namespace frnt {
///
typedef std::pair<string, string> LanguagePair;
- ///
- std::vector<LanguagePair> const getLanguageData();
+ /** If the caller is the character dialog, add "No change" and "Reset"
+ * to the vector.
+ */
+ std::vector<LanguagePair> const getLanguageData(bool character_dlg);
} // namespace frnt