template <class Base>
void ControlDialog<Base>::show()
{
- if (isBufferDependent() && !bufferIsAvailable())
+ if (this->isBufferDependent() && !this->bufferIsAvailable())
return;
- connect();
+ this->connect();
if (!dialog_built_) {
- view().build();
+ this->view().build();
dialog_built_ = true;
}
return;
}
- bc().readOnly(bufferIsReadonly());
- view().show();
+ this->bc().readOnly(this->bufferIsReadonly());
+ this->view().show();
// The widgets may not be valid, so refresh the button controller
- bc().refresh();
+ this->bc().refresh();
}
+
template <class Base>
void ControlDialog<Base>::update()
{
- if (isBufferDependent() && !bufferIsAvailable())
+ if (this->isBufferDependent() && !this->bufferIsAvailable())
return;
setParams();
return;
}
- bc().readOnly(bufferIsReadonly());
- view().update();
+ this->bc().readOnly(this->bufferIsReadonly());
+ this->view().update();
// The widgets may not be valid, so refresh the button controller
- bc().refresh();
+ this->bc().refresh();
}
+
template <class Base>
void ControlDialog<Base>::hide()
{
this->emergency_exit_ = false;
clearParams();
- disconnect();
- view().hide();
+ this->disconnect();
+ this->view().hide();
}