#ifndef GSCREEN_H
#define GSCREEN_H
-#include "screen.h"
+#include "frontends/GuiCursor.h"
#include <gtkmm.h>
date and used to optimize drawing on the screen.
This class also handles the drawing of the cursor and partly the selection.
*/
-class GScreen : public LyXScreen {
+class GScreen {
public:
///
GScreen(GWorkArea &);
virtual void removeCursor();
///
virtual void showCursor(int x, int y, int h, Cursor_Shape shape);
-protected:
- /// get the work area
- virtual WorkArea & workarea();
/// Copies specified area of pixmap to screen
virtual void expose(int x, int y, int w, int h);