public:
// Constructor
GuiAbout(GuiView & lv);
+ ~GuiAbout();
private Q_SLOTS:
void on_buttonBox_rejected();
+ void on_showDirLibraryPB_clicked();
+ void on_showDirUserPB_clicked();
+ void on_versionCopyPB_clicked();
private:
/// Controller stuff
///@{
- void updateView() {}
- void dispatchParams() {}
- bool isBufferDependent() const { return false; }
+ void updateView() override {}
+ void dispatchParams() override {}
+ bool isBufferDependent() const override { return false; }
///@}
struct Private;