#include "screen.h"
+#include <gtkmm.h>
+
namespace lyx {
namespace frontend {
///
virtual void removeCursor();
///
- virtual void showCursor(int x, int y, int h,
- Cursor_Shape shape);
-
+ virtual void showCursor(int x, int y, int h, Cursor_Shape shape);
protected:
/// get the work area
virtual WorkArea & workarea() const;
/// Copies specified area of pixmap to screen
virtual void expose(int x, int y, int w, int h);
-
private:
/// our owning widget
GWorkArea & owner_;