WindowFlags flags = 0);
virtual ~DockView() {}
+ virtual QWidget * asQWidget() { return this; }
+ virtual QWidget const * asQWidget() const { return this; }
+
+ /// We don't want to restore geometry session for dock widgets.
+ void restoreSession() {}
+
+ void keyPressEvent(QKeyEvent * ev);
+
/// Dialog inherited methods
//@{
void applyView() {}
- void hideView() { QDockWidget::hide(); }
- void showData(std::string const & data)
- {
- initialiseParams(data);
- showView();
- }
- void showView()
- {
- updateView(); // make sure its up-to-date
- QDockWidget::show();
- }
- bool isVisibleView() const { return QDockWidget::isVisible(); }
- void checkStatus() { updateView(); }
- void redraw() { redrawView(); }
- void redrawView() {}
- void updateData(std::string const & data)
- {
- initialiseParams(data);
- updateView();
- }
bool isClosing() const { return false; }
- void partialUpdateView(int /*id*/) {}
- Controller & controller() { return *this; }
- std::string name() const { return name_; }
+ bool needBufferOpen() const { return false; }
//@}
-private:
- std::string name_;
+
+protected Q_SLOTS:
+ void onBufferViewChanged() {} //override
};
} // frontend