+// -*- C++ -*-
/*
* \file ButtonController.h
- *
- * This file is part of
- * ======================================================
- *
- * LyX, The Document Processor
- *
- * Copyright 2000-2001 The LyX Team.
- *
- * ======================================================
+ * Copyright 2002 the LyX Team
+ * Read the file COPYING
*
* \author Allan Rae, rae@lyx.org
+ * \author Angus Leeming, a.leeming@ic.ac.uk
+ * \author Baruch Even, baruch.even@writeme.com
*/
#ifndef BUTTONCONTROLLER_H
#define BUTTONCONTROLLER_H
-#ifdef __GNUG__
-#pragma interface
-#endif
-#include "ButtonPolicies.h"
-#include "LString.h"
+#include "ButtonControllerBase.h"
#include "gettext.h"
+#include <list>
-/** Abstract base class for a ButtonController
-
- * Controls the activation of the OK, Apply and Cancel buttons.
- * Actually supports 4 buttons in all and it's up to the user to decide on
- * the activation policy and which buttons correspond to which output of the
- * state machine.
- * Author: Allan Rae <rae@lyx.org>.
- * This abstract base class stripped of xforms-specific code by
- * Angus Leeming <a.leeming@ic.ac.uk>
+/** A templatised instantiation of the ButtonController requiring the
+ * gui-frontend widgets.
+ * The template declarations are in ButtonController.tmpl, which should
+ * be #included in the gui-frontend BC class, see e.g. xforms/xformsBC.C
*/
-class ButtonControllerBase : public boost::noncopyable
+template <class Button, class Widget>
+class GuiBC : public ButtonControllerBase
{
public:
- /** Constructor.
- The cancel/close label entries are _not_ managed within the class
- thereby allowing you to reassign at will and to use static labels.
- It also means if you really don't want to have the Cancel button
- label be different when there is nothing changed in the dialog then
- you can just assign "Cancel" to both labels. Or even reuse this
- class for something completely different.
- */
- ButtonControllerBase(string const & cancel, string const & close);
- ///
- virtual ~ButtonControllerBase() {}
- ///
- virtual void refresh() = 0;
- ///
- virtual ButtonPolicy & bp() = 0;
- ///
- virtual void input(ButtonPolicy::SMInput);
- ///
- void ok();
- ///
- void apply();
///
- void cancel();
- ///
- void undoAll();
- ///
- void hide();
- /// Passthrough function -- returns its input value
- bool readOnly(bool = true);
+ GuiBC(string const & cancel, string const & close);
+
+ ///
+ void setOK(Button * obj) { okay_ = obj; }
+ ///
+ void setApply(Button * obj) { apply_ = obj; }
+ ///
+ void setCancel(Button * obj) { cancel_ = obj; }
///
- void readWrite();
+ void setRestore(Button * obj) { restore_ = obj; }
///
- void valid(bool = true);
+ void addReadOnly(Widget * obj) { read_only_.push_back(obj); }
///
- void invalid();
+ void eraseReadOnly() { read_only_.clear(); }
-protected:
- ///
- string cancel_label;
- ///
- string close_label;
+ /// Refresh the status of the Ok, Apply, Restore, Cancel buttons.
+ void refresh();
+ /// Refresh the status of any widgets in the read_only list
+ void refreshReadOnly();
+
+private:
+ /// Enable/Disable a widget
+ virtual void setWidgetEnabled(Widget * obj, bool enable) = 0;
+ /// Enable/Disable a button
+ virtual void setButtonEnabled(Button * obj, bool enable) = 0;
+ /// Set the Label on the button
+ virtual void setButtonLabel(Button * obj, string const & label) = 0;
+
+ Button * okay_;
+ Button * apply_;
+ Button * cancel_;
+ Button * restore_;
+
+ typedef std::list<Widget *> Widgets;
+ Widgets read_only_;
};
};
-template <class BP, class GUIBC>
-ButtonController<BP, GUIBC>::ButtonController(string const & cancel,
- string const & close)
- : GUIBC(cancel, close)
-{}
-
#endif // BUTTONCONTROLLER_H