public:
ControlMath(Dialog &);
+ /// Nothing to initialise in this case.
virtual bool initialiseParams(string const &) { return true; }
virtual void clearParams() {}
virtual void dispatchParams() {}
void dispatchMatrix(string const & str) const;
/// Insert a delimiter
void dispatchDelim(string const & str) const;
- /// switch between display and inline
+ /// Wwitch between display and inline
void dispatchToggleDisplay() const;
- /// a request to launch dialog \param name.
+ /** A request to the kernel to launch a dialog.
+ * \param name the dialog identifier.
+ */
void showDialog(string const & name) const;
};