void redraw();
//@}
- /** Check wether we may apply our data.
+ /** Check whether we may apply our data.
*
* The buttons are disabled if not and (re-)enabled if yes.
*/
/** The lfun that is sent for applying the data.
*
* This method is used by the default implementation of canApply()
- * for buffer dependant dialogs that send one lfun when applying the
+ * for buffer dependent dialogs that send one lfun when applying the
* data.
* It should be used in dispatchParams(), too for consistency reasons.
* \returns the lfun that is sent for applying the data.