class ButtonPolicy;
-/** \class CheckedWidget is an abstract base class that can be stored
+/** \c CheckedWidget is an abstract base class that can be stored
* in the button controller's view and can be interrogated by it
* when the activation state of the Ok, Apply buttons is refreshed.
* Ideally, the user will be prevented from returning invalid data
*
* Many widgets can be grouped together in the derived class if they
* make a logical whole. E.g., an input and a choice widget that together
- * are used to set a LyXLength can be interrogated together.
+ * are used to set a LyXLength can be interrogated together.
*/
struct CheckedWidget {
///
};
-/** \class BCView is the View to ButtonController's Controller. It
+/** \c BCView is the View to ButtonController's Controller. It
* stores the individual GUI widgets and sets their activation state
* upon receipt of instructions from the controller.
*